/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////////////// // // // Actual Console Commands and Groups // // // ////////////////////////////////////////////////////////////////////////////// #ifdef PLASMA_EXTERNAL_RELEASE #define LIMIT_CONSOLE_COMMANDS 1 #endif #include "pfConsoleCmd.h" #include "plgDispatch.h" #include "../plAgeLoader/plAgeLoader.h" #include "../plNetClient/plNetClientMgr.h" #include "../plPipeline/plDebugText.h" #include "../plPipeline/plPipeDebugFlags.h" #include "../plMessage/plMovieMsg.h" #include "../plDrawable/plDrawableSpans.h" #include "plPipeline.h" #include "../pfCamera/plCameraModifier.h" #include "../pfCamera/plVirtualCamNeu.h" #include "../pfCamera/plCameraBrain.h" #include "../plResMgr/plResManager.h" #include "../pnKeyedObject/plFixedKey.h" #include "../pnKeyedObject/plKey.h" #include "../pnKeyedObject/plKeyImp.h" #include "../pnModifier/plLogicModBase.h" #include "../plModifier/plSDLModifier.h" #include "../plSDL/plSDL.h" #include "../pfCharacter/plPlayerModifier.h" #include "../plSurface/plLayerDepth.h" #include "../plSurface/plLayerOr.h" #include "../plSurface/plLayerOr.h" #include "../plAudio/plAudioSystem.h" #include "../plAudio/plVoiceChat.h" #include "../plAudio/plWinMicLevel.h" #include "../plPipeline/plFogEnvironment.h" #include "../plPipeline/plPlates.h" #include "../plPipeline/plDynamicEnvMap.h" #include "../../NucleusLib/inc/hsTimer.h" #include "../pnMessage/plClientMsg.h" #include "../pnMessage/plEnableMsg.h" #include "../pnMessage/plAudioSysMsg.h" #include "../plMessage/plListenerMsg.h" #include "../pfAudio/plListener.h" #include "../plMessage/plAvatarMsg.h" #include "../plMessage/plOneShotMsg.h" #include "../plVault/plVault.h" #include "../../Apps/plClient/plClient.h" #include "pfConsole.h" #include "pfConsoleContext.h" #include "../plResMgr/plKeyFinder.h" #include "../plModifier/plSimpleModifier.h" #include "../plAvatar/plAvatarMgr.h" #include "../plAvatar/plAvatarTasks.h" #include "../plAvatar/plAvBrainGeneric.h" //#include "../plHavok1/plSimulationMgr.h" #include "../plMessage/plConsoleMsg.h" #include "../plMessage/plAnimCmdMsg.h" #include "../pnMessage/plCameraMsg.h" #include "../pnMessage/plSoundMsg.h" #include "../pnMessage/plEventCallbackMsg.h" #include "../pnMessage/plNotifyMsg.h" #include "../pfAnimation/plAnimDebugList.h" #include "../pnMessage/plNodeChangeMsg.h" #include "../pnMessage/plProxyDrawMsg.h" #include "../pnMessage/plObjRefMsg.h" #include "../pnMessage/plAttachMsg.h" #include "../plMessage/plSimInfluenceMsg.h" #include "../plMessage/plSimStateMsg.h" #include "../plMessage/plLinkToAgeMsg.h" #include "../pfMessage/pfKIMsg.h" #include "../plInputCore/plInputInterfaceMgr.h" #include "../plInputCore/plInputManager.h" #include "../plInputCore/plInputDevice.h" #include "../plInputCore/plAvatarInputInterface.h" #include "../plMessage/plInputEventMsg.h" #include "../pnInputCore/plKeyMap.h" #include "../plParticleSystem/plParticleSystem.h" #include "../plParticleSystem/plConvexVolume.h" #include "../plParticleSystem/plParticleEffect.h" #include "../plParticleSystem/plParticleGenerator.h" #include "../plSurface/hsGMaterial.h" #include "../pnSceneObject/plDrawInterface.h" #include "../pnSceneObject/plCoordinateInterface.h" #include "../plScene/plSceneNode.h" #include "../plScene/plPageTreeMgr.h" #include "../plScene/plPostEffectMod.h" #include "../pnMessage/plNodeRefMsg.h" //#include "../pnMessage/plWarpMsg.h" #include "hsResMgr.h" #include "../plParticleSystem/plParticleSystem.h" #include "../plMessage/plParticleUpdateMsg.h" #include "../plDrawable/plDynaBulletMgr.h" #include "../plGImage/plMipmap.h" #include "../plGImage/plTGAWriter.h" #include "../plGLight/plShadowCaster.h" #include "../plGLight/plShadowMaster.h" // begin for agedefn test #include "hsStream.h" #include "../plAgeDescription/plAgeDescription.h" #include "../plUnifiedTime/plUnifiedTime.h" //end for agedefn test #include "../../PubUtilLib/plFile/hsFiles.h" #include "../../NucleusLib/pnSceneObject/plAudioInterface.h" #include "../plStatusLog/plStatusLog.h" #include "../pnTimer/pnBuildDates.h" #include "hsStlUtils.h" #include "hsTemplates.h" #include "../Corelib/hsUtils.h" #include "../pfPython/cyPythonInterface.h" #include "../pfPython/plPythonSDLModifier.h" #include "../plResMgr/plResManagerHelper.h" #include "../plResMgr/plResMgrSettings.h" #include "../plResMgr/plLocalization.h" #define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } } //// DO NOT REMOVE!!!! //// This is here so Microsoft VC won't decide to "optimize" this file out //// DO NOT REMOVE!!!! void pfConsoleCmdGroup::Dummy( void ) { } //// DO NOT REMOVE!!!! //// Defining Console Commands /////////////////////////////////////////////// // // You define console commands by using the PF_CONSOLE_CMD macro. The format // of the macro is: // // PF_CONSOLE_CMD( groupName, functionName, "paramList", "Help string" ) // // Where: // - groupName is a string representing what command group the command // is in. Subgroups are specified by an underscore, i.e. to put a command // in the Draw subgroup of the Graphics group, you would specify // "Graphics_Draw". Specifying "" means to put the command in the base // command group--i.e. it has no group. // - functionName is required; it specifies the function name (really?!?!). // Function names must be globally unique, so you can't have a Draw // function in both the Graphics and SceneAPI groups. Sorry. :( // - paramList specifies the parameters and types to the function. // The smallest list you can have is "", which means "no parameters". // If you have parameters, it must be in a comma-delimited string. // You can either specify types or labels and types, so you can say // "int, float" or "int x, float value". Currently, the labels are only // used when printing out usage strings, but they will be used later // for auto-labeling GUI elements, so please put them in where viable. // // White space does not matter. Valid types are int, float, char, string // bool (auto-conversion of "true"/"false" strings to 1 or 0) and "...". // "..." is a special type that means the same as the C equivalent: // "there can be zero or more parameters here and I don't care what the // type is" is the gist of it. // - helpString is a short description of the function, which currently // isn't used, but will be used in the future when implementing help // (could you have guessed it? :) Please fill it in when the function // name isn't obvious (i.e. SetFogColor doesn't really need one) // // The actual C code prototype looks like: // void pfConsoleCmd_groupName_functionName( UInt32 numParams, pfConsoleCmdParam *params, // void (*PrintString)( char * ) ); // // numParams is exactly what it sounds like. params is an array of console // parameter objects, each of which are rather nifty in that they can be cast // immediately to whatever type you asked for in your parameter list // ("paramList" above). So if your paramList was "int", then params[ 0 ] // can be cast to an int immediately, such as int x = params[ 0 ]; // If you attempt to cast a parameter to a type other than the one specified // in the paramList, you get an hsAssert saying so, so don't do it! Any // parameters that fall under "..." are automagically strings, but they can // be cast to any valid type without an assert. So basically, if you want // to still do your own conversion, just specify "..." as the entire paramList // and treat the params array as if it were an array of strings. // // Thus, the net result of the paramList is that it lets the console engine // do the parameter parsing for you. If the paramters given to the function // do not match the list (this includes too many or too few parameters), a // usage string is printed out and the function is not called. Thus, the // ONLY parameter error you can possibly have is casting a parameter object // to a type other than you asked for. So don't do it! // // (Note: this makes numParams almost obsolete; the only reason it still has // a use is for "...", which of course allows variable number of parameters.) // // PrintString is a function that lets you print output to the on-screen // console. It is guaranteed to be non-null. Worst case is that it points // to a dummy function that does nothing, but it will *always* be valid. // // To define console command groups, you use the macro: // // PF_CONSOLE_GROUP( group ) // // where "group" is the name without quotes of the group you want to create. // To create a subgroup inside a group, use: // // PF_CONSOLE_SUBGROUP( parent, group ) // // where "parent" is the parent group for the subgroup. "parent" can have // underscores in it just like the group of a CONSOLE_CMD, so you can say // // PF_CONSOLE_SUBGROUP( Graphics_Render, Drawing ) // // to create the Graphics_Render_Drawing subgroup. All groups must be // defined before any commands that are in that group. Note that although // the // ////////////////////////////////////////////////////////////////////////////// // // utility functions // ////////////////////////////////////////////////////////////////////////////// plKey FindSceneObjectByName(const char* name, const char* ageName, char* statusStr, bool subString=false); plKey FindObjectByName(const char* name, int type, const char* ageName, char* statusStr, bool subString=false); plKey FindObjectByNameAndType(const char* name, const char* typeName, const char* ageName, char* statusStr, bool subString=false); // // Find an object from name, type (int), and optionally age. // Name can be an alias specified by saying $foo // plKey FindObjectByName(const char* name, int type, const char* ageName, char* statusStr, bool subString) { if (!name) { if (statusStr) sprintf(statusStr, "Object name is nil"); return nil; } if (type<0 || type>=plFactory::GetNumClasses()) { if (statusStr) sprintf(statusStr, "Illegal class type val"); return nil; } plKey key=nil; // Try restricted to our age first, if we're not given an age name. This works // around most of the problems associated with unused keys in pages causing the pages to be marked // as not loaded and thus screwing up our searches if( ageName == nil && plNetClientMgr::GetInstance() != nil ) { const char *thisAge = plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeName(); if (thisAge != nil) { key = plKeyFinder::Instance().StupidSearch(thisAge, nil, type, name, subString); if (key != nil) { if (statusStr) sprintf(statusStr, "Found Object"); return key; } } } // Fallback key = plKeyFinder::Instance().StupidSearch(ageName,nil,type, name, subString); if (!key) { if (statusStr) sprintf(statusStr, "Can't find object"); return nil; } if (!key->ObjectIsLoaded()) { if (statusStr) sprintf(statusStr, "Object is not loaded"); } if (statusStr) sprintf(statusStr, "Found Object"); return key; } // // Find a SCENEOBJECT from name, and optionally age. // Name can be an alias specified by saying $foo. // Will load the object if necessary. // plKey FindSceneObjectByName(const char* name, const char* ageName, char* statusStr, bool subString) { plKey key=FindObjectByName(name, plSceneObject::Index(), ageName, statusStr, subString); if (!plSceneObject::ConvertNoRef(key ? key->ObjectIsLoaded() : nil)) { if (statusStr) sprintf(statusStr, "Can't find SceneObject"); return nil; } return key; } // // Find an object from name, type (string) and optionally age. // Name can be an alias specified by saying $foo // plKey FindObjectByNameAndType(const char* name, const char* typeName, const char* ageName, char* statusStr, bool subString) { if (!typeName) { if (statusStr) sprintf(statusStr, "TypeName is nil"); return nil; } return FindObjectByName(name, plFactory::FindClassIndex(typeName), ageName, statusStr, subString); } void PrintStringF(void pfun(const char *),const char * fmt, ...) { va_list args; char buffy[512]; va_start(args, fmt); vsprintf(buffy, fmt, args); va_end(args); pfun(buffy); } //// plDoesFileExist ////////////////////////////////////////////////////////// // Utility function to determine whether the given file exists static hsBool plDoesFileExist( const char *path ) { hsUNIXStream stream; if( !stream.Open( path, "rb" ) ) return false; stream.Close(); return true; } ////////////////////////////////////////////////////////////////////////////// //// Base Commands /////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_BASE_CMD( SampleCmd1, "", "Sample command #1" ) { // No parameters, enforced (i.e. this function won't get called unless // the calling line has no parameters) } PF_CONSOLE_BASE_CMD( SampleCmd2, "int myValue", "Sample command #2" ) { // One parameter, which is an int. Note that because of the console // engine, we no longer have to test for the number of parameters. // Since we said "int" as our type, this is perfectly valid int myInt = (int)params[ 0 ] * 5; // This will assert on run-time, since it's not an int float myFloat = params[ 0 ]; // This is also BAD, since we only specified one parameter. It'll assert int test = params[ 1 ]; } PF_CONSOLE_BASE_CMD( SampleCmd3, "int, ...", "Sample command #3" ) { // One parameter, which is an int, plus zero or more paramters. // Still perfectly valid int myInt = (int)params[ 0 ] * 5; // Note: we have to test numParams here because ... allows no extra // params, so we have to make sure we have one. Note: numParams // INCLUDES all parameters, in this case our int. if( numParams > 1 ) { // This is okay--any parameters via ... are strings char *str = params[ 1 ]; // This is also okay, since ... allows the params to be cast // to any valid type. Note that if the parameter isn't actually // an int, it'll behave just like atoi()--i.e. return 0 int value = params[ 1 ]; } } #endif // LIMIT_CONSOLE_COMMANDS #ifndef LIMIT_CONSOLE_COMMANDS #include "../plMessage/plTransitionMsg.h" PF_CONSOLE_BASE_CMD( FadeIn, "float len, bool hold", "Sample command #1" ) { plTransitionMsg *msg = TRACKED_NEW plTransitionMsg( plTransitionMsg::kFadeIn, (float)params[ 0 ], (bool)params[ 1 ] ); plgDispatch::MsgSend( msg ); } PF_CONSOLE_BASE_CMD( FadeOut, "float len, bool hold", "Sample command #1" ) { plTransitionMsg *msg = TRACKED_NEW plTransitionMsg( plTransitionMsg::kFadeOut, (float)params[ 0 ], (bool)params[ 1 ] ); plgDispatch::MsgSend( msg ); } PF_CONSOLE_BASE_CMD( NextStatusLog, "", "Cycles through the status logs" ) { plStatusLogMgr::GetInstance().NextStatusLog(); } PF_CONSOLE_BASE_CMD( PrevStatusLog, "", "Cycles backwards through the status logs" ) { plStatusLogMgr::GetInstance().PrevStatusLog(); } PF_CONSOLE_BASE_CMD( ShowStatusLog, "string logName", "Advances the status log display to the given log" ) { plStatusLogMgr::GetInstance().SetCurrStatusLog( params[ 0 ] ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_BASE_CMD( DisableLogging, "", "Turns off logging" ) { plStatusLog::fLoggingOff = true; } PF_CONSOLE_BASE_CMD( EnableLogging, "", "Turns on logging" ) { plStatusLog::fLoggingOff = false; } PF_CONSOLE_BASE_CMD( DumpLogs, "string folderName", "Dumps all current logs to the folder specified, relative to the log folder" ) { plStatusLogMgr::GetInstance().DumpLogs( params[ 0 ] ); } ////////////////////////////////////////////////////////////////////////////// //// Stat Gather Commands //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Stats ) #include "../plStatGather/plProfileManagerFull.h" PF_CONSOLE_CMD( Stats, Show, // Group name, Function name "...", // Params "Shows or hides a given category of statistics.\n" "List the valid categories using Stats.ListGroups") { const char* group = nil; if (numParams > 0) group = params[0]; if(numParams > 1) plProfileManagerFull::Instance().ShowLaps(params[0], params[1]); else plProfileManagerFull::Instance().ShowGroup(group); } PF_CONSOLE_CMD(Stats, ResetMax, // Group name, Function name "", // Params "Resets the max value for all stats") { plProfileManagerFull::Instance().ResetMax(); } PF_CONSOLE_CMD(Stats, ShowNext, "", "Shows the next group of stats") { plProfileManagerFull::Instance().ShowNextGroup(); } PF_CONSOLE_CMD(Stats, ShowLaps, "string group, string stat", "") { plProfileManagerFull::Instance().ShowLaps(params[0], params[1]); } PF_CONSOLE_CMD(Stats, ListGroups, "", "Prints the names of all the stat groups to the console") { plProfileManagerFull::GroupSet groups; plProfileManagerFull::Instance().GetGroups(groups); plProfileManagerFull::GroupSet::iterator it; for (it = groups.begin(); it != groups.end(); it++) PrintString((char*)*it); } PF_CONSOLE_CMD(Stats, ListLaps, "", "Prints the names of all the stats with laps to the console") { plProfileManagerFull::LapNames laps; plProfileManagerFull::Instance().GetLaps(laps); for (int i = 0; i < laps.size(); i++) { char buf[256]; sprintf(buf, "%s - %s", laps[i].group, laps[i].varName); PrintString(buf); } } PF_CONSOLE_CMD(Stats, SetLapMin, "int min", "Sets the minimum index of which lap will display") { plProfileManagerFull::Instance().SetMinLap((int)params[0]); } PF_CONSOLE_CMD(Stats, PageDownLaps, "", "Show the next page of laps") { plProfileManagerFull::Instance().PageDownLaps(); } PF_CONSOLE_CMD(Stats, PageUpLaps, "", "Show the previous page of laps") { plProfileManagerFull::Instance().PageUpLaps(); } PF_CONSOLE_CMD(Stats, SetAvgTime, "int ms", "Sets the amount of time stats are averaged over") { plProfileManager::Instance().SetAvgTime((int)params[0]); } PF_CONSOLE_CMD(Stats, Graph, "string stat, int min, int max", "Graphs the specified stat") { plProfileManagerFull::Instance().CreateGraph(params[0], (int)params[1], (int)params[2]); } PF_CONSOLE_CMD(Stats, ShowDetail, "", "Shows the detail stat graph") { plProfileManagerFull::Instance().ShowDetailGraph(); } PF_CONSOLE_CMD(Stats, HideDetail, "", "Hides the detail stat graph") { plProfileManagerFull::Instance().HideDetailGraph(); } PF_CONSOLE_CMD(Stats, ResetDetailDefaults, "", "Resets the detail graph's defaults") { plProfileManagerFull::Instance().ResetDefaultDetailVars(); } PF_CONSOLE_CMD(Stats, AddDetailVar, "string stat", "Adds the specified var to the detail graph with the default range of 0->100") { plProfileManagerFull::Instance().AddDetailVar(params[0], 0, 100); } PF_CONSOLE_CMD(Stats, AddDetailVarWithOffset, "string stat, int offset", "Adds the specified var to the detail graph with a offset and default range\n" "of 0->(100-offset)") { int offset = (int)params[1]; plProfileManagerFull::Instance().AddDetailVar(params[0], -offset, 100-offset); } PF_CONSOLE_CMD(Stats, AddDetailVarWithRange, "string stat, int min, int max", "Adds the specified var to the detail graph") { plProfileManagerFull::Instance().AddDetailVar(params[0], (int)params[1], (int)params[2]); } PF_CONSOLE_CMD(Stats, AddDetailVarWithOffsetAndRange, "string stat, int offset, int min, int max", "Adds the specified var to the detail graph with an\n" "offset and a range of min->(max-offset)") { int offset = (int)params[1]; plProfileManagerFull::Instance().AddDetailVar(params[0], (int)params[2]-offset, (int)params[3]-offset); } PF_CONSOLE_CMD(Stats, RemoveDetailVar, "string stat", "Removes the specified var from the detail graph") { plProfileManagerFull::Instance().RemoveDetailVar(params[0]); } #include "../plStatGather/plAutoProfile.h" PF_CONSOLE_CMD(Stats, AutoProfile, "...", "Performs an automated profile in all the ages. Optional: Specify an age name to do just that age") { const char* ageName = nil; if (numParams > 0) ageName = params[0]; plAutoProfile::Instance()->StartProfile(ageName); } PF_CONSOLE_CMD(Stats, ProfileAllAgeLoads, "", "Turns on Registry.LogReadTimes and links to each age, then exits") { ((plResManager*)hsgResMgr::ResMgr())->LogReadTimes(true); plAutoProfile::Instance()->LinkToAllAges(); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Memory Commands //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Memory ) #ifdef HS_FIND_MEM_LEAKS PF_CONSOLE_CMD( Memory, DumpAllocReport, // Group name, Function name "", // Params "Dump heap allocations to file." ) // Help string { MemDumpAllocReport(); } PF_CONSOLE_CMD(Memory, ValidateNow, "", "Validate all heap allocations") { MemValidateNow(); } PF_CONSOLE_CMD(Memory, SetValidation, "bool on", "Validate all heap allocations each time memory is alloced or freed.") { MemSetValidation((bool)params[0]); } PF_CONSOLE_CMD(Memory, DumpUsage, "", "Dump heap usage to file") { MemDumpUsageReport(); } #endif #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Console Group Commands ////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Console ) PF_CONSOLE_CMD( Console, Clear, "", "Clears the console" ) { pfConsole::Clear(); } PF_CONSOLE_CMD( Console, EnableFX, "bool enable", "Enables flashy console effects" ) { pfConsole::EnableEffects( (hsBool)(bool)params[ 0 ] ); if( pfConsole::AreEffectsEnabled() ) PrintString( "Console effects enabled" ); else PrintString( "Console effects disabled" ); } PF_CONSOLE_CMD( Console, SetTextColor, "int r, int g, int b", "Sets the color of normal console text" ) { UInt32 color = 0xff000000 | ( (int)params[ 0 ] << 16 ) | ( (int)params[ 1 ] << 8 ) | ( (int)params[ 2 ] ); pfConsole::SetTextColor( color ); } class DocGenIterator : public pfConsoleCmdIterator { FILE *fFile; public: DocGenIterator(FILE *f) { fFile = f; } virtual void ProcessCmd(pfConsoleCmd* c, int depth) { if(strncmp("SampleCmd",c->GetName(), 9) != 0) { fprintf(fFile, "

%s
%s

\n",c->GetSignature(), c->GetHelp()); } } virtual bool ProcessGroup(pfConsoleCmdGroup *g, int depth) { // if(g->GetFirstCommand() != nil) { fprintf(fFile, "

Command %sGroup %s

\n", (depth > 0) ? "3" : "2", (depth > 0) ? "Sub" :"" , g->GetName()); } return true; } }; class BriefDocGenIterator : public pfConsoleCmdIterator { FILE *fFile; char fGrpName[200]; public: BriefDocGenIterator(FILE *f) { fFile = f; strcpy(fGrpName,"");} virtual void ProcessCmd(pfConsoleCmd* c, int depth) { if(strncmp("SampleCmd",c->GetName(), 9) != 0) { fprintf(fFile, "%s.%s - %s
\n",fGrpName,c->GetSignature(), c->GetHelp()); } } virtual bool ProcessGroup(pfConsoleCmdGroup *g, int depth) { // if(g->GetFirstCommand() != nil) { fprintf(fFile, "
\n"); if(depth <1) strcpy(fGrpName, g->GetName()); else { strcat(fGrpName,"."); strcat(fGrpName,g->GetName()); } } return true; } }; PF_CONSOLE_CMD( Console, CreateDocumentation, "string fileName", "Writes HTML documentation for the current console commands" ) { PrintString((char*)params[0]); pfConsoleCmdGroup *group; FILE *f; f = fopen(params[0],"wt"); if(f == nil) { PrintString("Couldn't Open File"); return; } fprintf(f, "

Console Commands for Plasma 2.0 Client

Built %s on %s.

