/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "pyHeekGame.h" #include #include "../../pyEnum.h" /////////////////////////////////////////////////////////////////////////////// // // Base Heek game client class // PYTHON_CLASS_DEFINITION(ptHeekGame, pyHeekGame); PYTHON_DEFAULT_NEW_DEFINITION(ptHeekGame, pyHeekGame) PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekGame) PYTHON_NO_INIT_DEFINITION(ptHeekGame) PYTHON_GLOBAL_METHOD_DEFINITION(PtIsHeekGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a Heek game") { PyObject* textObj; if (!PyArg_ParseTuple(args, "O", &textObj)) { PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string"); PYTHON_RETURN_ERROR; } if (PyUnicode_Check(textObj)) { int strLen = PyUnicode_GetSize(textObj); wchar_t* text = TRACKED_NEW wchar_t[strLen + 1]; PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen); text[strLen] = L'\0'; bool retVal = pyHeekGame::IsHeekGame(text); delete [] text; PYTHON_RETURN_BOOL(retVal); } else if (PyString_Check(textObj)) { // we'll allow this, just in case something goes weird char* text = PyString_AsString(textObj); wchar_t* wText = hsStringToWString(text); bool retVal = pyHeekGame::IsHeekGame(wText); delete [] wText; PYTHON_RETURN_BOOL(retVal); } else { PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string"); PYTHON_RETURN_ERROR; } } PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonHeekGame, args, "Params: callbackKey, gameID\nJoins a common Heek game with the specified ID. If one doesn't exist, it creates it") { PyObject* callbackObj = NULL; int gameID = 0; if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &gameID)) { PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer"); PYTHON_RETURN_ERROR; } if (!pyKey::Check(callbackObj)) { PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer"); PYTHON_RETURN_ERROR; } pyKey* key = pyKey::ConvertFrom(callbackObj); pyHeekGame::JoinCommonHeekGame(*key, gameID); PYTHON_RETURN_NONE; } PYTHON_METHOD_DEFINITION(ptHeekGame, playGame, args) { int position = 0; long points = 0; PyObject* textObj = NULL; if (!PyArg_ParseTuple(args,"ilO", &position, &points, &textObj)) { PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string"); PYTHON_RETURN_ERROR; } if (PyUnicode_Check(textObj)) { int strLen = PyUnicode_GetSize(textObj); wchar_t* temp = TRACKED_NEW wchar_t[strLen + 1]; PyUnicode_AsWideChar((PyUnicodeObject*)textObj, temp, strLen); temp[strLen] = L'\0'; self->fThis->PlayGame(position, points, temp); delete [] temp; PYTHON_RETURN_NONE; } else if (PyString_Check(textObj)) { // we'll allow this, just in case something goes weird char* temp = PyString_AsString(textObj); wchar_t* wTemp = hsStringToWString(temp); self->fThis->PlayGame(position, points, wTemp); delete [] wTemp; PYTHON_RETURN_NONE; } else { PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string"); PYTHON_RETURN_ERROR; } } PYTHON_BASIC_METHOD_DEFINITION(ptHeekGame, leaveGame, LeaveGame) PYTHON_METHOD_DEFINITION(ptHeekGame, choose, args) { int choice = 0; if (!PyArg_ParseTuple(args, "i", &choice)) { PyErr_SetString(PyExc_TypeError, "choose expects an int"); PYTHON_RETURN_ERROR; } self->fThis->Choose(choice); PYTHON_RETURN_NONE; } PYTHON_METHOD_DEFINITION(ptHeekGame, sequenceFinished, args) { int seq = 0; if (!PyArg_ParseTuple(args, "i", &seq)) { PyErr_SetString(PyExc_TypeError, "sequenceFinished expects an int"); PYTHON_RETURN_ERROR; } self->fThis->SequenceFinished(seq); PYTHON_RETURN_NONE; } PYTHON_START_METHODS_TABLE(ptHeekGame) PYTHON_METHOD(ptHeekGame, playGame, "Params: position, points, name\nRequests to start playing the game in the specified position"), PYTHON_BASIC_METHOD(ptHeekGame, leaveGame, "Leaves this game (puts us into \"observer\" mode"), PYTHON_METHOD(ptHeekGame, choose, "Params: choice\nMakes the specified move (see PtHeekGameChoice)"), PYTHON_METHOD(ptHeekGame, sequenceFinished, "Params: sequence\nTells the server that the specified animation finished (see PtHeekGameSeq)"), PYTHON_END_METHODS_TABLE; // Type structure definition PLASMA_DEFAULT_TYPE_WBASE(ptHeekGame, pyGameCli, "Game client for the Heek game"); // required functions for PyObject interoperability PyObject* pyHeekGame::New(pfGameCli* client) { ptHeekGame *newObj = (ptHeekGame*)ptHeekGame_type.tp_new(&ptHeekGame_type, NULL, NULL); if (client && (client->GetGameTypeId() == kGameTypeId_Heek)) newObj->fThis->gameClient = client; return (PyObject*)newObj; } PYTHON_CLASS_CHECK_IMPL(ptHeekGame, pyHeekGame) PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekGame, pyHeekGame) // Module and method definitions void pyHeekGame::AddPlasmaClasses(PyObject* m) { PYTHON_CLASS_IMPORT_START(m); PYTHON_CLASS_IMPORT(m, ptHeekGame); PYTHON_CLASS_IMPORT_END(m); } void pyHeekGame::AddPlasmaConstantsClasses(PyObject* m) { PYTHON_ENUM_START(PtHeekGameChoice); PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceRock, kHeekRock); PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoicePaper, kHeekPaper); PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceScissors, kHeekScissors); PYTHON_ENUM_END(m, PtHeekGameChoice); PYTHON_ENUM_START(PtHeekGameSeq); PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqCountdown, kHeekCountdownSeq); PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqChoiceAnim, kHeekChoiceAnimSeq); PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqGameWinAnim, kHeekGameWinAnimSeq); PYTHON_ENUM_END(m, PtHeekGameSeq); } void pyHeekGame::AddPlasmaMethods(std::vector& methods) { PYTHON_GLOBAL_METHOD(methods, PtIsHeekGame); PYTHON_GLOBAL_METHOD(methods, PtJoinCommonHeekGame); }