", pnBuildDates::fBuildTime, pnBuildDates::fBuildDate ); DocGenIterator iter(f); group = pfConsoleCmdGroup::GetBaseGroup(); group->IterateCommands(&iter); fclose(f); } PF_CONSOLE_CMD( Console, CreateBriefDocumentation, "string fileName", "Writes brief HTML documentation for the current console commands" ) { PrintString((char*)params[0]); pfConsoleCmdGroup *group; FILE *f; f = fopen(params[0],"wt"); if(f == nil) { PrintString("Couldn't Open File"); return; } fprintf(f, "

Console Commands for Plasma 2.0 Client

Built %s on %s.

", pnBuildDates::fBuildTime, pnBuildDates::fBuildDate ); BriefDocGenIterator iter(f); group = pfConsoleCmdGroup::GetBaseGroup(); group->IterateCommands(&iter); fclose(f); } PF_CONSOLE_CMD( Console, SetVar, "string name, string value", "Sets the value of a given global console variable" ) { pfConsoleContext &ctx = pfConsoleContext::GetRootContext(); hsBool oldF = ctx.GetAddWhenNotFound(); ctx.SetAddWhenNotFound( true ); ctx.SetVar( params[ 0 ], params[ 1 ] ); ctx.SetAddWhenNotFound( oldF ); } PF_CONSOLE_CMD( Console, PrintVar, "string name", "Prints the value of a given global console variable" ) { pfConsoleContext &ctx = pfConsoleContext::GetRootContext(); Int32 idx = ctx.FindVar( params[ 0 ] ); if( idx == -1 ) PrintString( "Variable not found" ); else { PrintStringF( PrintString, "The value of %s is %s", (const char *)params[ 0 ], (const char *)ctx.GetVarValue( idx ) ); } } PF_CONSOLE_CMD( Console, PrintAllVars, "", "Prints the values of all global console variables" ) { pfConsoleContext &ctx = pfConsoleContext::GetRootContext(); UInt32 i; PrintString( "Global console variables:" ); for( i = 0; i < ctx.GetNumVars(); i++ ) { PrintStringF( PrintString, " %s: %s", (const char *)ctx.GetVarName( i ), (const char *)ctx.GetVarValue( i ) ); } } PF_CONSOLE_CMD( Console, ClearAllVars, "", "Wipes the global console variable context" ) { pfConsoleContext &ctx = pfConsoleContext::GetRootContext(); ctx.Clear(); PrintString( "Global context wiped" ); } PF_CONSOLE_CMD( Console, ExecuteFile, "string filename", "Runs the given file as if it were an .ini or .fni file" ) { plConsoleMsg *cMsg = TRACKED_NEW plConsoleMsg( plConsoleMsg::kExecuteFile, params[ 0 ] ); cMsg->Send(); } PF_CONSOLE_CMD( Console, ExecuteFileDelayed, "string filename, float timeInSecs", "Runs the given file as if it were an .ini or .fni file, but at some given point in the future" ) { plConsoleMsg *cMsg = TRACKED_NEW plConsoleMsg( plConsoleMsg::kExecuteFile, params[ 0 ] ); cMsg->SetTimeStamp( hsTimer::GetSysSeconds() + (float)params[ 1 ] ); cMsg->Send(); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Graphics Group Commands ///////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Graphics ) // Defines a main command group #ifndef LIMIT_CONSOLE_COMMANDS // NOTE ON THESE DEBUG FLAGS: // Any unique prefix will work for a given flag (although the // TAB won't fill out the rest of the command). So "noli" works // as well as "noLightMaps". So try to make the first 4 or 5 letters of // the string flag both unique AND meaningful. E.g. if the flag will // disable XYZ, then "noXYZ..." is a good start for the command (as opposed // to "disableXYZ..."). Note also, that no checking for uniqueness happens // (because I don't feel like it), so "SetDebugFlag no" will grab the first // of many things that start with no (currently noMultiTexture). Since verbs // tend to get reused more than subjects, start commands with the noun instead // of the verb. E.g. "showBufferData" and "showNormals" can be more easily distinguished // as bufferDataShow and normalsShow. PF_CONSOLE_CMD( Graphics, // Group name SetDebugFlag, // Function name "string flag, ...", // Params "Sets or toggles a pipeline debug flag.\nValid flags are:\n\ \tbufferDataShow - Shows vertex/index buffer stats\n\ \tnoMultiTexture - Disables multitexturing\n\ \tnoLightMaps - Disables lightmaps\n\ \tnoRTLights - Disables runtime lighting\n\ \tnoAlphaBlending - Disables alpha blending\n\ \tnoDecals - Disables drawing of decals\n\ \tnoFaceSort - Disables alpha-blending face sorting\n\ \tnormalShow - Shows normals for all vertices\n\ \tnoShadows - Toggles shadow generation and display\n\ \tnoUpper - Toggles render of upper layers\n\ \tnoBump - Toggles bump mapping\n\ \tnoRender - Toggles all rendering\n\ \tnoLODPop - Toggles ignoring of LOD Pops\n\ \tnoPlates - Toggles rendering of plates\n\ \tmipmapColorize - Color-codes mipmap levels\n\ \tnoAnisotropy - Disables anisotropic filtering\n\ \tallBright - Overrides D3D lighting equations (forces everything emissive)\n\ \tnoProjLights - Turns off runtime projected lights\n\ \toneMaterial - Toggles using one material for the entire scene\n\ \treShaders - reload all shaders\n\ \treTex - reload all textures from sysmem\n\ \tonlyProjLights - Turns off runtime non-projected lights\n\ \tnoFog - Disable all fog" ) // Help string { UInt32 flag; bool on; char string[ 128 ], name[ 64 ]; int i; struct { char name[ 64 ]; UInt32 flag; } flags[] = { { "reloadTextures", plPipeDbg::kFlagReload }, { "noPreShade", plPipeDbg::kFlagNoPreShade}, { "noMultitexture", plPipeDbg::kFlagNoMultitexture }, { "noLightMaps", plPipeDbg::kFlagNoLightmaps }, { "noRTLights", plPipeDbg::kFlagNoRuntimeLights }, { "noAlphaBlending", plPipeDbg::kFlagNoAlphaBlending }, { "noDecals", plPipeDbg::kFlagNoDecals }, { "noFaceSort", plPipeDbg::kFlagDontSortFaces }, { "noSpecular", plPipeDbg::kFlagDisableSpecular }, { "normalShow", plPipeDbg::kFlagShowNormals }, { "mipmapColorize", plPipeDbg::kFlagColorizeMipmaps }, { "noShadows", plPipeDbg::kFlagNoShadows }, { "noUpper", plPipeDbg::kFlagNoUpperLayers }, { "noRender", plPipeDbg::kFlagNoRender }, { "noLODPop", plPipeDbg::kFlagSkipVisDist }, { "noPlates", plPipeDbg::kFlagNoPlates }, { "noBump", plPipeDbg::kFlagNoBump }, { "noAnisotropy", plPipeDbg::kFlagNoAnisotropy }, { "allBright", plPipeDbg::kFlagAllBright }, { "noProjLights", plPipeDbg::kFlagNoApplyProjLights }, { "oneMaterial", plPipeDbg::kFlagSingleMat}, { "onlyProjLights", plPipeDbg::kFlagOnlyApplyProjLights }, { "noFog", plPipeDbg::kFlagNoFog } }; int numDebugFlags = sizeof( flags ) / sizeof( flags[ 0 ] ); if( numParams > 2 ) { PrintString( "Invalid parameters. Use 'SetDebugFlag flag [, true|flase]'." ); return; } for( i = 0; i < numDebugFlags; i++ ) { if( strnicmp( params[ 0 ], flags[ i ].name, strlen(params[0]) ) == 0 ) { flag = flags[ i ].flag; strcpy( name, flags[ i ].name ); break; } } if( i == numDebugFlags ) { flag = atoi( params[ 0 ] ); #ifndef HS_DEBUGGING if( flag < 1 || flag > flags[ numDebugFlags ].flag ) { PrintString( "Invalid Flag. Check help for valid flags." ); return; } #endif sprintf( name, "Flag %d", flag ); } if( numParams == 1 ) on = !pfConsole::GetPipeline()->IsDebugFlagSet( flag ); else on = params[ 1 ]; pfConsole::GetPipeline()->SetDebugFlag( flag, on ); sprintf( string, "%s is now %s", name, on ? "enabled" : "disabled" ); PrintString( string ); } PF_CONSOLE_SUBGROUP( Graphics, VisSet ) // Creates a sub-group under a given group PF_CONSOLE_CMD( Graphics_VisSet, Toggle, "", "Toggle using VisSets" ) { hsBool turnOn = !plPageTreeMgr::VisMgrEnabled(); plPageTreeMgr::EnableVisMgr(turnOn); PrintStringF( PrintString, "Visibility Sets %s", turnOn ? "Enabled" : "Disabled" ); } PF_CONSOLE_CMD( Graphics, BumpNormal, "", "Set bump mapping method to default for your hardware." ) { PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" ); if( pfConsole::GetPipeline()->GetMaxLayersAtOnce() > 3 ) { pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, false); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false); } else { pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, true); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false); } } PF_CONSOLE_CMD( Graphics, BumpUV, "", "Set bump mapping method to GeForce2 compatible." ) { PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" ); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, true); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false); } PF_CONSOLE_CMD( Graphics, BumpW, "", "Set bump mapping method to cheapest available." ) { PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" ); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, false); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, true); } PF_CONSOLE_CMD( Graphics, AllowWBuffering, "", "Enables the use of w-buffering\n(w-buffering is disabled by default)." ) { PF_SANITY_CHECK( pfConsole::GetPipeline() == nil, "This command MUST be used in an .ini file (before pipeline initialization)" ); extern UInt32 fDbgSetupInitFlags; fDbgSetupInitFlags |= 0x00000001; PrintString( "W-buffering enabled." ); } PF_CONSOLE_CMD( Graphics, ForceGeForce2Quality, "", "Forces higher-level hardware down to roughly the capabilities of a GeForce 2." ) { PF_SANITY_CHECK( pfConsole::GetPipeline() == nil, "This command MUST be used in an .ini file (before pipeline initialization)" ); extern UInt32 fDbgSetupInitFlags; fDbgSetupInitFlags |= 0x00000004; PrintString( "Hardware caps forced down to GeForce 2 level." ); } #endif // LIMIT_CONSOLE_COMMANDS //// Graphics.Shadow SubGroup ///////////////////////////////////////////// PF_CONSOLE_SUBGROUP( Graphics, Shadow ) // Creates a sub-group under a given group PF_CONSOLE_CMD( Graphics_Shadow, Enable, "bool enable", "Enable shadows." ) { bool enable = (bool)params[0]; if (enable) { plShadowCaster::EnableShadowCast(); PrintString("Shadows Enabled"); } else { plShadowCaster::DisableShadowCast(); PrintString("Shadows Disabled"); } } PF_CONSOLE_CMD( Graphics_Shadow, Disable, "", "Disable shadows." ) { plShadowCaster::DisableShadowCast(); PrintString("Shadows Disabled"); } PF_CONSOLE_CMD( Graphics_Shadow, Toggle, "", "Toggle shadows." ) { plShadowCaster::ToggleShadowCast(); PrintString(plShadowCaster::ShadowCastDisabled() ? "Shadows Disabled" : "Shadows Enabled"); } PF_CONSOLE_CMD( Graphics_Shadow, Show, "", "Show shadows." ) { hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(plPipeDbg::kFlagShowShadowBounds); pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagShowShadowBounds, on ); char str[ 256 ]; sprintf( str, "Shadow bounds now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Shadow, Apply, "", "Toggles applying shadows (they are still computed)." ) { hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(plPipeDbg::kFlagNoShadowApply); pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagNoShadowApply, on ); char str[ 256 ]; sprintf( str, "Shadow apply now %s", on ? "disabled" : "enabled" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Shadow, MaxSize, "...", "Max shadowmap size." ) { int size; if( numParams > 0 ) { size = atoi( params[ 0 ] ); plShadowMaster::SetGlobalMaxSize(size); } else { size = plShadowMaster::GetGlobalMaxSize(); } char str[256]; sprintf(str, "Max shadowmap size %d", size); PrintString(str); } PF_CONSOLE_CMD( Graphics_Shadow, MaxDist, "...", "Max shadowmap vis distance." ) { float dist; if( numParams > 0 ) { dist = (float)atof( params[ 0 ] ); plShadowMaster::SetGlobalMaxDist(dist); } else { dist = plShadowMaster::GetGlobalMaxDist(); } char str[256]; sprintf(str, "Max shadowmap vis dist %f", dist); PrintString(str); } PF_CONSOLE_CMD( Graphics_Shadow, VisibleDistance, "...", "Shadow quality (0 to 1)." ) { float parm; if( numParams > 0 ) { parm = (float)atof( params[ 0 ] ); plShadowMaster::SetGlobalShadowQuality(parm); } else { parm = plShadowMaster::GetGlobalShadowQuality(); } char str[256]; sprintf(str, "Shadow quality %f", parm); PrintString(str); } PF_CONSOLE_CMD( Graphics_Shadow, Blur, "...", "Max shadowmap blur size." ) { extern hsScalar blurScale; if( numParams > 0 ) { blurScale = (hsScalar)atof( params[ 0 ] ); } else { } char str[256]; sprintf(str, "Max shadowmap Blur %f", blurScale); PrintString(str); } //// Graphics.DebugText SubGroup ///////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_SUBGROUP( Graphics, DebugText ) // Creates a sub-group under a given group PF_CONSOLE_CMD( Graphics_DebugText, // Group name SetFont, // Function name "string face, int size", // Params "Sets the font face and size used for drawing debug text" ) // Help string { plDebugText::Instance().SetFont( params[ 0 ], (UInt16)(int)params[ 1 ] ); } PF_CONSOLE_CMD( Graphics_DebugText, // Group name Enable, // Function name "", // Params "Enables debug text drawing" ) // Help string { plDebugText::Instance().SetEnable( true ); } PF_CONSOLE_CMD( Graphics_DebugText, // Group name Disable, // Function name "", // Params "Disables debug text drawing" ) // Help string { plDebugText::Instance().SetEnable( false ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_SUBGROUP( Graphics, Renderer ) // Creates a sub-group under a given group PF_CONSOLE_CMD( Graphics_Renderer, SetClearColor, "float r, float g, float b", "Sets the global clear color" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); hsColorRGBA c; c.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f ); plClient::GetInstance()->SetClearColor( c ); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Graphics_Renderer, mfTest, "int mfDbgTest", "Reserved for internal testing" ) { extern int mfCurrentTest; mfCurrentTest = (int) params[0]; char str[ 256 ]; sprintf( str, "Current test %d.", mfCurrentTest ); PrintString( str ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Graphics_Renderer, Gamma, "float g, ...", "Set gamma value (g or (r,g,b))" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); hsScalar g = params[0]; if( numParams == 1 ) { pfConsole::GetPipeline()->SetGamma(g); // char str[ 256 ]; // sprintf(str, "Gamma set to %g.", g); // PrintString(str); } else { hsScalar eR = g; hsScalar eG = g; hsScalar eB = g; if( numParams > 2 ) eB = params[2]; eG = params[1]; pfConsole::GetPipeline()->SetGamma(eR, eG, eB); // char str[ 256 ]; // sprintf(str, "Gamma set to (%g, %g, %g).", eR, eG, eB); // PrintString(str); } } PF_CONSOLE_CMD( Graphics_Renderer, Gamma2, "float g", "Set gamma value (alternative ramp)" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); hsTArray ramp; ramp.SetCount(256); hsScalar g = params[0]; int i; for( i = 0; i < 256; i++ ) { hsScalar t = hsScalar(i) / 255.f; hsScalar sinT = sin(t * hsScalarPI / 2.f); hsScalar remap = t + (sinT - t) * g; if( remap < 0 ) remap = 0; else if( remap > 1.f ) remap = 1.f; ramp[i] = UInt16(remap * hsScalar(UInt16(-1)) + 0.5f); } pfConsole::GetPipeline()->SetGamma(ramp.AcquireArray()); // char str[ 256 ]; // sprintf(str, "Gamma set to %g.", g); // PrintString(str); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Graphics_Renderer, MaxCullNodes, "...", "Limit occluder processing" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); int maxCullNodes; if( numParams > 0 ) { maxCullNodes = (int) params[0]; pfConsole::GetPipeline()->SetMaxCullNodes(maxCullNodes); } else { maxCullNodes = pfConsole::GetPipeline()->GetMaxCullNodes(); } char str[ 256 ]; sprintf( str, "Max Cull Nodes now %d.", maxCullNodes ); PrintString( str ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Graphics_Renderer, SetYon, "float yon, ...", "Sets the view yon" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); hsScalar hither, yon; pfConsole::GetPipeline()->GetDepth( hither, yon ); pfConsole::GetPipeline()->SetDepth( hither, (float)params[ 0 ] ); pfConsole::GetPipeline()->RefreshMatrices(); char str[ 256 ]; sprintf( str, "Yon set to %4.1f.", (float)params[ 0 ] ); PrintString( str ); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Graphics_Renderer, TweakZBiasScale, "float deltaScale", "Adjusts the device-dependent scale value for upper-layer z biasing" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); hsScalar scale; scale = pfConsole::GetPipeline()->GetZBiasScale(); scale += (float)params[ 0 ]; pfConsole::GetPipeline()->SetZBiasScale( scale ); char str[ 256 ]; sprintf( str, "Z bias scale now set to %4.2f.", (float)scale ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Renderer, SetZBiasScale, "float scale", "Sets the device-dependent scale value for upper-layer z biasing" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); pfConsole::GetPipeline()->SetZBiasScale( (float)params[ 0 ] ); char str[ 256 ]; sprintf( str, "Z bias scale now set to %4.2f.", (float)params[ 0 ] ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Renderer, Overwire, "...", "Turn on (off) overlay wire rendering" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); hsBool on = false; UInt32 flag = plPipeDbg::kFlagOverlayWire; if( !numParams ) on = !pfConsole::GetPipeline()->IsDebugFlagSet( flag ); else on = (bool)params[ 0 ]; pfConsole::GetPipeline()->SetDebugFlag( flag, on ); char str[256]; sprintf( str, "OverlayWire is now %s", on ? "enabled" : "disabled" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Renderer, Overdraw, "bool on", "Turn on (off) overdraw rendering" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); static plLayerDepth ld; static bool ldOn = false; if( (bool)params[0] ) { if( !ldOn ) { pfConsole::GetPipeline()->AppendLayerInterface( &ld, true ); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagNoLightmaps, true); ldOn = true; } } else { if( ldOn ) { pfConsole::GetPipeline()->RemoveLayerInterface( &ld, true ); pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagNoLightmaps, false ); ldOn = false; } } } PF_CONSOLE_CMD( Graphics_Renderer, Wireframe, "...", "Toggle or set wireframe view mode." ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); static bool wireOn = false; static plLayerOr wireLayer; if( numParams > 1 ) { PrintString( "Invalid parameters. Use 'Wireframe [true|false]'." ); return; } wireLayer.SetMiscFlags( hsGMatState::kMiscWireFrame ); if( numParams == 0 ) wireOn = !wireOn; else if( wireOn == (bool)params[ 0 ] ) return; else wireOn = (bool)params[ 0 ]; if( wireOn ) pfConsole::GetPipeline()->AppendLayerInterface( &wireLayer ); else pfConsole::GetPipeline()->RemoveLayerInterface( &wireLayer ); char str[ 256 ]; sprintf( str, "Wireframe view mode is now %s.", wireOn ? "enabled" : "disabled" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Renderer, TwoSided, "...", "Toggle or set force two-sided." ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); static bool twoSideOn = false; static plLayerOr twoSideLayer; if( numParams > 1 ) { PrintString( "Invalid parameters. Use 'TwoSided [true|false]'." ); return; } twoSideLayer.SetMiscFlags( hsGMatState::kMiscTwoSided ); if( numParams == 0 ) twoSideOn = !twoSideOn; else if( twoSideOn == (bool)params[ 0 ] ) return; else twoSideOn = (bool)params[ 0 ]; if( twoSideOn ) pfConsole::GetPipeline()->AppendLayerInterface( &twoSideLayer ); else pfConsole::GetPipeline()->RemoveLayerInterface( &twoSideLayer ); char str[ 256 ]; sprintf( str, "Two-sided mode is now %s.", twoSideOn ? "enabled" : "disabled" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Renderer, ResetDevice, "int width, int height, int colordepth, bool Windowed, int numAASamples, int MaxAnisotropicSamples", "Reset Display Device") { plClient::GetInstance()->ResetDisplayDevice((int)params[0], (int)params[1], (int)params[2], (bool)params[3], (int)params[4], (int)params[5]); } #endif // LIMIT_CONSOLE_COMMANDS static bool MakeUniqueFileName(const char* prefix, const char* ext, char* fileName) { for (UInt32 uniqueNumber = 1; uniqueNumber < 1000; uniqueNumber++) { sprintf(fileName, "%s%03d.%s", prefix, uniqueNumber, ext); if (!plDoesFileExist(fileName)) return true; } return false; } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Graphics_Renderer, TakeScreenshot, "...", "Takes a shot of the current frame and saves it to the given file" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); plMipmap myMipmap; char fileName[ 512 ]; if( numParams > 1 ) { PrintString( "Too many parameters to TakeScreenshot" ); return; } else if( numParams == 1 ) strcpy( fileName, (char *)params[ 0 ] ); else { // Think up a filename if (!MakeUniqueFileName("screen", "tga", fileName)) { PrintString( "Out of filenames for TakeScreenshot" ); return; } } if( !pfConsole::GetPipeline()->CaptureScreen( &myMipmap ) ) PrintString( "Error capturing screenshot" ); else { char str[ 512 ]; plTGAWriter::Instance().WriteMipmap( fileName, &myMipmap ); sprintf( str, "Screenshot written to '%s'.", fileName ); PrintString( str ); } } #include "../pfSurface/plGrabCubeMap.h" PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeMap, "string sceneObject, string prefix", "Take cubemap from sceneObject's position and name it prefix_XX.jpg") { char str[512]; const char* objName = params[0]; plKey key = FindSceneObjectByName(objName, nil, str); PrintString( str ); if( !key ) return; plSceneObject *obj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if( !obj ) return; hsColorRGBA clearColor = plClient::GetInstance()->GetClearColor(); const char* pref = params[1]; plGrabCubeMap grabCube; grabCube.GrabCube(pfConsole::GetPipeline(), obj, pref, clearColor); } PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeCam, "string prefix", "Take cubemap from camera's position and name it prefix_XX.jpg") { hsPoint3 pos = pfConsole::GetPipeline()->GetViewPositionWorld(); hsColorRGBA clearColor = plClient::GetInstance()->GetClearColor(); const char* pref = params[1]; plGrabCubeMap grabCube; grabCube.GrabCube(pfConsole::GetPipeline(), pos, pref, clearColor); } #include "../plJPEG/plJPEG.h" PF_CONSOLE_CMD( Graphics_Renderer, TakeJPEGScreenshot, "...", "Takes a shot of the current frame and saves it to the given file" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); plMipmap myMipmap; char fileName[ 512 ]; if( numParams > 2 ) { PrintString( "Too many parameters to TakeScreenshot" ); return; } else if( numParams > 0 ) strcpy( fileName, (char *)params[ 0 ] ); else { // Think up a filename if (!MakeUniqueFileName("screen", "jpg", fileName)) { PrintString( "Out of filenames for TakeScreenshot" ); return; } } if( !pfConsole::GetPipeline()->CaptureScreen( &myMipmap ) ) PrintString( "Error capturing screenshot" ); else { char str[ 512 ]; UInt8 quality = 75; if( numParams == 2 ) quality = (int)params[ 1 ]; plJPEG::Instance().SetWriteQuality( quality ); if( !plJPEG::Instance().WriteToFile( fileName, &myMipmap ) ) { sprintf( str, "JPEG write failed (%s).", plJPEG::Instance().GetLastError() ); } else sprintf( str, "Screenshot written to '%s', quality of %d%%.", fileName, quality ); PrintString( str ); } } #include "../plGImage/plAVIWriter.h" PF_CONSOLE_CMD( Graphics_Renderer, AVIWrite, "...", "Saves each frame to an AVI file" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); char fileName[ 512 ]; if( numParams > 2 ) { PrintString( "Too many parameters to AVIWrite" ); return; } else if( numParams > 0 ) strcpy( fileName, (char *)params[ 0 ] ); else { // Think up a filename if (!MakeUniqueFileName("movie", "avi", fileName)) { PrintString( "Out of filenames for AVIWrite" ); return; } } if (!plAVIWriter::Instance().Open(fileName, pfConsole::GetPipeline())) PrintString( "AVI file create failed"); } PF_CONSOLE_CMD(Graphics_Renderer, AVIClose, "", "Stops the current AVI recording") { plAVIWriter::Instance().Close(); PrintString("Recording stopped"); } /* PF_CONSOLE_CMD( Graphics_Renderer, GenerateReflectMaps, "string baseObject, string baseFileName, int size", "Generates the six cubic faces of a reflection map centered on the given object" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); // First, create the renderTarget for the renderRequests plRenderTarget *target = TRACKED_NEW plRenderTarget( plRenderTarget::kIsProjected | plRenderTarget::kIsTexture, params[ 2 ], params[ 2 ], 32, 24, 0 ); // plMipmap *newMip = TRACKED_NEW plMipmap( size, size, plMipmap::kARGB32Config, 1 ); c.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f ); plClient::GetInstance()->SetClearColor( c ); } */ PF_CONSOLE_CMD( Graphics_Renderer, ToggleScene, "", "Toggles main scene drawing" ) { if( plClient::GetInstance() == nil ) { PrintString( "Command invalid before client init" ); return; } if( plClient::GetInstance()->HasFlag( plClient::kFlagDBGDisableRender ) ) { plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, false ); PrintString( "Scene rendering enabled" ); } else { plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, true ); PrintString( "Scene rendering disabled" ); } } PF_CONSOLE_CMD( Graphics_Renderer, ToggleRenderRequests, "", "Toggles processing of pre- and post-render requests" ) { if( plClient::GetInstance() == nil ) { PrintString( "Command invalid before client init" ); return; } if( plClient::GetInstance()->HasFlag( plClient::kFlagDBGDisableRRequests ) ) { plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRRequests, false ); PrintString( "Render requests enabled" ); } else { plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRRequests, true ); PrintString( "Render requests disabled" ); } } #endif // LIMIT_CONSOLE_COMMANDS //// Graphics.Renderer.Fog Subgroup ////////////////////////////////////////// PF_CONSOLE_SUBGROUP( Graphics_Renderer, Fog ) PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefColor, "float r, float g, float b", "Sets the default fog color" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); plFogEnvironment env; hsColorRGBA color; color.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f ); env = pfConsole::GetPipeline()->GetDefaultFogEnviron(); env.SetColor( color ); pfConsole::GetPipeline()->SetDefaultFogEnviron( &env ); } PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefLinear, "float start, float end, float density", "Sets the default fog to linear" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); plFogEnvironment env; env = pfConsole::GetPipeline()->GetDefaultFogEnviron(); env.Set( params[ 0 ], params[ 1 ], params[ 2 ] ); pfConsole::GetPipeline()->SetDefaultFogEnviron( &env ); } PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefExp, "float end, float density", "Sets the default fog to linear" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); plFogEnvironment env; env = pfConsole::GetPipeline()->GetDefaultFogEnviron(); env.SetExp( plFogEnvironment::kExpFog, params[ 0 ], params[ 1 ] ); pfConsole::GetPipeline()->SetDefaultFogEnviron( &env ); } PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefExp2, "float end, float density", "Sets the default fog to exp^2" ) { hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" ); plFogEnvironment env; env = pfConsole::GetPipeline()->GetDefaultFogEnviron(); env.SetExp( plFogEnvironment::kExp2Fog, params[ 0 ], params[ 1 ] ); pfConsole::GetPipeline()->SetDefaultFogEnviron( &env ); } //// Graphics.Show Subgroups ////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_SUBGROUP( Graphics, Show ); PF_CONSOLE_CMD( Graphics_Show, Bounds, "", "Toggle object bounds display") { hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet( plPipeDbg::kFlagShowAllBounds ); pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagShowAllBounds, on ); char str[ 256 ]; sprintf( str, "Bounds now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, Sound, "", "Toggle sound fields visible") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); if( on ) pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kAudibleProxy); else pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kAudibleProxy); char str[ 256 ]; sprintf( str, "Sounds now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, SingleSound, "string sceneObject", "Toggles the proxy fields for a single sound object" ) { char str[ 512 ]; const char *ageName = plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeName(); plKey key = FindSceneObjectByName( params[ 0 ], ageName, str, true ); plSceneObject *obj = ( key != nil ) ? plSceneObject::ConvertNoRef( key->GetObjectPtr() ) : nil; if( !obj ) { sprintf( str, "Cannot find sceneObject %s", (char *)params[ 0 ] ); PrintString( str ); return; } const plAudioInterface *ai = obj->GetAudioInterface(); if( ai == nil ) { sprintf( str, "sceneObject %s has no audio interface", (char *)params[ 0 ] ); PrintString( str ); return; } plKey aiKey = ai->GetKey(); plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg( plProxyDrawMsg::kAudible | plProxyDrawMsg::kToggle ); msg->SetBCastFlag( plMessage::kBCastByExactType, false ); msg->AddReceiver( aiKey ); plgDispatch::MsgSend( msg ); // Just in case we need to show them. Since we're toggling, we don't even know if it's being hidden and // thus we should turn this off. Since this is purely for debugging, the slight performance hit on this // is, imho, acceptable. pfConsole::GetPipeline()->SetDrawableTypeMask( pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kAudibleProxy ); char str2[ 256 ]; sprintf( str2, "Toggling proxies on sceneObject %s", (char *)params[ 0 ] ); PrintString( str2 ); } PF_CONSOLE_CMD( Graphics_Show, SoundOnly, "", "Toggle only sound fields visible") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); static UInt32 oldMask = plDrawableSpans::kNormal; if( on ) { oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask(); pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kAudibleProxy); } else { pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask); } char str[ 256 ]; sprintf( str, on ? "Now showing only sound proxies" : "Restoring previous render state" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, OccSnap, "", "Take snapshot of current occlusion and render (or toggle)") { UInt32 flag = plPipeDbg::kFlagOcclusionSnap; hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(flag); pfConsole::GetPipeline()->SetDebugFlag( flag, on ); if( on ) pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kOccSnapProxy); else pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kOccSnapProxy); char str[ 256 ]; sprintf( str, "Active Occluders now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, OccSnapOnly, "", "Take snapshot of current occlusion and render (or toggle)") { UInt32 flag = plPipeDbg::kFlagOcclusionSnap; hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(flag); static UInt32 oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask(); pfConsole::GetPipeline()->SetDebugFlag( flag, on ); if( on ) pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kOccSnapProxy); else pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask); char str[ 256 ]; sprintf( str, "Active Occluders now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, Occluders, "", "Toggle occluder geometry visible") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kOccluder | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); if( on ) pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kOccluderProxy); else pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kOccluderProxy); char str[ 256 ]; sprintf( str, "Occluders now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, OccludersOnly, "", "Toggle only occluder geometry visible") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kOccluder | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); static UInt32 oldMask = plDrawableSpans::kNormal; if( on ) { oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask(); pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kOccluderProxy); } else { pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask); } char str[ 256 ]; sprintf( str, on ? "Now showing only occluder proxies" : "Restoring previous render state" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, Physicals, "", "Toggle Physical geometry visible") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kPhysical | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); if( on ) pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kPhysicalProxy); else pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kPhysicalProxy); char str[ 256 ]; sprintf( str, "Physicals now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, PhysicalsOnly, "", "Toggle only Physical geometry visible") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kPhysical | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); static UInt32 oldMask = plDrawableSpans::kNormal; if( on ) { oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask(); pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kPhysicalProxy); } else { pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask); } char str[ 256 ]; sprintf( str, on ? "Now showing only physics proxies" : "Restoring previous render state" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, Normal, "", "Toggle normal geometry visible") { static hsBool on = true; if( on = !on ) pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kNormal); else pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kNormal); char str[ 256 ]; sprintf( str, "Normal geometry now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, NormalOnly, "", "Toggle only normal geometry visible") { static hsBool on = false; static UInt32 oldMask = plDrawableSpans::kNormal; if( on = !on ) { oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask(); pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kNormal); } else { pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask); } char str[ 256 ]; sprintf( str, on ? "Now showing only normal geometry" : "Restoring previous render state" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, Lights, "", "Toggle visible proxies for lights") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kLight | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); if( on ) pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kLightProxy); else pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kLightProxy); char str[ 256 ]; sprintf( str, "Lights now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, LightsOnly, "", "Toggle visible proxies for lights and everything else invisible") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kLight | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); static UInt32 oldMask = plDrawableSpans::kNormal; if( on ) { oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask(); pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kLightProxy); } else { pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask); } char str[ 256 ]; sprintf( str, on ? "Now showing only light proxies" : "Restoring previous render state" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, Clicks, "", "Toggle visible proxies for clicks") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kCamera | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); if( on ) pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kCameraProxy); else pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kCameraProxy); char str[ 256 ]; sprintf( str, "Clicks now %s", on ? "visible" : "invisible" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics_Show, ClickOnly, "", "Toggle visible proxies for click points") { static hsBool on = false; plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kCamera | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy)); plgDispatch::MsgSend(msg); static UInt32 oldMask = plDrawableSpans::kNormal; if( on ) { oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask(); pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kCameraProxy); } else { pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask); } char str[ 256 ]; sprintf( str, on ? "Now showing only camera proxies" : "Restoring previous render state" ); PrintString( str ); } PF_CONSOLE_CMD( Graphics, ForceSecondMonitor, "bool v", "Run the game on the second monitor" ) { plPipeline::fInitialPipeParams.ForceSecondMonitor = (bool) params[0]; } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Graphics, Width, "int w", "Initializes width" ) { plPipeline::fInitialPipeParams.Width = (int) params[0]; } PF_CONSOLE_CMD( Graphics, Height, "int h", "Initializes height" ) { plPipeline::fInitialPipeParams.Height = (int) params[0]; } PF_CONSOLE_CMD(Graphics, ColorDepth, "int colordepth", "Initializes color depth") { plPipeline::fInitialPipeParams.ColorDepth = (int) params[0]; } PF_CONSOLE_CMD( Graphics, Windowed, "bool w", "Initialize Windowed Mode") { plPipeline::fInitialPipeParams.Windowed = (bool) params[0]; } PF_CONSOLE_CMD( Graphics, TextureQuality, "int quality", "Initialize texture quality") { int texqual = (int)params[0]; if (texqual < 0) texqual = 0; else if (texqual > 2) texqual = 2; plPipeline::fInitialPipeParams.TextureQuality = texqual; } PF_CONSOLE_CMD( Graphics, AntiAliasAmount, "int aa", "Init AA Level") { plPipeline::fInitialPipeParams.AntiAliasingAmount = (int) params[0]; } PF_CONSOLE_CMD( Graphics, AnisotropicLevel, "int l", "Init Aniso Level" ) { plPipeline::fInitialPipeParams.AnisotropicLevel = (int) params[0]; } PF_CONSOLE_CMD( Graphics, EnableVSync, "bool b", "Init VerticalSync" ) { plPipeline::fInitialPipeParams.VSync = (bool) params[0]; } PF_CONSOLE_CMD( Graphics, EnablePlanarReflections, "bool", "Enable the draw and update of planar reflections" ) { bool enable = (bool)params[0]; plDynamicCamMap::SetEnabled(enable); } ////////////////////////////////////////////////////////////////////////////// //// App Group Commands ////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( App ) // Defines a main command group #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( App, Event, "string obj, string evType, float s, int reps", "string obj, string evType, float s, int reps" ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if( !obj ) { strcat(str, " - Not Found!"); PrintString(str); return; } plKey receiver = nil; PrintString(str); int i; for( i = 0; i < obj->GetNumModifiers(); i++ ) { if( plSimpleModifier::ConvertNoRef(obj->GetModifier(i)) ) { receiver = obj->GetModifier(i)->GetKey(); break; } } if( !receiver ) { strcat(str, " - Modifier Not Found!"); PrintString(str); return; } plAnimCmdMsg* cmd = TRACKED_NEW plAnimCmdMsg; cmd->SetSender(plClient::GetInstance()->GetKey()); cmd->SetCmd(plAnimCmdMsg::kAddCallbacks); #if 1 cmd->AddReceiver(receiver); #else cmd->AddReceiver(key); cmd->SetBCastFlag(plMessage::kPropagateToModifiers, true); #endif float secs = 0; int reps = 1; char* eventStr = params[1]; CallbackEvent event; if( !_stricmp(eventStr, "Start") ) { event = kStart; } else if( !_stricmp(eventStr, "Stop") ) { event = kStop; } else if( !_stricmp(eventStr, "Time") ) { event = kTime; secs = params[2]; } if( numParams > 3 ) { reps = params[3]; } reps--; plEventCallbackMsg* callback = TRACKED_NEW plEventCallbackMsg(plClient::GetInstance()->GetKey(), event, 0, secs, reps); cmd->AddCallback(callback); hsRefCnt_SafeUnRef(callback); plgDispatch::MsgSend(cmd); } PF_CONSOLE_CMD( App, Sound, "string obj, string evType, float s, int reps", "string obj, string evType, float s, int reps" ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if( !obj ) { strcat(str, " - Not Found!"); PrintString(str); return; } PrintString(str); plSoundMsg* cmd = TRACKED_NEW plSoundMsg; cmd->SetSender(plClient::GetInstance()->GetKey()); cmd->SetCmd(plSoundMsg::kAddCallbacks); cmd->AddReceiver(key); float secs = 0; int reps = -1; char* eventStr = params[1]; CallbackEvent event; if( !_stricmp(eventStr, "Start") ) { event = kStart; } else if( !_stricmp(eventStr, "Stop") ) { event = kStop; } else if( !_stricmp(eventStr, "Time") ) { event = kTime; secs = params[2]; } if( numParams > 3 ) { reps = params[3]; } reps--; plEventCallbackMsg* callback = TRACKED_NEW plEventCallbackMsg(plClient::GetInstance()->GetKey(), event, 0, secs, reps); cmd->AddCallback(callback); hsRefCnt_SafeUnRef(callback); plgDispatch::MsgSend(cmd); } PF_CONSOLE_CMD( App, Overlay, "string name, ...", // paramList "Enable/Disable/Toggle display of named CamView object" ) { char str[256]; char* name = params[0]; plKey key = FindSceneObjectByName(name, nil, str); if( !key ) { sprintf(str, "%s - Not Found!", name); PrintString(str); return; } plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if( !obj ) { sprintf(str, "%s - Not Found!", name); PrintString(str); return; } int i; for( i = 0; i < obj->GetNumModifiers(); i++ ) { if( plPostEffectMod::ConvertNoRef(obj->GetModifier(i)) ) break; } if( i >= obj->GetNumModifiers() ) { sprintf(str, "%s - No CamView Modifier found!", name); PrintString(str); return; } strcpy(str, name); plAnimCmdMsg* cmd = TRACKED_NEW plAnimCmdMsg(nil, obj->GetModifier(i)->GetKey(), nil); if( numParams > 1 ) { bool on = bool(params[1]); if( on ) { cmd->SetCmd(plAnimCmdMsg::kContinue); strcat(str, " - Enabled"); } else { cmd->SetCmd(plAnimCmdMsg::kStop); strcat(str, " - Disabled"); } } else { cmd->SetCmd(plAnimCmdMsg::kToggleState); strcat(str, " - Toggled"); } plgDispatch::MsgSend(cmd); PrintString(str); } PF_CONSOLE_CMD( App, // groupName TimeClamp, // fxnName "float maxSecsPerFrame", // paramList "Clamp elapsed game time per frame (b4 scale)" ) // helpString { float s = params[0]; hsTimer::SetTimeClamp( s ); char str[256]; sprintf(str, "Time clamped to %f secs", s); PrintString( str ); } PF_CONSOLE_CMD( App, // groupName TimeSmoothingClamp, // fxnName "float maxSecsPerFrame", // paramList "Clamp max elapsed time that we'll smooth frame deltas" ) // helpString { float s = params[0]; hsTimer::SetTimeSmoothingClamp( s ); char str[256]; sprintf(str, "Time smoothing clamped to %f secs", s); PrintString( str ); } PF_CONSOLE_CMD( App, // groupName FrameInc, // fxnName "float msPerFrame", // paramList "Advance exactly msPerFrame milliseconds each frame" ) // helpString { float s = params[0]; s *= 1.e-3f; hsTimer::SetFrameTimeInc( s ); char str[256]; sprintf(str, "Frame advancing %f per frame (in frame time)", s * 1.e3f ); PrintString( str ); } PF_CONSOLE_CMD( App, // groupName RealTime, // fxnName "", // paramList "Run in realtime" ) // helpString { hsTimer::SetRealTime( true ); char str[256]; sprintf(str, "Now running real time"); PrintString( str ); } PF_CONSOLE_CMD( App, // groupName FrameTime, // fxnName "", // paramList "Run in frametime" ) // helpString { hsTimer::SetRealTime( false ); char str[256]; sprintf(str, "Now running frame time"); PrintString( str ); } PF_CONSOLE_CMD( App, // groupName ScaleTime, // fxnName "float s", // paramList "Scale factor for time (e.g. ScaleTime 2 doubles speed of game)" ) // helpString { float s = params[0]; hsTimer::SetTimeScale( s ); char str[256]; sprintf(str, "Time scaled to %4.4f percent", s * 100.f ); PrintString( str ); } #include "../plInputCore/plSceneInputInterface.h" PF_CONSOLE_CMD( App, // groupName ShowLOS, // fxnName "", // paramList "Show object LOS hits" ) // helpString { char str[256]; if (plSceneInputInterface::fShowLOS) { plSceneInputInterface::fShowLOS = false; sprintf(str, "Stop displaying LOS hits"); } else { plSceneInputInterface::fShowLOS = true; sprintf(str, "Start showing LOS hits"); } PrintString( str ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( App, // groupName Quit, // fxnName "", // paramList "Quit the client app" ) // helpString { if( plClient::GetInstance() ) PostMessage(plClient::GetInstance()->GetWindowHandle(), WM_SYSCOMMAND, SC_CLOSE, 0); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD(App, AuxInitDir, "string pathName", "Set an auxiliary init directory to read") { if( plClient::GetInstance() ) plClient::GetInstance()->SetAuxInitDir(params[0]); } PF_CONSOLE_CMD( App, // groupName GetBuildDate, // fxnName "", // paramList "Prints the date and time this build was created" ) // helpString { char str[256]; sprintf(str, "This Plasma 2.0 client built at %s on %s.", pnBuildDates::fBuildTime, pnBuildDates::fBuildDate ); PrintString( str ); } PF_CONSOLE_CMD( App, // groupName GetBranchDate, // fxnName "", // paramList "Prints the date of the branch this code was produced from, or \"Pre-release\" if it is from the main code" ) // helpString { char str[256]; sprintf(str, "The branch date for this Plasma 2.0 client is: %s.", pnBuildDates::fBranchDate ); PrintString( str ); } PF_CONSOLE_CMD(App, LowPriority, "", "Set low priority for this process") { SetPriorityClass( GetCurrentProcess(), IDLE_PRIORITY_CLASS ); PrintString( "Set process priority to lowest setting" ); } PF_CONSOLE_CMD(App, VerifyUnloaded, "string age", "Verify the given age is really unloaded into logfile logs/.log") { hsAssert(0, "Fixme"); char* age = params[0]; char str[256]; sprintf(str, "%s.log", age); // hsgResMgr::ResMgr()->VerifyAgeUnloaded(str, age); sprintf(str, "Verification of age %s complete", age); PrintString(str); } #endif // LIMIT_CONSOLE_COMMANDS #ifdef LIMIT_CONSOLE_COMMANDS // for now, disable languages in external clients PF_CONSOLE_CMD(App, SetLanguage, "string language", "Set the language (English, French, German, Spanish, Italian, or Japanese)") { if (pfConsole::GetPipeline()) { PrintString("This command must be used in an .ini file"); return; } if (stricmp(params[0], "english") == 0) plLocalization::SetLanguage(plLocalization::kEnglish); else if (stricmp(params[0], "french") == 0) plLocalization::SetLanguage(plLocalization::kFrench); else if (stricmp(params[0], "german") == 0) plLocalization::SetLanguage(plLocalization::kGerman); else if (stricmp(params[0], "spanish") == 0) plLocalization::SetLanguage(plLocalization::kSpanish); else if (stricmp(params[0], "italian") == 0) plLocalization::SetLanguage(plLocalization::kItalian); else if (stricmp(params[0], "japanese") == 0) plLocalization::SetLanguage(plLocalization::kJapanese); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD(App, DemoMode, "", "Set the app to demo mode") { if (pfConsole::GetPipeline()) { PrintString("This command must be used in an .ini file"); return; } plNetClientApp::GetInstance()->SetFlagsBit(plNetClientApp::kDemoMode); } PF_CONSOLE_CMD(App, BounceLogs, "", "Clear all log files.") { plStatusLogMgr::GetInstance().BounceLogs(); } ////////////////////////////////////////////////////////////////////////////// //// Dispatch Group Commands ///////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS #include "pfDispatchLog.h" PF_CONSOLE_GROUP( Dispatch ) // Defines a main command group PF_CONSOLE_SUBGROUP( Dispatch, Log ) // Creates a sub-group under a given group PF_CONSOLE_CMD( Dispatch_Log, // groupName LongReceives, // fxnName "", // paramList "Log long msg receives (over 50 ms)" ) // helpString { plDispatchLog::InitInstance(); plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() | plDispatchLog::kLogLongReceives); } PF_CONSOLE_CMD( Dispatch_Log, // groupName AddFilterType, // fxnName "string className", // paramList "Adds a type filter to the Dispatch Logger" ) // helpString { plDispatchLog::InitInstance(); plDispatchLog::GetInstance()->AddFilterType(plFactory::FindClassIndex(params[0])); } PF_CONSOLE_CMD( Dispatch_Log, // groupName AddFilterExactType, // fxnName "string className", // paramList "Adds an exact type filter to the Dispatch Logger" ) // helpString { plDispatchLog::InitInstance(); plDispatchLog::GetInstance()->AddFilterExactType(plFactory::FindClassIndex(params[0])); } PF_CONSOLE_CMD( Dispatch_Log, // groupName RemoveFilterType, // fxnName "string className", // paramList "Removes a type filter to the Dispatch Logger" ) // helpString { plDispatchLog::InitInstance(); plDispatchLog::GetInstance()->RemoveFilterType(plFactory::FindClassIndex(params[0])); } PF_CONSOLE_CMD( Dispatch_Log, // groupName RemoveFilterExactType, // fxnName "string className", // paramList "Removes an exact type filter to the Dispatch Logger" ) // helpString { plDispatchLog::InitInstance(); plDispatchLog::GetInstance()->RemoveFilterExactType(plFactory::FindClassIndex(params[0])); } PF_CONSOLE_CMD( Dispatch_Log, // groupName Include, // fxnName "", // paramList "Sets Dispatch Log filters to be treated as an include list" ) // helpString { plDispatchLog::InitInstance(); plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() | plDispatchLog::kInclude); } PF_CONSOLE_CMD( Dispatch_Log, // groupName Exclude, // fxnName "", // paramList "Sets Dispatch Log filters to be treated as an exclude list" ) // helpString { plDispatchLog::InitInstance(); plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() & ~plDispatchLog::kInclude); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// ResManager/Registry Commands //////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Registry ) // Defines a main command group PF_CONSOLE_CMD( Registry, ToggleDebugStats, "", "Toggles the debug statistics screen for the registry" ) { plResManagerHelper *helper = plResManagerHelper::GetInstance(); if( helper == nil ) { PrintString( "ERROR: ResManager helper object not initialized." ); return; } static bool on = false; if( on ) { helper->EnableDebugScreen( false ); PrintString( "ResManager debug stats disabled" ); } else { helper->EnableDebugScreen( true ); plStatusLogMgr::GetInstance().SetCurrStatusLog( "ResManager Status" ); PrintString( "ResManager debug stats enabled" ); } } PF_CONSOLE_CMD( Registry, SetLoggingLevel, "int level", "Sets the logging level for the registry. 0 is no logging, 3 is max detail." ) { int newLevel = params[ 0 ]; if( newLevel < 0 || newLevel > 4 ) { PrintString( "ERROR: Invalid level specified. Valid levels are 0-3." ); return; } plResMgrSettings::Get().SetLoggingLevel( (UInt8)newLevel ); { char msg[ 128 ]; sprintf( msg, "Registry logging set to %s", ( newLevel == 0 ) ? "none" : ( newLevel == 1 ) ? "basic" : ( newLevel == 2 ) ? "detailed" : ( newLevel == 3 ) ? "object-level" : "object-read-level" ); PrintString( msg ); } } class plActiveRefPeekerKey : public plKeyImp { public: UInt16 PeekNumNotifies() { return GetNumNotifyCreated(); } plRefMsg* PeekNotifyCreated(int i) { return GetNotifyCreated(i); } hsBool PeekIsActiveRef(int i) const { return IsActiveRef(i); } }; // Not static so others can call it - making it even handier void MyHandyPrintFunction( const plKey &obj, void (*PrintString)( const char * ) ) { plActiveRefPeekerKey *peeker = (plActiveRefPeekerKey *)(plKeyImp *)obj; if( peeker->GetUoid().IsClone() ) PrintStringF( PrintString, "%d refs on %s, clone %d:%d: loaded=%d", peeker->PeekNumNotifies(), obj->GetUoid().GetObjectName(), peeker->GetUoid().GetCloneID(), peeker->GetUoid().GetClonePlayerID(), obj->ObjectIsLoaded() ? 1 : 0); else PrintStringF( PrintString, "%d refs on %s: loaded=%d", peeker->PeekNumNotifies(), obj->GetUoid().GetObjectName(), obj->ObjectIsLoaded() ? 1 : 0 ); if( peeker->PeekNumNotifies() == 0 ) return; UInt32 a, i, j, limit = 30, count = 0; for( a = 0; a < 2; a++ ) { PrintString( ( a == 0 ) ? " Active:" : " Passive:" ); for( i = 0; i < peeker->PeekNumNotifies(); i++ ) { if( ( a == 0 && peeker->PeekIsActiveRef( i ) ) || ( a == 1 && !peeker->PeekIsActiveRef( i ) ) ) { plRefMsg *msg = peeker->PeekNotifyCreated( i ); if( msg != nil ) { for( j = 0; j < msg->GetNumReceivers(); j++ ) { if( limit == 0 ) count++; else { limit--; const plKey rcvr = msg->GetReceiver( j ); PrintStringF( PrintString, " %s:%s", plFactory::GetNameOfClass( rcvr->GetUoid().GetClassType() ), rcvr->GetUoid().GetObjectName() ); } } } } } } if( count > 0 ) PrintStringF( PrintString, "...and %d others", count ); } PF_CONSOLE_CMD( Registry, ListRefs, "string keyType, string keyName", "For the given key (referenced by type and name), lists all of " "the objects who currently have active refs on it." ) { char result[ 256 ]; plKey obj = FindObjectByNameAndType( params[ 1 ], params[ 0 ], nil, result); if( obj == nil ) { PrintString( result ); return; } MyHandyPrintFunction( obj, PrintString ); plActiveRefPeekerKey *peeker = (plActiveRefPeekerKey *)(plKeyImp *)obj; if( peeker->GetNumClones() > 0 ) { UInt32 i; for( i = 0; i < peeker->GetNumClones(); i++ ) { MyHandyPrintFunction( peeker->GetCloneByIdx( i ), PrintString ); } } } PF_CONSOLE_CMD(Registry, LogReadTimes, "", "Dumps the time for each object read to a file") { ((plResManager*)hsgResMgr::ResMgr())->LogReadTimes(true); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Camera Group Commands /////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Camera ) // Defines a main command group #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Camera, AvatarVisible1stPerson, "bool b", "turn avatar visibility in 1st person on or off") { bool b = params[0]; plCameraBrain1_FirstPerson::fDontFade = b; } PF_CONSOLE_CMD( Camera, FallTimerDelay, "float b", "fall timer delay") { hsScalar f = params[0]; plVirtualCam1::fFallTimerDelay = f; } PF_CONSOLE_CMD( Camera, Force3rdPersonOneshots, "bool b", "force camera to 3rd person for oneshots on or off") { bool b = params[0]; plAvOneShotTask::fForce3rdPerson = b; } PF_CONSOLE_CMD( Camera, Force3rdPersonMultistage, "bool b", "force camera to 3rd person for multistage on or off") { bool b = params[0]; plAvBrainGeneric::fForce3rdPerson = b; } PF_CONSOLE_CMD( Camera, // groupName Next, // fxnName "", // paramList "Set the virtual camera to go to the next camera in the scene" ) // helpString { plUoid pU1( kVirtualCamera1_KEY ); plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 ); if (fLOS1) { plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->Next(); return; } } PF_CONSOLE_CMD( Camera, // groupName IgnoreRegions, // fxnName "bool b", // paramList "Switch on / off camera regions" ) // helpString { bool b = params[0]; plUoid pU1( kVirtualCamera1_KEY ); plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 ); if (fLOS1) { plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->CameraRegions(b); return; } } PF_CONSOLE_CMD( Camera, // groupName LogFOV, // fxnName "bool b", // paramList "Switch on / off verbose camera FOV change logging" ) // helpString { bool b = params[0]; plUoid pU1( kVirtualCamera1_KEY ); plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 ); if (fLOS1) { plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->LogFOV(b); return; } } PF_CONSOLE_CMD( Camera, // groupName Prev, // fxnName "", // paramList "Set the virtual camera to go to the prev camera in the scene" ) // helpString { plUoid pU1( kVirtualCamera1_KEY ); plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 ); if (fLOS1) { plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->Prev(); return; } } PF_CONSOLE_CMD( Camera, // groupName SetFOV, // fxnName "float x, float y", // paramList "Set the field of view for all cameras" ) // helpString { float x = params[0]; float y = params[1]; plUoid pU1( kVirtualCamera1_KEY ); plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 ); if (fLOS1) { plVirtualCam1::SetFOV(x,y); return; } } PF_CONSOLE_CMD( Camera, // groupName Drive, // fxnName "", // paramList "Toggle drive mode" ) // helpString { plVirtualCam1::Instance()->Drive(); } PF_CONSOLE_CMD( Camera, // groupName IncreaseDriveTurnRate, // fxnName "", // paramList "increase drive turn rate" ) // helpString { plCameraBrain1_Drive::fTurnRate += 20.0f; } PF_CONSOLE_CMD( Camera, // groupName DecreaseDriveTurnRate, // fxnName "", // paramList "decrease drive turn rate" ) // helpString { plCameraBrain1_Drive::fTurnRate -= 20.0f; if (plCameraBrain1_Drive::fTurnRate < 0.0) plCameraBrain1_Drive::fTurnRate = 20.0f; } PF_CONSOLE_CMD( Camera, SwitchTo, "string cameraName", "Switch to the named camera") { char str[256]; char foo[256]; sprintf(foo, "%s_", (const char*)params[0]); plKey key = FindObjectByNameAndType(foo, "plCameraModifier1", nil, str, true); PrintString(str); if (key) { plCameraMsg* pMsg = TRACKED_NEW plCameraMsg; pMsg->SetCmd(plCameraMsg::kResponderTrigger); pMsg->SetCmd(plCameraMsg::kRegionPushCamera); pMsg->SetNewCam(key); pMsg->SetBCastFlag(plMessage::kBCastByExactType); plgDispatch::MsgSend(pMsg); } } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Camera, // groupName SetFallSpeeds, // fxnName "float accel, float vel, float decel", // paramList "Set camera fall speeds" ) // helpString { float a = params[0]; float v = params[1]; float d = params[2]; plCameraBrain1::fFallAccel = a; plCameraBrain1::fFallVelocity = v; plCameraBrain1::fFallDecel = d; } PF_CONSOLE_CMD( Camera, // groupName SetFallPOASpeeds, // fxnName "float accel, float vel, float decel", // paramList "Set camera fall speeds" ) // helpString { float a = params[0]; float v = params[1]; float d = params[2]; plCameraBrain1::fFallPOAAccel = a; plCameraBrain1::fFallPOAVelocity = v; plCameraBrain1::fFallPOADecel = d; } PF_CONSOLE_CMD( Camera, // groupName SetGlobalAccel, // fxnName "float x", // paramList "Set global camera acceleration - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString { float f = params[0]; plVirtualCam1::Instance()->fAccel = f; } PF_CONSOLE_CMD( Camera, // groupName SetGlobalDecel, // fxnName "float x", // paramList "Set global camera deceleration - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString { float f = params[0]; plVirtualCam1::Instance()->fDecel = f; } PF_CONSOLE_CMD( Camera, // groupName SetGlobalVelocity, // fxnName "float x", // paramList "Set global camera velocity - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString { float f = params[0]; plVirtualCam1::Instance()->fVel = f; } PF_CONSOLE_CMD( Camera, // groupName UseSpeedOverrides, // fxnName "bool b", // paramList "Use console overrides for accel / decel" ) // helpString { bool b = params[0]; plVirtualCam1::Instance()->fUseAccelOverride = b; } PF_CONSOLE_CMD( Camera, VerticalPanAlways, "bool b", "turn vertical panning on always when walking") { bool b = params[0]; plVirtualCam1::WalkPan3rdPerson = b; } PF_CONSOLE_CMD( Camera, FirstPersonAlways, "bool b", "always in first person") { bool b = params[0]; plVirtualCam1::StayInFirstPersonForever = b; } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Camera, // groupName Freeze, // fxnName "bool b", // paramList "freeze the camera system" ) // helpString { bool b = params[0]; plVirtualCam1::Instance()->freeze = b; } PF_CONSOLE_CMD( Camera, // groupName AlwaysCut, // fxnName "bool b", // paramList "Forces camera transitions to always cut" ) // helpString { bool b = params[0]; plVirtualCam1::Instance()->alwaysCutForColin = b; } #endif // LIMIT_CONSOLE_COMMANDS //////////////////////////////////////////////////////////////////////// //// Logic Mod Group Commands /////////////////////////////////////// //////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Logic ) static plLogicModBase *FindLogicMod(const char *name) { char str[256]; plKey key = FindObjectByNameAndType(name, "plLogicModifier", nil, str, true); pfConsole::AddLine(str); if (key) return plLogicModBase::ConvertNoRef(key->GetObjectPtr()); return nil; } PF_CONSOLE_CMD( Logic, TriggerDetectorNum, "int detectorNum", "Triggers the detector with this number (from ListDetectors)") { std::vector activatorNames; plKeyFinder::Instance().GetActivatorNames(activatorNames); int activatorNum = params[0]; if (activatorNum < 1 || activatorNum > activatorNames.size()) { PrintString("Detector number out of range"); return; } plLogicModBase *mod = FindLogicMod(activatorNames[activatorNum-1].c_str()); if (mod) mod->ConsoleTrigger(plNetClientMgr::GetInstance()->GetLocalPlayerKey()); } PF_CONSOLE_CMD( Logic, TriggerDetector, "string detectorComp", "Triggers the named detector component") { plLogicModBase *mod = FindLogicMod((const char*)params[0]); if (mod) mod->ConsoleTrigger(plNetClientMgr::GetInstance()->GetLocalPlayerKey()); } PF_CONSOLE_CMD(Logic, EnableDetector, "string detectorComp, bool enable", "Enables/disables the named detector component") { plLogicModBase *mod = FindLogicMod((const char*)params[0]); if (mod) { plEnableMsg* enableMsg = TRACKED_NEW plEnableMsg; enableMsg->SetCmd(params[1] ? plEnableMsg::kEnable : plEnableMsg::kDisable); enableMsg->SetCmd(plEnableMsg::kAll); enableMsg->Send(mod->GetKey()); } } static void ResponderSendTrigger(plKey responderKey, int responderState, bool fastForward = false) { plNotifyMsg *msg = TRACKED_NEW plNotifyMsg; if (fastForward) { msg->fType = plNotifyMsg::kResponderFF; } else { msg->fType = plNotifyMsg::kActivator; } msg->fState = 1; // Triggered // Setup the event data in case this is a OneShot responder that needs it plKey playerKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey(); msg->AddPickEvent(playerKey, nil, true, hsPoint3(0,0,0) ); if (responderState != -1) msg->AddResponderStateEvent(responderState); // Send it to the responder modifier msg->AddReceiver(responderKey); plgDispatch::MsgSend(msg); } PF_CONSOLE_CMD( Logic, TriggerResponderNum, "int responderNum, ...", "Triggers the responder with this number (from ListResponders). (Optional: number of the state to switch to)") { if (numParams > 2) { PrintString("Too many parameters"); return; } std::vector responderNames; plKeyFinder::Instance().GetResponderNames(responderNames); int responderNum = params[0]; if (responderNum < 1 || responderNum > responderNames.size()) { PrintString("Responder number out of range"); return; } int responderState = -1; if (numParams == 2) { responderState = params[1]; } char str[256]; plKey key = FindObjectByNameAndType(responderNames[responderNum-1].c_str(), "plResponderModifier", nil, str, true); PrintString(str); if (key) ResponderSendTrigger(key, responderState); } PF_CONSOLE_CMD( Logic, TriggerResponder, "string responderComp, ...", "Triggers the named responder component. (Optional: number of the state to switch to)") { if (numParams > 2) { PrintString("Too many parameters"); return; } char str[256]; plKey key = FindObjectByNameAndType(params[0], "plResponderModifier", nil, str, true); PrintString(str); int responderState = -1; if (numParams == 2) { responderState = params[1]; } if (key) ResponderSendTrigger(key, responderState); } PF_CONSOLE_CMD( Logic, FastForwardResponder, "string responderComp, ...", "Fastforwards the named responder component. (Optional: number of the state to switch to)") { if (numParams > 2) { PrintString("Too many parameters"); return; } char str[256]; plKey key = FindObjectByNameAndType(params[0], "plResponderModifier", nil, str, true); PrintString(str); int responderState = -1; if (numParams == 2) { responderState = params[1]; } if (key) ResponderSendTrigger(key, responderState, true); } PF_CONSOLE_CMD(Logic, ListDetectors, "", "Prints the names of the loaded detectors to the console") { std::vector activatorNames; plKeyFinder::Instance().GetActivatorNames(activatorNames); for (int i = 0; i < activatorNames.size(); i++) { char buf[256]; sprintf(buf, "%d. %s", i+1, activatorNames[i].c_str()); PrintString(buf); } } PF_CONSOLE_CMD(Logic, ListResponders, "", "Prints the names of the loaded responders to the console") { std::vector responderNames; plKeyFinder::Instance().GetResponderNames(responderNames); for (int i = 0; i < responderNames.size(); i++) { char buf[256]; sprintf(buf, "%d. %s", i+1, responderNames[i].c_str()); PrintString(buf); } } #include "../plModifier/plResponderModifier.h" PF_CONSOLE_CMD(Logic, ResponderAnimCue, "", "Toggle box being drawn on screen when a responder starts an anim") { if (plResponderModifier::ToggleDebugAnimBox()) PrintString("Responder Anim Cue On"); else PrintString("Responder Anim Cue Off"); } PF_CONSOLE_CMD(Logic, ResponderNoLog, "string prefix", "Don't log responders that begin with the specified string") { plResponderModifier::NoLogString(params[0]); } #include "../plModifier/plDetectorLog.h" PF_CONSOLE_CMD(Logic, WriteDetectorLog, "", "Write detector log to logfile") { DetectorDoLogfile(); } #endif // LIMIT_CONSOLE_COMMANDS //////////////////////////////////////////////////////////////////////// //// Audio System Group Commands /////////////////////////////////////// //////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Audio ) PF_CONSOLE_CMD( Audio, Enable, "bool on", "Switch DirectX Audio on or off at runtime") { bool on = params[0]; plgAudioSys::Activate( on ); } PF_CONSOLE_CMD( Audio, UseHardware, "bool on", "Enable audio hardware acceleration") { bool on = params[0]; plgAudioSys::SetUseHardware( on ); } PF_CONSOLE_CMD( Audio, UseEAX, "bool on", "Enable EAX sound acceleration (requires hardware acceleration)") { bool on = params[0]; plgAudioSys::EnableEAX( on ); } PF_CONSOLE_CMD( Audio, Initialize, "bool on", "Set to false to completely disable audio playback in plasma") { bool on = params[0]; plgAudioSys::SetActive(on); } PF_CONSOLE_CMD( Audio, Restart, "", "Restarts the audio system" ) { plgAudioSys::Restart(); } PF_CONSOLE_CMD( Audio, MuteAll, "bool on", "Mute or unmute all sounds") { plgAudioSys::SetMuted( (bool)params[ 0 ] ); } PF_CONSOLE_CMD( Audio, SetDistanceModel, "int type", "Sets the distance model for all 3d sounds") { if(plgAudioSys::Sys()) { plgAudioSys::Sys()->SetDistanceModel((int) params[0]); } } PF_CONSOLE_CMD( Audio, LogStreamingUpdates, "bool on", "Logs every buffer fill for streaming sounds") { plgAudioSys::SetLogStreamingUpdates((bool) params[0]); } PF_CONSOLE_CMD( Audio, SetAllChannelVolumes, "float soundFX, float music, float ambience, float voice, float gui", "Sets the master volume of all the given audio channels.") { plgAudioSys::ASChannel chans[ 6 ] = { plgAudioSys::kSoundFX, plgAudioSys::kBgndMusic, plgAudioSys::kAmbience, plgAudioSys::kVoice, plgAudioSys::kGUI, plgAudioSys::kNPCVoice }; int i; for( i = 0; i < 5; i++ ) { hsScalar vol = (hsScalar)(float)params[ i ]; if( vol > 1.f ) vol = 1.f; else if( vol < 0.f ) vol = 0.f; plgAudioSys::SetChannelVolume( chans[ i ], vol ); } } PF_CONSOLE_CMD( Audio, SetChannelVolume, "string channel, float percentage", "Sets the master volume of a given audio channel\n\ Valid channels are: SoundFX, BgndMusic, Voice, GUI, NPCVoice and Ambience.") { plgAudioSys::ASChannel chan; if( stricmp( params[ 0 ], "SoundFX" ) == 0 ) chan = plgAudioSys::kSoundFX; else if( stricmp( params[ 0 ], "BgndMusic" ) == 0 ) chan = plgAudioSys::kBgndMusic; else if( stricmp( params[ 0 ], "Voice" ) == 0 ) chan = plgAudioSys::kVoice; else if( stricmp( params[ 0 ], "Ambience" ) == 0 ) chan = plgAudioSys::kAmbience; else if( stricmp( params[ 0 ], "GUI" ) == 0 ) chan = plgAudioSys::kGUI; else if( stricmp( params[ 0 ], "NPCVoice" ) == 0 ) chan = plgAudioSys::kNPCVoice; else { PrintString( "Invalid channel specified. Use SoundFX, BgndMusic, Voice, Ambience or GUI." ); return; } hsScalar vol = (hsScalar)(float)params[ 1 ]; if( vol > 1.f ) vol = 1.f; else if( vol < 0.f ) vol = 0.f; plgAudioSys::SetChannelVolume( chan, vol ); char msg[ 128 ]; switch( chan ) { case plgAudioSys::kSoundFX: sprintf( msg, "Setting SoundFX master volume to %4.2f", vol ); break; case plgAudioSys::kBgndMusic: sprintf( msg, "Setting BgndMusic master volume to %4.2f", vol ); break; case plgAudioSys::kVoice: sprintf( msg, "Setting Voice master volume to %4.2f", vol ); break; case plgAudioSys::kAmbience: sprintf( msg, "Setting Ambience master volume to %4.2f", vol ); break; case plgAudioSys::kGUI: sprintf( msg, "Setting GUI master volume to %4.2f", vol ); break; case plgAudioSys::kNPCVoice: sprintf( msg, "Setting NPC Voice master volume to %4.2f", vol ); break; } PrintString( msg ); } PF_CONSOLE_CMD( Audio, Set2D3DBias, "float bias", "Sets the 2D/3D bias when not using hardware acceleration.") { hsScalar bias = (hsScalar)(float)params[ 0 ]; plgAudioSys::Set2D3DBias( bias ); } PF_CONSOLE_CMD( Audio, ShowNumActiveBuffers, "bool b", "Shows the number of Direct sounds buffers in use") { plgAudioSys::ShowNumBuffers((bool)params[0]); } PF_CONSOLE_CMD( Audio, SetDeviceName, "string deviceName", "Meant for plClient init only") { plgAudioSys::SetDeviceName(params[0]); // this will set the name of the audio system device without actually reseting it } PF_CONSOLE_CMD( Audio, // groupName EnableVoiceCompression, // fxnName "bool b", // paramList "turn voice compression on and off" ) // helpString { bool b = params[0]; plVoiceRecorder::EnableCompression(b); } PF_CONSOLE_CMD( Audio, // groupName ShowIcons, // fxnName "bool b", // paramList "turn voice recording icons on and off" ) // helpString { bool b = params[0]; plVoiceRecorder::EnableIcons(b); } PF_CONSOLE_CMD( Audio, // groupName SquelchLevel, // fxnName "float f", // paramList "Set the squelch level" ) // helpString { float f = params[0]; plVoiceRecorder::SetSquelch(f); } PF_CONSOLE_CMD( Audio, // groupName PushToTalk, // fxnName "bool b", // paramList "turn push-to-talk on or off" ) // helpString { bool b = params[0]; plVoiceRecorder::EnablePushToTalk(b); } PF_CONSOLE_CMD( Audio, // groupName EnableVoiceNetBroadcast, // fxnName "bool b", // paramList "turn voice-over-net on and off" ) // helpString { bool b = params[0]; plVoiceRecorder::EnableNetVoice(b); } PF_CONSOLE_CMD( Audio, // groupName SetVoiceQuality, // fxnName "int q", // paramList "Set quality of voice encoding" ) // helpString { int q = params[0]; plVoiceRecorder::SetQuality(q); } PF_CONSOLE_CMD( Audio, // groupName SetVBR, // fxnName "bool q", // paramList "Toggle variable bit rate" ) // helpString { bool q = params[0]; plVoiceRecorder::SetVBR(q); } PF_CONSOLE_CMD( Audio, // groupName EnableVoiceRecording, // fxnName "bool b", // paramList "turn voice recording on or off" ) // helpString { bool b = params[0]; plVoiceRecorder::EnableRecording(b); } PF_CONSOLE_CMD( Audio, EnableVoiceChat, "bool b", "Enable Voice chat" ) { plVoicePlayer::Enable((bool) params[0]); plVoiceRecorder::EnableRecording((bool) params[0]); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Audio, NextDebugPlate, "", "Cycles through the volume displays for all registered sounds" ) { plgAudioSys::NextDebugSound(); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Audio, SetLoadOnDemand, "bool on", "Enable or disable load-on-demand for sounds") { plSound::SetLoadOnDemand( (bool)params[ 0 ] ); } PF_CONSOLE_CMD( Audio, SetTwoStageLOD, "bool on", "Enables or disables two-stage LOD, where sounds can be loaded into RAM but not into sound buffers. Less of a performance hit, harder on memory.") { // For two-stage LOD, we want to disable LoadFromDiskOnDemand, so that we'll load into RAM at startup but not // into sound buffers until demanded to do so. Enabling LoadFromDiskOnDemand basically conserves as much memory // as possible plSound::SetLoadFromDiskOnDemand( !(bool)params[ 0 ] ); } PF_CONSOLE_CMD( Audio, SetVolume, "string obj, float vol", "Sets the volume on a given object. 1 is max volume, 0 is silence" ) { char str[ 256 ]; plKey key = FindSceneObjectByName(params[ 0 ], nil, str); if( key == nil ) return; plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if( !obj ) return; const plAudioInterface *ai = obj->GetAudioInterface(); plKey aiKey = ai->GetKey(); plSoundMsg* cmd = TRACKED_NEW plSoundMsg; cmd->SetSender( plClient::GetInstance()->GetKey() ); cmd->SetCmd( plSoundMsg::kSetVolume ); cmd->fVolume = params[ 1 ]; cmd->AddReceiver( key ); plgDispatch::MsgSend(cmd); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Audio, IsolateSound, "string soundComponentName", "Mutes all sounds except the given sound. Use Audio.MuteAll false to remove the isolation." ) { char str[ 512 ]; plKey key; plAudioSysMsg *asMsg; key = FindSceneObjectByName( params[ 0 ], nil, str ); if( key == nil ) { sprintf( str, "Cannot find sound %s", (char *)params[ 0 ] ); PrintString( str ); return; } plSceneObject *obj = plSceneObject::ConvertNoRef( key->GetObjectPtr() ); if( !obj ) { sprintf( str, "Cannot get sceneObject %s", (char *)params[ 0 ] ); PrintString( str ); return; } const plAudioInterface *ai = obj->GetAudioInterface(); if( ai == nil ) { sprintf( str, "sceneObject %s has no audio interface", (char *)params[ 0 ] ); PrintString( str ); return; } asMsg = TRACKED_NEW plAudioSysMsg( plAudioSysMsg::kMuteAll ); plgDispatch::MsgSend( asMsg ); asMsg = TRACKED_NEW plAudioSysMsg( plAudioSysMsg::kUnmuteAll ); asMsg->AddReceiver( ai->GetKey() ); asMsg->SetBCastFlag( plMessage::kBCastByExactType, false ); plgDispatch::MsgSend( asMsg ); char str2[ 256 ]; sprintf( str2, "Sounds on sceneObject %s isolated.", (char *)params[ 0 ] ); PrintString( str2 ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Audio, SetMicVolume, "float volume", "Sets the microphone volume, in the range of 0 to 1" ) { if( !plWinMicLevel::CanSetLevel() ) PrintString( "Unable to set microphone level" ); else { plWinMicLevel::SetLevel( (float)params[ 0 ] ); } } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Audio, MCNTest, "int which", "" ) { if( (int)params[ 0 ] == 0 ) plgAudioSys::ClearDebugFlags(); else if( (int)params[ 0 ] == 1 ) plgAudioSys::SetDebugFlag( plgAudioSys::kDisableRightSelect ); else if( (int)params[ 0 ] == 2 ) plgAudioSys::SetDebugFlag( plgAudioSys::kDisableLeftSelect ); } PF_CONSOLE_CMD( Audio, Mark, "", "" ) { static int markNum = 0; plStatusLog::AddLineS( "threadfun.log", "******* Mark #%d *******", markNum++ ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Audio, SetStreamingBufferSize, "float sizeInSecs", "Sets the size of the streaming buffer for each streaming sound." ) { plgAudioSys::SetStreamingBufferSize( (float)params[ 0 ] ); PrintString( "Changes won't take effect until you restart the audio system." ); } PF_CONSOLE_CMD( Audio, SetStreamFromRAMCutoff, "float cutoffInSecs", "Sets the cutoff between streaming from RAM and streaming directly from disk." ) { plgAudioSys::SetStreamFromRAMCutoff( (float)params[ 0 ] ); PrintString( "Changes won't take effect until you restart the audio system." ); } PF_CONSOLE_CMD( Audio, SetPriorityCutoff, "int cutoff", "Stops sounds from loading whose priority is greater than this cutoff." ) { plgAudioSys::SetPriorityCutoff( (int)params[ 0 ] ); } PF_CONSOLE_CMD( Audio, EnableExtendedLogs, "bool enable", "Enables or disables the extended audio logs." ) { plgAudioSys::EnableExtendedLogs( (bool)params[ 0 ] ); } PF_CONSOLE_GROUP( Listener ) #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Listener, ShowDebugInfo, "bool show", "Shows or hides debugging info") { plListener::ShowDebugInfo( (bool)params[ 0 ] ); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Listener, UseCameraOrientation, "", "Use the camera's orientation to orient the listener") { plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true ); set->Send(); } PF_CONSOLE_CMD( Listener, UseCameraPosition, "", "Use the canera's position to position the listener") { plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true ); set->Send(); } PF_CONSOLE_CMD( Listener, UseCameraVelocity, "", "Use the camera's velocity to set the listener velocity") { plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kVelocity, nil, true ); set->Send(); } PF_CONSOLE_CMD( Listener, UsePlayerOrientation, "", "Use the player's orientation to orient the listener") { plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey(); if( pKey ) { plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kFacing, pKey, true ); set->Send(); } } PF_CONSOLE_CMD( Listener, UsePlayerPosition, "", "Use the player's position to position the listener") { plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey(); if (pKey) { plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true ); set->Send(); } } PF_CONSOLE_CMD( Listener, UsePlayerVelocity, "", "Use the player's velocity to set the listener velocity") { plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey(); if (pKey) { plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true ); set->Send(); } } PF_CONSOLE_CMD( Listener, XMode, "bool b", "Sets velocity and position to avatar, and orientation to camera") { static UInt32 oldPosType = 0, oldFacingType = 0, oldVelType = 0; plSetListenerMsg *set = nil; plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey(); plListener* pListener; if( (bool)params[ 0 ] ) { // Get the listener object plUoid lu(kListenerMod_KEY); plKey pLKey = hsgResMgr::ResMgr()->FindKey(lu); if (pLKey) { pListener = plListener::ConvertNoRef(pLKey->GetObjectPtr()); } if(pListener) { // Save old types oldPosType = pListener->GetAttachedPosType(); oldFacingType = pListener->GetAttachedFacingType(); oldVelType = pListener->GetAttachedVelType(); } plStatusLog::AddLineS("audio.log", "XMode on"); plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true ); set->Send(); if (pKey) { set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true ); set->Send(); set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true ); set->Send(); } } else { if(oldPosType == plListener::kCamera) { plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true ); set->Send(); } else { set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true ); set->Send(); } if(oldFacingType == plListener::kCamera) { set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true ); set->Send(); } else { set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kFacing, pKey, true ); set->Send(); } if(oldVelType == plListener::kCamera) { set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kVelocity, nil, true ); set->Send(); } else { set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true ); set->Send(); } plStatusLog::AddLineS("audio.log", "%s, %d, %d, %d", "XMode off", oldPosType, oldFacingType, oldVelType); } } //////////////////////////////////////////////////////////////////////// //// Input System Group Commands /////////////////////////////////////// //////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( DInput ) PF_CONSOLE_CMD( DInput, UseDInput, "bool on", "Turns off DirectInput") { bool on = params[0]; plInputManager::UseDInput(on); } PF_CONSOLE_CMD( DInput, Config, "", "Launch DInput configuration screen") { plgAudioSys::Activate(false); plInputEventMsg* pMsg = TRACKED_NEW plInputEventMsg; pMsg->fEvent = plInputEventMsg::kConfigure; pMsg->AddReceiver( plInputManager::GetInstance()->GetKey() ); pMsg->SetBCastFlag(plMessage::kBCastByType, false); plgDispatch::MsgSend(pMsg); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Keyboard Remapping Group Commands /////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Keyboard ) // Defines a main command group PF_CONSOLE_CMD( Keyboard, ResetBindings, "", "Resets the keyboard bindings to their defaults" ) { if( plInputInterfaceMgr::GetInstance() != nil ) plInputInterfaceMgr::GetInstance()->InitDefaultKeyMap(); PrintString( "Keyboard bindings reset" ); } PF_CONSOLE_CMD( Keyboard, ClearBindings, "", "Resets the keyboard bindings to empty" ) { if( plInputInterfaceMgr::GetInstance() != nil ) plInputInterfaceMgr::GetInstance()->ClearAllKeyMaps(); PrintString( "Keyboard bindings destroyed" ); } static plKeyCombo IBindKeyToVKey( const char *string ) { char str[ 16 ]; int i; plKeyCombo combo; strcpy( str, string ); // Find modifiers to set flags with combo.fFlags = 0; if( strstr( str, "_S" ) || strstr( str, "_s" ) ) combo.fFlags |= plKeyCombo::kShift; if( strstr( str, "_C" ) || strstr( str, "_c" ) ) combo.fFlags |= plKeyCombo::kCtrl; // Get rid of modififers for( i = 0; str[ i ] != 0 && str[ i ] != '_'; i++ ); str[ i ] = 0; // Convert raw key combo.fKey = plKeyMap::ConvertCharToVKey( str ); if( combo.fKey == KEY_UNMAPPED ) combo = plKeyCombo::kUnmapped; // And return! return combo; } static ControlEventCode IBindStringToCmdCode( const char *string ) { return plKeyMap::ConvertCharToControlCode( string ); } PF_CONSOLE_CMD( Keyboard, // groupName BindKey, // fxnName "string key1, string action", // paramList "Binds the given single key combo to the given action" ) // helpString { ControlEventCode code = IBindStringToCmdCode( params[ 1 ] ); if( code == END_CONTROLS ) { PrintString( "ERROR: Invalid command name" ); return; } if( plInputInterfaceMgr::GetInstance() != nil ) { plKeyCombo key1 = IBindKeyToVKey( params[ 0 ] ); plInputInterfaceMgr::GetInstance()->BindAction( key1, code ); } } PF_CONSOLE_CMD( Keyboard, // groupName BindAction, // fxnName "string key1, string key2, string action", // paramList "Binds the given two keys to the given action (you can specify 'UNDEFINED' for either key if you wish)" ) // helpString { ControlEventCode code = IBindStringToCmdCode( params[ 2 ] ); if( code == END_CONTROLS ) { PrintString( "ERROR: Invalid command name" ); return; } if( plInputInterfaceMgr::GetInstance() != nil ) { plKeyCombo key1 = IBindKeyToVKey( params[ 0 ] ); plKeyCombo key2 = IBindKeyToVKey( params[ 1 ] ); plInputInterfaceMgr::GetInstance()->BindAction( key1, key2, code ); } } PF_CONSOLE_CMD( Keyboard, // groupName BindConsoleCmd, // fxnName "string key, string command", // paramList "Bind console command to key" ) // helpString { plKeyCombo key = IBindKeyToVKey( params[ 0 ] ); if( plInputInterfaceMgr::GetInstance() != nil ) plInputInterfaceMgr::GetInstance()->BindConsoleCmd( key, params[ 1 ], plKeyMap::kFirstAlways ); } ////////////////////////////////////////////////////////////////////////////// //// Stat Gather Commands //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Nav ) PF_CONSOLE_CMD( Nav, PageInNode, // Group name, Function name "string roomName", // Params "Pages in a scene node." ) // Help string { plSynchEnabler ps(false); // disable dirty tracking while paging in plClientMsg* pMsg1 = TRACKED_NEW plClientMsg(plClientMsg::kLoadRoom); pMsg1->AddReceiver( plClient::GetInstance()->GetKey() ); pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, params[0])); plgDispatch::MsgSend(pMsg1); } PF_CONSOLE_CMD( Nav, PageInNodeList, // Group name, Function name "string roomNameBase", // Params "Pages in all scene nodes that start with name." ) // Help string { plSynchEnabler ps(false); // disable dirty tracking while paging in std::string pageInNodesStr; pageInNodesStr += "dat\\"; pageInNodesStr += (char*)params[0]; pageInNodesStr += "*.prx"; hsFolderIterator pageInNodesIter(pageInNodesStr.data(), true); plClientMsg* pMsg1 = TRACKED_NEW plClientMsg(plClientMsg::kLoadRoom); while (pageInNodesIter.NextFile()) { char nodeName[255]; _splitpath(pageInNodesIter.GetFileName(), NULL, NULL, nodeName, NULL); pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, nodeName)); } pMsg1->AddReceiver( plClient::GetInstance()->GetKey() ); plgDispatch::MsgSend(pMsg1); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Nav, PageOutNode, // Group name, Function name "string roomName", // Params "pages out a scene node." ) // Help string { plSynchEnabler ps(false); // disable dirty tracking while paging out plClientMsg* pMsg1 = TRACKED_NEW plClientMsg(plClientMsg::kUnloadRoom); pMsg1->AddReceiver( plClient::GetInstance()->GetKey() ); pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, params[0])); plgDispatch::MsgSend(pMsg1); } PF_CONSOLE_CMD( Nav, UnloadPlayer, // Group name, Function name "string objName", // Params "unloads a named player" ) // Help string { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString("UnloadPlayer (console version) is currently broken. Hassle Matt."); // plNetClientMgr::UnloadPlayer(key); } PF_CONSOLE_CMD( Nav, UnloadSceneObject, // Group name, Function name "string objName", // Params "unloads a named scene object" ) // Help string { PrintString("OBSOLETE"); } PF_CONSOLE_CMD( Nav, MovePlayer, // Group name, Function name "string playerName, string destPage", // Params "moves a player from one paging unit to another" ) // Help string { char str[256]; plKey playerKey = FindSceneObjectByName(params[0], nil, str); PrintString(str); if( !playerKey ) return; plKey nodeKey = FindObjectByName(params[1], plSceneNode::Index(), nil, str); PrintString(str); if( !nodeKey ) return; plNodeChangeMsg* msg = TRACKED_NEW plNodeChangeMsg(nil, playerKey, nodeKey); plgDispatch::MsgSend(msg); sprintf(str, "%s moved to %s", (char*)params[0], (char*)params[1]); PrintString(str); } PF_CONSOLE_CMD( Nav, ExcludePage, "string pageName", "Excludes the given page from ever being loaded. Useful for debugging." ) { if( plNetClientMgr::GetInstance() == nil ) PrintString( "Unable to exclude page--NetClientMgr not loaded" ); else { char str[ 256 ]; sprintf( str, "Page %s excluded from load", (char *)params[ 0 ] ); plAgeLoader::GetInstance()->AddExcludedPage( params[ 0 ] ); PrintString( str ); } } PF_CONSOLE_CMD( Nav, ClearExcludeList, "", "Clears the list of pages to exclude from loading." ) { if( plAgeLoader::GetInstance() != nil ) plAgeLoader::GetInstance()->ClearPageExcludeList(); } #endif // LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Movie ) // Defines a main command group PF_CONSOLE_CMD( Movie, Start, "string filename", "Start of movie with this filename" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kStart); //#define MF_TEST_MOVIECALLBACKS #ifdef MF_TEST_MOVIECALLBACKS plMovieMsg* cb = TRACKED_NEW plMovieMsg("avi/intro0.bik", plMovieMsg::kStart); mov->AddCallback(cb); mov->SetCmd(mov->GetCmd() | plMovieMsg::kAddCallbacks); #endif // MF_TEST_MOVIECALLBACKS mov->Send(); PrintStringF(PrintString, "%s now playing", filename); } PF_CONSOLE_CMD( Movie, Stop, "string filename", "Stop movie with this filename" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kStop); mov->Send(); PrintStringF(PrintString, "%s now stopping", filename); } PF_CONSOLE_CMD( Movie, Pause, "string filename", "Pause movie with this filename" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kPause); mov->Send(); PrintStringF(PrintString, "%s now pausing", filename); } PF_CONSOLE_CMD( Movie, Resume, "string filename", "Resume movie with this filename" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kResume); mov->Send(); PrintStringF(PrintString, "%s now resuming", filename); } PF_CONSOLE_CMD( Movie, Move, "string filename, float x, float y", "Move center of movie with this filename to x,y" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kMove); float x = params[1]; float y = params[2]; mov->SetCenter(x, y); mov->Send(); PrintStringF(PrintString, "%s now at %g,%g", filename, x, y); } PF_CONSOLE_CMD( Movie, Scale, "string filename, float x, float y", "Scale movie with this filename by x,y" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kScale); float x = params[1]; float y = params[2]; mov->SetScale(x, y); mov->Send(); PrintStringF(PrintString, "%s now scaled to %g,%g", filename, x, y); } PF_CONSOLE_CMD( Movie, Alpha, "string filename, float a", "Set opacity of movie with this filename to a" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kOpacity); float a = params[1]; mov->SetOpacity(a); mov->Send(); PrintStringF(PrintString, "%s opacity now at %g", filename, a); } PF_CONSOLE_CMD( Movie, Color, "string filename, float r, float g, float b", "Color movie with this filename as r,g,b" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kColor); float r = params[1]; float g = params[2]; float b = params[3]; mov->SetColor(r, g, b, 1.f); mov->Send(); PrintStringF(PrintString, "%s now tinted to %g,%g,%g", filename, r, g, b); } PF_CONSOLE_CMD( Movie, Volume, "string filename, float v", "Set volume of movie with this filename to v" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kVolume); float v = params[1]; mov->SetVolume(v); mov->Send(); PrintStringF(PrintString, "%s volume now at %g", filename, v); } PF_CONSOLE_CMD( Movie, FadeIn, "string filename, float secs, float r, float g, float b, float a", "Fade in movie with this filename from r,g,b,a over secs seconds" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kFadeIn); float secs = params[1]; float r = params[2]; float g = params[3]; float b = params[4]; float a = params[5]; mov->SetFadeInSecs(secs); mov->SetFadeInColor(r, g, b, a); mov->Send(); PrintStringF(PrintString, "%s now fading from %g,%g,%g,%g over %g secs", filename, r, g, b, a, secs); } PF_CONSOLE_CMD( Movie, FadeOut, "string filename, float secs, float r, float g, float b, float a", "Fade out movie with this filename to r,g,b,a over secs seconds" ) { char* filename = params[0]; plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kFadeOut); float secs = params[1]; float r = params[2]; float g = params[3]; float b = params[4]; float a = params[5]; mov->SetFadeOutSecs(secs); mov->SetFadeOutColor(r, g, b, a); mov->Send(); PrintStringF(PrintString, "%s now fading to %g,%g,%g,%g over %g secs", filename, r, g, b, a, secs); } ////////////////////////////////////////////////////////////////////////////// // Test hacks for setting overall quality and clamping board capability ////////////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Quality ) PF_CONSOLE_CMD( Quality, Level, "int quality", "Fake quality slider from .ini file" ) { int q = params[0]; if( q < 0 ) q = 0; else if (q > 3) q = 3; plClient::GetInstance()->SetQuality(q); char str[256]; sprintf(str, "Quality slider to %d", q); PrintString(str); } #include "../plSurface/plShaderTable.h" PF_CONSOLE_CMD( Quality, Cap, "int cap", "Limit graphics capability from .ini file" ) { int c = params[0]; if( c < 0 ) c = 0; if( c == 666 ) plShaderTable::SetLoadFromFile(true); else plClient::GetInstance()->SetClampCap(c); char str[256]; sprintf(str, "Graphics capability clamped to %d", c); PrintString(str); } ////////////////////////////////////////////////////////////////////////////// //// Geometry Object Access Console Commands (strictly for testing) //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS #include "../plDrawable/plSharedMesh.h" #include "../plDrawable/plAccessGeometry.h" #include "../plDrawable/plMorphSequence.h" #include "../plAvatar/plAvatarClothing.h" PF_CONSOLE_GROUP( Access ) ///////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////// static plMorphSequence* LocalMorphSequence() { plKey playerKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey(); if( !playerKey ) return nil; plSceneObject* playerObj = plSceneObject::ConvertNoRef(playerKey->ObjectIsLoaded()); if( !playerObj ) return nil; const plCoordinateInterface* pci = playerObj->GetCoordinateInterface(); const plModifier* constSeq = nil; int i; for( i = 0; i < pci->GetNumChildren(); i++ ) { const plSceneObject* child = pci->GetChild(i)->GetOwner(); if( child ) { int j; for( j = 0; j < child->GetNumModifiers(); j++ ) { constSeq = child->GetModifier(j); if( constSeq && plMorphSequence::ConvertNoRef(constSeq) ) { return (plMorphSequence*)constSeq; // safe cast, we've already checked type (plus we're const_cast'ing). } } } } return nil; } PF_CONSOLE_CMD( Access, Morph, "string morphMod, int iLay, int iDel, float wgt", "Set the weight for a morphMod" ) { char str[256]; char name[256]; char* preFix = params[0]; sprintf(name, "%s_plMorphSequence_0", preFix); plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str); PrintString(str); if (!key) return; plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr()); int iLay = params[1]; int iDel = params[2]; float wgt = params[3]; seq->SetWeight(iLay, iDel, wgt); sprintf(str, "Layer[%d][%d] = %g\n", iLay, iDel, wgt); PrintString(str); } PF_CONSOLE_CMD( Access, MoAct, "string morphMod", "Activate a morphMod" ) { char str[256]; char name[256]; char* preFix = params[0]; sprintf(name, "%s_plMorphSequence_2", preFix); plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str); PrintString(str); if (!key) return; plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr()); seq->Activate(); sprintf(str, "%s Active\n", name); PrintString(str); } PF_CONSOLE_CMD( Access, MoDeAct, "string morphMod", "Activate a morphMod" ) { char str[256]; char name[256]; char* preFix = params[0]; sprintf(name, "%s_plMorphSequence_2", preFix); plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str); PrintString(str); if (!key) return; plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr()); seq->DeActivate(); sprintf(str, "%s Unactive\n", name); PrintString(str); } ////////////////// PF_CONSOLE_CMD( Access, Weight, "int iLay, int iDel, float wgt", "Set the weight for a morphMod" ) { plMorphSequence* seq = LocalMorphSequence(); if( !seq ) { PrintString("Sequence not found\n"); return; } int iLay = params[0]; int iDel = params[1]; float wgt = params[2]; seq->SetWeight(iLay, iDel, wgt); char str[256]; sprintf(str, "Layer[%d][%d] = %g\n", iLay, iDel, wgt); PrintString(str); } PF_CONSOLE_CMD( Access, ZeroBrian, "int BeginLay, int EndLay", "Zero the morph layers from begin to end" ) { plMorphSequence* seq = LocalMorphSequence(); if( !seq ) { PrintString("Sequence not found\n"); return; } int i; int s = params[0]; int e = params[1]; for(i = s; i <= e; i++) { seq->SetWeight(i, 0, 0.0); seq->SetWeight(i, 1, 0.0); } PrintString("Zeroed"); } char *gCurrMorph = nil; PF_CONSOLE_CMD( Access, SetMorphItem, "string itemName", "Set which clothing item we want to morph" ) { delete [] gCurrMorph; gCurrMorph = hsStrcpy(nil, params[0]); } PF_CONSOLE_CMD( Access, IncBrian, "int iLay, float inc", "Inc the weight for a morphMod pair" ) { plMorphSequence* seq = LocalMorphSequence(); if( !seq ) { PrintString("Sequence not found\n"); return; } plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(gCurrMorph); if( !item ) { PrintString("Item not found"); return; } plKey meshKey = item->fMeshes[0]->GetKey(); int iLay = params[0]; float inc = params[1]; if (iLay >= seq->GetNumLayers(meshKey)) { PrintString("Layer index too high"); return; } float wgtPlus; float wgtMinus; wgtPlus = seq->GetWeight(iLay,0,meshKey); wgtMinus = seq->GetWeight(iLay,1,meshKey); float val = wgtPlus - wgtMinus; val += inc; if(val > 1.0) val = 1.0; if(val < -1.0) val = -1.0; if(val > 0) { wgtPlus = val; wgtMinus = 0; } else { wgtMinus = -val; wgtPlus = 0; } seq->SetWeight(iLay, 0, wgtPlus, meshKey); seq->SetWeight(iLay, 1, wgtMinus, meshKey); char str[256]; sprintf(str, "Layer[%d][%d] = %g\n", iLay, 0, wgtPlus); PrintString(str); sprintf(str, "Layer[%d][%d] = %g\n", iLay, 1, wgtMinus); PrintString(str); } PF_CONSOLE_CMD( Access, FaAct, "", "Activate face morphMod" ) { plMorphSequence* seq = LocalMorphSequence(); if( !seq ) { PrintString("Sequence not found\n"); return; } seq->Activate(); char str[256]; sprintf(str, "%s Active\n", seq->GetKey()->GetName()); PrintString(str); } PF_CONSOLE_CMD( Access, FaDeAct, "", "Deactivate a morphMod" ) { plMorphSequence* seq = LocalMorphSequence(); if( !seq ) { PrintString("Sequence not found\n"); return; } seq->DeActivate(); char str[256]; sprintf(str, "%s Unactive\n", seq->GetKey()->GetName()); PrintString(str); } PF_CONSOLE_CMD( Access, Face, "string clothItem", "Set face morphMod to affect a clothing item" ) { char str[256]; plMorphSequence* seq = LocalMorphSequence(); if( !seq ) { PrintString("Sequence not found\n"); return; } plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]); if( !item ) return; seq->SetUseSharedMesh(true); seq->AddSharedMesh(item->fMeshes[plClothingItem::kLODHigh]); sprintf(str, "%s on item %s\n", seq->GetKey()->GetName(), (char *)params[0]); PrintString(str); } #include "../pfSurface/plFadeOpacityMod.h" PF_CONSOLE_CMD( Access, Fade, "", "Test fading on visibility" ) { hsBool disabled = !plFadeOpacityMod::GetLOSCheckDisabled(); plFadeOpacityMod::SetLOSCheckDisabled(disabled); char str[256]; sprintf(str, "LOS check now %s", disabled ? "disabled" : "enabled"); PrintString(str); } PF_CONSOLE_CMD( Access, ObjFade, "string obj, float fadeUp, float fadeDown", "Test fading on visibility" ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if( !key ) return; plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if( !obj ) return; float fadeUp = params[1]; float fadeDown = params[2]; plFadeOpacityMod* mod = TRACKED_NEW plFadeOpacityMod; mod->SetFadeUp(fadeUp); mod->SetFadeDown(fadeDown); hsgResMgr::ResMgr()->NewKey(obj->GetKey()->GetName(), mod, obj->GetKey()->GetUoid().GetLocation()); hsgResMgr::ResMgr()->AddViaNotify(mod->GetKey(), TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef); } #include "../plDrawable/plVisLOSMgr.h" static plSceneObject* losObj = nil; PF_CONSOLE_CMD( Access, Obj, "string losObj", "Set the los test marker" ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if( !key ) return; losObj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); } PF_CONSOLE_CMD( Access, HackLOS, "string marker", "Set the Los hack marker" ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); plSceneObject* so = nil; if( key ) { so = plSceneObject::ConvertNoRef(key->GetObjectPtr()); } extern void VisLOSHackBegin(plPipeline* p, plSceneObject* m); VisLOSHackBegin(pfConsole::GetPipeline(), so); } PF_CONSOLE_CMD( Access, HackEnd, "", "stop the hackage" ) { extern void VisLOSHackBegin(plPipeline* p, plSceneObject* m); VisLOSHackBegin(nil, nil); } PF_CONSOLE_CMD( Access, LOS, "...", "Fire LOS test check" ) { static float dist = 1.e5f; if( numParams > 0 ) dist = params[0]; hsPoint3 from = pfConsole::GetPipeline()->GetViewPositionWorld(); Int32 sx = pfConsole::GetPipeline()->Width() / 2; Int32 sy = pfConsole::GetPipeline()->Height() / 2; hsPoint3 targ; pfConsole::GetPipeline()->ScreenToWorldPoint(1, 0, &sx, &sy, dist, 0, &targ); plVisHit hit; if( plVisLOSMgr::Instance()->Check(from, targ, hit) ) { char buff[256]; sprintf(buff, "(%g, %g, %g)", hit.fPos.fX, hit.fPos.fY, hit.fPos.fZ); PrintString(buff); if( losObj ) { hsMatrix44 l2w = losObj->GetLocalToWorld(); l2w.fMap[0][3] = hit.fPos.fX; l2w.fMap[1][3] = hit.fPos.fY; l2w.fMap[2][3] = hit.fPos.fZ; l2w.NotIdentity(); hsMatrix44 w2l; l2w.GetInverse(&w2l); losObj->SetTransform(l2w, w2l); } } } #include "../plMessage/plBulletMsg.h" plSceneObject* gunObj = nil; hsScalar gunRadius = 1.f; hsScalar gunRange = 5000.f; PF_CONSOLE_CMD( Access, Gun, "string gun, float radius, ...", "Fire shot along gun's z-axis, creating decal of radius , with optional max-range (def 1000)" ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if( !key ) return; plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if( !so ) return; gunObj = so; gunRadius = params[1]; if( numParams > 2 ) gunRange = params[2]; } PF_CONSOLE_CMD( Access, Shot, "", "Fire shot along gun's z-axis" ) { plSceneObject* so = gunObj; if( !so ) { PrintString("Set gun object first"); return; } hsMatrix44 l2w = so->GetLocalToWorld(); hsVector3 dir(l2w.fMap[0][2], l2w.fMap[1][2], l2w.fMap[2][2]); dir.Normalize(); hsPoint3 pos = l2w.GetTranslate(); hsScalar radius = gunRadius; hsScalar range = gunRange; plBulletMsg* bull = TRACKED_NEW plBulletMsg(nil, nil, nil); bull->FireShot(pos, dir, radius, range); bull->Send(); PrintString("Shot fired!"); } PF_CONSOLE_CMD( Access, XShot, "", "Fire shot along gun's neg x-axis" ) { plSceneObject* so = gunObj; if( !so ) { PrintString("Set gun object first"); return; } hsMatrix44 l2w = so->GetLocalToWorld(); hsVector3 dir(-l2w.fMap[0][0], -l2w.fMap[1][0], -l2w.fMap[2][0]); dir.Normalize(); hsPoint3 pos = l2w.GetTranslate(); hsScalar radius = gunRadius; hsScalar range = gunRange; plBulletMsg* bull = TRACKED_NEW plBulletMsg(nil, nil, nil); bull->FireShot(pos, dir, radius, range); bull->Send(); PrintString("Shot fired!"); } PF_CONSOLE_CMD( Access, Party, "string bull, string psys", "Add particle system to bulletMgr ") { char str[256]; plKey bullKey = FindObjectByName(params[0], plDynaBulletMgr::Index(), nil, str, false); PrintString(str); if( !(bullKey && bullKey->GetObjectPtr()) ) { PrintString("bullet not found"); return; } plKey sysKey = FindSceneObjectByName(params[1], nil, str); if( !(sysKey && sysKey->GetObjectPtr()) ) { PrintString("Psys not found"); return; } hsgResMgr::ResMgr()->AddViaNotify(sysKey, TRACKED_NEW plGenRefMsg(bullKey, plRefMsg::kOnCreate, 0, plDynaBulletMgr::kRefPartyObject), plRefFlags::kPassiveRef); PrintString("sys added"); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// WaveSet Console Commands //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS #include "../plDrawable/plWaveSet7.h" #include "../plDrawable/plFixedWaterState7.h" PF_CONSOLE_GROUP( Wave ) PF_CONSOLE_SUBGROUP( Wave, Set) // Creates a sub-group under a given group namespace plWaveCmd { enum Cmd { kWindDir, kGeoLen, kGeoChop, kGeoAmp, kGeoAngle, kTexLen, kTexChop, kTexAmp, kTexAngle, kNoise, kSpecAtten, kWaterTint, kWaterOpacity, kSpecularTint, kSpecularMute, kRippleScale, kWaterHeight, kWaterOffsetOpac, kWaterOffsetRefl, kWaterOffsetWave, kDepthFalloffOpac, kDepthFalloffRefl, kDepthFalloffWave, kMaxAtten, kMinAtten, kEnvCenter, kEnvRadius, }; }; typedef void PrintFunk(const char* str); static inline hsScalar FracToPercent(hsScalar f) { return (hsScalar)(1.e2 * f); } static inline hsScalar PercentToFrac(hsScalar f) { return (hsScalar)(1.e-2 * f); } static inline hsScalar RadToDeg(hsScalar r) { return r * 180.f / hsScalarPI; } static inline hsScalar DegToRad(hsScalar d) { return d * hsScalarPI / 180.f; } static void IDisplayWaveVal(PrintFunk PrintString, plWaveSet7* wave, plWaveCmd::Cmd cmd) { if( !wave ) return; using namespace plWaveCmd; char buff[256]; hsPoint3 pos; hsVector3 vec; hsColorRGBA col; plFixedWaterState7 state = wave->State(); switch( cmd ) { case kGeoLen: sprintf(buff, "Min/Max Geo Wavelengths = %f/%f", wave->GetGeoMinLength(), wave->GetGeoMaxLength()); break; case kGeoChop: sprintf(buff, "Geo Choppiness = %f", FracToPercent(wave->GetGeoChop())); break; case kGeoAmp: sprintf(buff, "Geo Wave Amplitude to Length Ratio (%%) = %f", FracToPercent(wave->GetGeoAmpOverLen())); break; case kGeoAngle: sprintf(buff, "Geo Spread of waves about Wind Dir = %f degrees", RadToDeg(wave->GetGeoAngleDev())); break; case kTexLen: sprintf(buff, "Min/Max Tex Wavelengths = %f/%f", wave->GetTexMinLength(), wave->GetTexMaxLength()); break; case kTexChop: sprintf(buff, "Tex Choppiness = %f", FracToPercent(wave->GetTexChop())); break; case kTexAmp: sprintf(buff, "Tex Wave Amplitude to Length Ratio = %f%%", FracToPercent(wave->GetTexAmpOverLen())); break; case kTexAngle: sprintf(buff, "Tex Spread of waves about Wind Dir = %f degrees", RadToDeg(wave->GetTexAngleDev())); break; case kNoise: sprintf(buff, "Noising texture ripples at %f %%", FracToPercent(wave->GetSpecularNoise())); break; case kSpecAtten: sprintf(buff, "Ripples fade out from %f to %f feet", wave->GetSpecularStart(), wave->GetSpecularEnd()); break; case kWaterOpacity: sprintf(buff, "WaterOpacity = %f", FracToPercent(wave->GetWaterTint().a)); break; case kRippleScale: sprintf(buff, "RippleScale = %f", wave->GetRippleScale()); break; case kWaterHeight: sprintf(buff, "WaterHeight = %f", wave->GetWaterHeight()); break; case kEnvRadius: sprintf(buff, "EnvRadius = %f", wave->GetEnvRadius()); break; case kWaterOffsetOpac: sprintf(buff, "OpacStart = %f", -wave->GetOpacOffset()); break; case kWaterOffsetRefl: sprintf(buff, "ReflStart = %f", -wave->GetReflOffset()); break; case kWaterOffsetWave: sprintf(buff, "WaveStart = %f", -wave->GetWaveOffset()); break; case kDepthFalloffOpac: sprintf(buff, "OpacEnd = %f", wave->GetOpacFalloff()); break; case kDepthFalloffRefl: sprintf(buff, "ReflEnd = %f", wave->GetReflFalloff()); break; case kDepthFalloffWave: sprintf(buff, "WaveEnd = %f", wave->GetWaveFalloff()); break; case kWindDir: vec = wave->GetWindDir(); sprintf(buff, "WindDir (%f, %f)", vec.fX, vec.fY); break; case kMinAtten: vec = wave->GetMinAtten(); sprintf(buff, "MinAtten (%f, %f, %f)", vec.fX, vec.fY, vec.fZ); break; case kMaxAtten: vec = wave->GetMaxAtten(); sprintf(buff, "MaxAtten (%f, %f, %f)", vec.fX, vec.fY, vec.fZ); break; case kEnvCenter: pos = wave->GetEnvCenter(); sprintf(buff, "EnvCenter (%f, %f, %f)", pos.fX, pos.fY, pos.fZ); break; case kWaterTint: col = wave->GetWaterTint(); sprintf(buff, "Water tint (%d, %d, %d)", int(col.r * 255.9f), int(col.g * 255.9f), int(col.b * 255.9f)); break; case kSpecularTint: col = wave->GetSpecularTint(); sprintf(buff, "Specular tint (%d, %d, %d)", int(col.r * 255.9f), int(col.g * 255.9f), int(col.b * 255.9f)); break; case kSpecularMute: col = wave->GetSpecularTint(); sprintf(buff, "Specular mute %f", FracToPercent(col.a)); break; default: sprintf(buff, "Unknown parameter"); break; } PrintString(buff); } static plWaveSet7* IGetWaveSet(PrintFunk PrintString, const char* name) { char str[256]; plKey waveKey = FindObjectByName(name, plWaveSet7::Index(), nil, str, false); PrintString(str); if (!waveKey) return nil; plWaveSet7* waveSet = plWaveSet7::ConvertNoRef(waveKey->ObjectIsLoaded()); if( !waveSet ) { PrintString("Found object, but it's not a Water component. Ignoring"); } return waveSet; } static plWaveSet7* ICheckWaveParams(PrintFunk PrintString, const char* name, int numParams, int n, plWaveCmd::Cmd cmd) { if( !numParams ) { PrintString("Missing name of water component"); return nil; } plWaveSet7* waveSet = IGetWaveSet(PrintString, name); if( waveSet && (numParams < n) ) { IDisplayWaveVal(PrintString, waveSet, cmd); return nil; } return waveSet; } static hsScalar LimitVal(hsScalar val, hsScalar lo, hsScalar hi, PrintFunk PrintString) { if( val < lo ) { char buff[256]; sprintf(buff, "%f too low, clamped to %f", val, lo); PrintString(buff); val = lo; } else if( val > hi ) { char buff[256]; sprintf(buff, "%f too high, clamped to %f", val, hi); PrintString(buff); val = hi; } return val; } static bool ISendWaveCmd1f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd) { plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 2, cmd); if( !wave ) return false; using namespace plWaveCmd; float val = params[1]; hsScalar secs = ( numParams > 2 ) ? params[2] : 0.f; switch( cmd ) { case kGeoChop: wave->SetGeoChop(PercentToFrac(val), secs); break; case kGeoAmp: wave->SetGeoAmpOverLen(PercentToFrac(val), secs); break; case kGeoAngle: wave->SetGeoAngleDev(DegToRad(val), secs); break; case kTexChop: wave->SetTexChop(PercentToFrac(val), secs); break; case kTexAmp: wave->SetTexAmpOverLen(PercentToFrac(val), secs); break; case kTexAngle: wave->SetTexAngleDev(DegToRad(val), secs); break; case kNoise: wave->SetSpecularNoise(PercentToFrac(val), secs); break; case kWaterOpacity: wave->SetWaterOpacity(PercentToFrac(val), secs); break; case kSpecularMute: wave->SetSpecularMute(PercentToFrac(val), secs); break; case kRippleScale: wave->SetRippleScale(val, secs); break; case kWaterHeight: wave->SetWaterHeight(val, secs); break; case kEnvRadius: wave->SetEnvRadius(val, secs); break; case kWaterOffsetOpac: wave->SetOpacOffset(-val, secs); break; case kWaterOffsetRefl: wave->SetReflOffset(-val, secs); break; case kWaterOffsetWave: wave->SetWaveOffset(-val, secs); break; case kDepthFalloffOpac: wave->SetOpacFalloff(val, secs); break; case kDepthFalloffRefl: wave->SetReflFalloff(val, secs); break; case kDepthFalloffWave: wave->SetWaveFalloff(val, secs); break; default: return false; } return true; } static bool ISendWaveCmd2f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd) { plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 3, cmd); if( !wave ) return false; using namespace plWaveCmd; hsScalar secs = ( numParams > 3 ) ? params[3] : 0.f; hsVector3 vec; plFixedWaterState7 state = wave->State(); switch( cmd ) { case kWindDir: vec = wave->GetWindDir(); vec.fX = params[1]; vec.fY = params[2]; wave->SetWindDir(vec, secs); break; case kGeoLen: wave->SetGeoMinLength(params[1], secs); wave->SetGeoMaxLength(params[2], secs); break; case kTexLen: wave->SetTexMinLength(params[1], secs); wave->SetTexMaxLength(params[2], secs); break; case kSpecAtten: wave->SetSpecularStart(params[1], secs); wave->SetSpecularEnd(params[2], secs); break; default: return false; } return true; } static bool ISendWaveCmd3f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd) { plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 4, cmd); if( !wave ) return false; using namespace plWaveCmd; float x = params[1]; float y = params[2]; float z = params[3]; hsVector3 vec(x, y, z); hsPoint3 pos(x, y, z); hsScalar secs = ( numParams > 4 ) ? params[4] : 0.f; switch( cmd ) { case kWindDir: wave->SetWindDir(vec, secs); break; case kMinAtten: wave->SetMinAtten(vec, secs); break; case kMaxAtten: wave->SetMaxAtten(vec, secs); break; case kEnvCenter: wave->SetEnvCenter(pos, secs); break; default: return false; } return true; } static bool ISendWaveCmd4c(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd) { plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 4, cmd); if( !wave ) return false; using namespace plWaveCmd; float r = params[1]; float g = params[2]; float b = params[3]; hsScalar secs = ( numParams > 4 ) ? params[4] : 0.f; hsColorRGBA col; col.Set(r / 255.f, g / 255.f, b / 255.f, 1.f); switch( cmd ) { case kWaterTint: col.a = wave->GetWaterOpacity(); wave->SetWaterTint(col, secs); break; case kSpecularTint: col.a = wave->GetSpecularMute(); wave->SetSpecularTint(col, secs); break; default: return false; } return true; } PF_CONSOLE_CMD( Wave, Log, // Group name, Function name "string waveSet", // Params none "Toggle logging for waves" ) // Help string { const char* name = params[0]; plWaveSet7* waveSet = IGetWaveSet(PrintString, name); if( waveSet ) { hsBool logging = !waveSet->Logging(); if( logging ) waveSet->StartLog(); else waveSet->StopLog(); char buff[256]; sprintf(buff, "Logging for %s now %s", name, logging ? "on" : "off"); PrintString(buff); } } PF_CONSOLE_CMD( Wave, Graph, // Group name, Function name "string waveSet", // Params none "Toggle graphing lens for waves" ) // Help string { const char* name = params[0]; plWaveSet7* waveSet = IGetWaveSet(PrintString, name); if( waveSet ) { hsBool graphing = !waveSet->Graphing(); if( graphing ) waveSet->StartGraph(); else waveSet->StopGraph(); char buff[256]; sprintf(buff, "Graphing for %s now %s", name, graphing ? "on" : "off"); PrintString(buff); } } // Geometric wave param block PF_CONSOLE_CMD( Wave_Set, GeoLen, // Group name, Function name "string waveSet, ...", // Params none "Set and geometric wavelengths in feet" ) // Help string { ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kGeoLen); } PF_CONSOLE_CMD( Wave_Set, GeoAmp, // Group name, Function name "string waveSet, ...", // Params none "Set geometric wave ratio of Amplitude to Wavelengths (as percentage)" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoAmp); } PF_CONSOLE_CMD( Wave_Set, GeoChop, // Group name, Function name "string waveSet, ...", // Params none "Set current geometric wave choppiness" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoChop); } PF_CONSOLE_CMD( Wave_Set, GeoAngle, // Group name, Function name "string waveSet, ...", // Params none "Set geometric wave angular Spread about wind direction (in degrees)" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoAngle); } PF_CONSOLE_CMD( Wave_Set, ReflTint, // Group name, Function name "string waveSet, ...", // Params none "Set current reflection tint (r g b)" ) // Help string { ISendWaveCmd4c(PrintString, params, numParams, plWaveCmd::kSpecularTint); } PF_CONSOLE_CMD( Wave_Set, ReflMute, // Group name, Function name "string waveSet, ...", // Params none "Set current reflection muting f (100 % no muting, 0% all gone)" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kSpecularMute); } // Texture wave param block PF_CONSOLE_CMD( Wave_Set, TexLen, // Group name, Function name "string waveSet, ...", // Params none "Set and texture wavelengths in feet" ) // Help string { ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kTexLen); } PF_CONSOLE_CMD( Wave_Set, TexAmp, // Group name, Function name "string waveSet, ...", // Params none "Set texture wave ratio of Amplitude to Wavelengths (as percentage)" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexAmp); } PF_CONSOLE_CMD( Wave_Set, TexChop, // Group name, Function name "string waveSet, ...", // Params none "Set current texture wave choppiness" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexChop); } PF_CONSOLE_CMD( Wave_Set, Noise, // Group name, Function name "string waveSet, ...", // Params none "Set current noising of texture waves (as percentage)" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kNoise); } PF_CONSOLE_CMD( Wave_Set, Scale, // Group name, Function name "string waveSet, ...", // Params none "Set current water ripple scale f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kRippleScale); } PF_CONSOLE_CMD( Wave_Set, TexAngle, // Group name, Function name "string waveSet, ...", // Params none "Set texture wave spread about wind dir (in degrees)" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexAngle); } PF_CONSOLE_CMD( Wave_Set, SpecAtten, // Group name, Function name "string waveSet, ...", // Params none "Set falloff of ripples from to in feet" ) // Help string { ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kSpecAtten); } // Minor water param block PF_CONSOLE_CMD( Wave_Set, OpacStart, // Group name, Function name "string waveSet, ...", // Params none "Set current water opacity start f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetOpac); } PF_CONSOLE_CMD( Wave_Set, OpacEnd, // Group name, Function name "string waveSet, ...", // Params none "Set current water opacity end f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffOpac); } PF_CONSOLE_CMD( Wave_Set, ReflStart, // Group name, Function name "string waveSet, ...", // Params none "Set current water reflection start f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetRefl); } PF_CONSOLE_CMD( Wave_Set, ReflEnd, // Group name, Function name "string waveSet, ...", // Params none "Set current water refleciton end f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffRefl); } PF_CONSOLE_CMD( Wave_Set, WaveStart, // Group name, Function name "string waveSet, ...", // Params none "Set current water wave start f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetWave); } PF_CONSOLE_CMD( Wave_Set, WaveEnd, // Group name, Function name "string waveSet, ...", // Params none "Set current water wave end f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffWave); } // Reflection param block PF_CONSOLE_CMD( Wave_Set, EnvCenter, // Group name, Function name "string waveSet, ...", // Params none "Set current EnvMap Center (x y z)" ) // Help string { ISendWaveCmd3f(PrintString, params, numParams, plWaveCmd::kEnvCenter); } PF_CONSOLE_CMD( Wave_Set, Radius, // Group name, Function name "string waveSet, ...", // Params none "Set current envmap radius f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kEnvRadius); } // Misc. These are normally implicit by associated data (ref object or material). PF_CONSOLE_CMD( Wave_Set, Direction, // Group name, Function name "string waveSet, ...", // Params none "Set current wind direction (x y)" ) // Help string { ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kWindDir); } PF_CONSOLE_CMD( Wave_Set, WaterTint, // Group name, Function name "string waveSet, ...", // Params none "Set current water tint (r g b)" ) // Help string { ISendWaveCmd4c(PrintString, params, numParams, plWaveCmd::kWaterTint); } PF_CONSOLE_CMD( Wave_Set, Opacity, // Group name, Function name "string waveSet, ...", // Params none "Set current water max opacity f" ) // Help string { ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOpacity); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Object Console Commands //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( SceneObject ) PF_CONSOLE_SUBGROUP( SceneObject, SetEnable) // Creates a sub-group under a given group PF_CONSOLE_CMD( SceneObject_SetEnable, Drawable, // Group name, Function name "string objName, bool on", // Params none "Enable or disable drawing of a sceneobject" ) // Help string { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if (!key) return; bool enable = params[1]; plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg; pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable ); pEMsg->SetCmd( plEnableMsg::kDrawable ); pEMsg->AddReceiver( key ); plgDispatch::MsgSend( pEMsg ); } PF_CONSOLE_CMD( SceneObject_SetEnable, Physical, // Group name, Function name "string objName, bool on", // Params none "Enable or disable the physical of a sceneobject" ) // Help string { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if (!key) return; bool enable = params[1]; plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg; pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable ); pEMsg->SetCmd( plEnableMsg::kPhysical ); pEMsg->AddReceiver( key ); plgDispatch::MsgSend( pEMsg ); } /* PF_CONSOLE_CMD( SceneObject_SetEnable, PhysicalT, // Group name, Function name "string objName, bool on", // Params none "Enable or disable the physical of a sceneobject" ) // Help string { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if (!key) return; bool enable = params[1]; plEventGroupEnableMsg* pMsg = TRACKED_NEW plEventGroupEnableMsg; if( enable ) pMsg->SetFlags(plEventGroupEnableMsg::kCollideOn | plEventGroupEnableMsg::kReportOn); else pMsg->SetFlags(plEventGroupEnableMsg::kCollideOff | plEventGroupEnableMsg::kReportOff); pMsg->AddReceiver(key); pMsg->Send(); } */ PF_CONSOLE_CMD( SceneObject_SetEnable, Audible, // Group name, Function name "string objName, bool on", // Params none "Enable or disable the audible of a sceneobject" ) // Help string { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if (!key) return; bool enable = params[1]; plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg; pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable ); pEMsg->SetCmd( plEnableMsg::kAudible ); pEMsg->AddReceiver( key ); plgDispatch::MsgSend( pEMsg ); } PF_CONSOLE_CMD( SceneObject_SetEnable, All, // Group name, Function name "string objName, bool on", // Params none "Enable or disable all fxns of a sceneobject" ) // Help string { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); PrintString(str); if (!key) return; bool enable = params[1]; plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg; pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable ); pEMsg->SetCmd( plEnableMsg::kAll ); pEMsg->AddReceiver( key ); plgDispatch::MsgSend( pEMsg ); } PF_CONSOLE_CMD( SceneObject, Attach, // Group name, Function name "string childName, string parentName", // Params none "Attach child to parent" ) // Help string { char str[256]; const char* childName = params[0]; const char* parentName = params[1]; plKey childKey = FindSceneObjectByName(childName, nil, str); if( !childKey ) { PrintString(str); return; } plSceneObject* child = plSceneObject::ConvertNoRef(childKey->GetObjectPtr()); if( !child ) { sprintf( str, "Child SceneObject not found"); PrintString(str); return; } plKey parentKey = FindSceneObjectByName(parentName, nil, str); if( !parentKey ) { PrintString(str); return; } plAttachMsg* attMsg = TRACKED_NEW plAttachMsg(parentKey, child, plRefMsg::kOnRequest, nil); plgDispatch::MsgSend(attMsg); sprintf(str, "%s now child of %s", childName, parentName); PrintString(str); } PF_CONSOLE_CMD( SceneObject, Detach, // Group name, Function name "string childName", // Params none "Detach a child from parent (if any)" ) // Help string { char str[256]; const char* childName = params[0]; plKey childKey = FindSceneObjectByName(childName, nil, str); if( !childKey ) { PrintString(str); return; } plSceneObject* child = plSceneObject::ConvertNoRef(childKey->GetObjectPtr()); if( !child ) { sprintf( str, "Child SceneObject not found"); PrintString(str); return; } if( child && child->GetCoordinateInterface() && child->GetCoordinateInterface()->GetParent() && child->GetCoordinateInterface()->GetParent()->GetOwner() ) { plKey parentKey = child->GetCoordinateInterface()->GetParent()->GetOwner()->GetKey(); plAttachMsg* attMsg = TRACKED_NEW plAttachMsg(parentKey, child, plRefMsg::kOnRemove, nil); plgDispatch::MsgSend(attMsg); sprintf(str, "%s detached from %s", childName, parentKey->GetName()); PrintString(str); return; } else { sprintf(str, "%s not attached to anything", childName); PrintString(str); return; } } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////// // PHYSICS (The Havok Flavour) ////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS #include "../plPhysX/plPXPhysicalControllerCore.h" PF_CONSOLE_GROUP( Physics ) PF_CONSOLE_CMD( Physics, Rebuild, "", "Rebuilds the avatars collision cache") { plPXPhysicalControllerCore::RebuildCache(); } PF_CONSOLE_CMD(Physics, MaxPhysicalAvatars, "int max", "Set the maximum number of avatar physicals allowed. Default = 0 (meaning no limit)") { int max = params[0]; plPXPhysicalControllerCore::SetMaxNumberOfControllers(max); } /* PF_CONSOLE_CMD( Physics, SetStepsPerSecond, "int steps", "Sets the number of physics substeps per second, regardless of rendering framerate.") { int newSteps = params[0]; plSimulationMgr::GetInstance()->SetStepsPerSecond(newSteps); } PF_CONSOLE_CMD( Physics, GetStepsPerSecond, "", "Prints the number of physics substeps per second.") { int steps = plSimulationMgr::GetInstance()->GetStepsPerSecond(); char buffy[256]; sprintf(buffy, "Current physics resolution is %d frames per second.", steps); PrintString(buffy); } PF_CONSOLE_CMD(Physics, SetMaxDelta, "float maxDelta", "Sets the largest frame-to-frame delta that physics will try to resolve before giving up and freezing.") { float newMaxDelta = params[0]; plSimulationMgr::GetInstance()->SetMaxDelta(newMaxDelta); } PF_CONSOLE_CMD(Physics, GetMaxDelta, "", "Prints the largest frame-to-frame delta that physics will try to resolve before giving up and freezing.") { float oldMaxDelta = plSimulationMgr::GetInstance()->GetMaxDelta(); char buffy[256]; sprintf(buffy, "When (delta > %f), physics is suspended for that frame.", oldMaxDelta); PrintString(buffy); } PF_CONSOLE_CMD(Physics, SetDeactivateFreq, "float freq", "") { float freq = params[0]; plSimulationMgr::GetInstance()->SetDeactivateFreq(freq); } PF_CONSOLE_CMD(Physics, SetCollisionTolerance, "float tol", "Minimum distance objects must be from each other to collide. Set from an ini file.") { float tol = params[0]; plHKPhysicsContext::SetCollisionTolerance(tol); } PF_CONSOLE_CMD( Physics, Suspend, "", "Toggle suspend/resume physics.") { if(plSimulationMgr::GetInstance()->IsSuspended()) plSimulationMgr::GetInstance()->Resume(); else plSimulationMgr::GetInstance()->Suspend(); } PF_CONSOLE_CMD( Physics, ShowExternal, "", "Display a snapshot of the world as Havok sees it. Requires separate debug app." ) { plSimulationMgr::GetInstance()->ExternalDebugDisplay(); } //PF_CONSOLE_CMD( Physics, SetGravity, "float fpsps", "Set gravity in feet per second per second.") //{ // plSimulationMgr::GetInstance()->SetGravity(0,0,params[0]); //} PF_CONSOLE_CMD( Physics, ApplyForce, "string Object, float x, float y, float z", "Apply a force to a scene object at its center of mass.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { hsVector3 force(params[1], params[2], params[3]); plForceMsg *m = TRACKED_NEW plForceMsg(nil, key, force); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, ApplyForceAtPoint, "string Object, float forceX, float forceY, float forceZ, float pointX, float pointY, float pointZ", "Apply a force to a scene object at a particular point in world space.") { plKey key = FindSceneObjectByName(params[0], nil, nil, nil); if(key) { hsVector3 force(params[1], params[2], params[3]); hsPoint3 point(params[4], params[5], params[6]); plOffsetForceMsg *m = TRACKED_NEW plOffsetForceMsg(nil, key, force, point); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, ApplyTorque, "string Object, float axisX, float axisY, float axisZ", "Apply a torque to a scene object about given axis. Magnitude is size of force.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { hsVector3 torque(params[1], params[2], params[3]); plTorqueMsg *m = TRACKED_NEW plTorqueMsg(nil, key, torque); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, ApplyImpulse, "string Object, float x, float y, float z", "Apply an impulse to a scene object.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { hsVector3 impulse(params[1], params[2], params[3]); plImpulseMsg *m = TRACKED_NEW plImpulseMsg(nil, key, impulse); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, ApplyImpulseAtPoint, "string Object, float impulseX, float impulseY, float impulseZ, float pointX, float pointY, float pointZ", "Apply an impulse to a scene object at a particular point in world space.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { hsVector3 impulse(params[1], params[2], params[3]); hsPoint3 point(params[4], params[5], params[6]); plOffsetImpulseMsg *m = TRACKED_NEW plOffsetImpulseMsg(nil, key, impulse, point); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, ApplyAngularImpulse, "string Object, float x, float y, float z", "Apply a rotational impulse about the given axis a scene object. Magnitude is strength.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { hsVector3 impulse(params[1], params[2], params[3]); plAngularImpulseMsg *m = TRACKED_NEW plAngularImpulseMsg(nil, key, impulse); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, ApplyDamping, "string Object, float dampFactor", "Reduce the velocity and spin of the object to the given percentage.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { float dampFactor = params[1]; plDampMsg *m = TRACKED_NEW plDampMsg(nil, key, dampFactor); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, ShiftMass, "string Object, float x, float y, float z", "Shift the object's center of mass.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { hsVector3 offset(params[1], params[2], params[3]); plShiftMassMsg *m = TRACKED_NEW plShiftMassMsg(nil, key, offset); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, Suppress, "string Object, int doSuppress", "Remove(true) or re-add the named physical from/to the simulation.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { int iDoSuppress = params[1]; bool doSuppress = iDoSuppress ? true : false; plSimSuppressMsg *msg = TRACKED_NEW plSimSuppressMsg(nil, key, doSuppress); msg->Send(); } } PF_CONSOLE_CMD( Physics, SetEventGroup, "string Object, int group, int status, int clearOthers", "Add to or remove from physics event group.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { int group = params[1], status = params[2], clearOthers = params[3]; plEventGroupMsg *m = TRACKED_NEW plEventGroupMsg(nil, key, group, status, clearOthers); plgDispatch::MsgSend(m); } } PF_CONSOLE_CMD( Physics, Freeze, "string Object, int status", "Immobilize the given simulated object.") { plKey key = FindSceneObjectByName(params[0], nil, nil); if(key) { int status = params[1]; plFreezeMsg *m = TRACKED_NEW plFreezeMsg(nil, key, nil, status); plgDispatch::MsgSend(m); } } #include "../plHavok1/plHKCollision.h" PF_CONSOLE_CMD( Physics, ToggleShowImpacts, "", "Shows the names of impacting physicals on screen.") { plHKCollision::ToggleDisplayImpacts(); } PF_CONSOLE_CMD( Physics, DumpRejectedBroadphase, "", "") { plSimulationMgr::GetInstance()->DumpRejectedBroadPhase(true); } extern int gPhysicsAnimatedOptimize; PF_CONSOLE_CMD( Physics, OptimizeAnimatedPhysicals, "int enable", "if true then dont eval non moving physical animations") { gPhysicsAnimatedOptimize = params[0]; } PF_CONSOLE_CMD( Physics, ClearLog, "", "Clear the physics log.") { plSimulationMgr::ClearLog(); } */ #include "../plPhysical/plPhysicalSDLModifier.h" PF_CONSOLE_CMD(Physics, LogSDL, "int level", "Turn logging of physics SDL state on or off. 0=off 1=send/receive only 2=any attempt") { int level = params[0]; plPhysicalSDLModifier::SetLogLevel(level); } #include "../plPhysX/plSimulationMgr.h" PF_CONSOLE_CMD(Physics, ExtraProfile, "", "Toggle extra simulation profiling") { char str[256]; if (plSimulationMgr::fExtraProfile) { plSimulationMgr::fExtraProfile = false; sprintf(str, "Stop extra profiling"); } else { plSimulationMgr::fExtraProfile = true; sprintf(str, "Start extra profiling"); } PrintString( str ); } PF_CONSOLE_CMD(Physics, SubworldOptimization, "", "Toggle subworld optimization") { char str[256]; if (plSimulationMgr::fSubworldOptimization) { plSimulationMgr::fSubworldOptimization = false; sprintf(str, "Stop subworld optimization"); } else { plSimulationMgr::fSubworldOptimization = true; sprintf(str, "Start subworld optimization"); } PrintString( str ); } PF_CONSOLE_CMD(Physics, ClampingOnStep, "", "Toggle whether to clamp the step size on advance") { char str[256]; if (plSimulationMgr::fDoClampingOnStep) { plSimulationMgr::fDoClampingOnStep = false; sprintf(str, "Stop clamping the step size"); } else { plSimulationMgr::fDoClampingOnStep = true; sprintf(str, "Start clamping the step size"); } PrintString( str ); } PF_CONSOLE_CMD(Physics, ShowControllerDebugDisplay, "", "Toggle the physics controller debug display") { plPXPhysicalControllerCore::fDebugDisplay = !plPXPhysicalControllerCore::fDebugDisplay; } PF_CONSOLE_CMD(Physics, ListAwakeActors, "", "Toggles displaying the list of awake actors") { plSimulationMgr::fDisplayAwakeActors= !plSimulationMgr::fDisplayAwakeActors; } /* PF_CONSOLE_CMD( Physics, PlayPhysicsSounds, "bool b", "Turn physics sounds on/off.") { bool b = params[0]; plHKCollision::TogglePhysicsSounds(b); } */ #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////// // Mouse controls ////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Mouse ) PF_CONSOLE_CMD( Mouse, Invert, nil, "invert the mouse") { plMouseDevice::SetInverted(true); } PF_CONSOLE_CMD( Mouse, UnInvert, nil, "un-invert the mouse") { plMouseDevice::SetInverted(false); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Mouse, SetDeadZone, "float zone", "Sets the dead zone for the mouse - range is from 0.0 to 1.0") { hsScalar f = params[0]; } PF_CONSOLE_CMD( Mouse, Enable, nil, "Enable mouse input") { // plCommandInterfaceModifier::GetInstance()->EnableMouseInput(); } PF_CONSOLE_CMD( Mouse, Disable, nil, "Disable mouse input") { // plCommandInterfaceModifier::GetInstance()->DisableMouseInput(); } PF_CONSOLE_CMD( Mouse, SetFadeDelay, "float delayInSecs", "Set how long the cursor has to not move before it fades out" ) { if( plAvatarInputInterface::GetInstance() != nil ) plAvatarInputInterface::GetInstance()->SetCursorFadeDelay( params[ 0 ] ); } PF_CONSOLE_CMD( Mouse, Hide, nil, "hide mouse cursor") { plMouseDevice::HideCursor(true); } PF_CONSOLE_CMD( Mouse, Show, nil, "hide mouse cursor") { plMouseDevice::ShowCursor(true); } /*PF_CONSOLE_CMD( Mouse, SetScale, "float scale", "Sets the mouse scaling factor (sensitivity)" ) { plInputManager::GetInstance()->SetMouseScale( params[ 0 ] ); PrintStringF( PrintString, "Mouse scale factor set to %4.2f", params[ 0 ] ); } */ PF_CONSOLE_CMD( Mouse, ForceHide, "bool force", "Forces the mouse to be hidden (or doesn't)" ) { plInputInterfaceMgr::GetInstance()->ForceCursorHidden( (bool)params[ 0 ] ); PrintStringF( PrintString, "Mouse cursor %s", params[ 0 ] ? "forced to be hidden" : "back to normal" ); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Age Group Commands ////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Age ) PF_CONSOLE_CMD(Age, ShowSDL, "", "Prints the age SDL values") { plStateDataRecord * rec = NEWZERO(plStateDataRecord); if (!VaultAgeGetAgeSDL(rec)) { PrintString("Age SDL not found"); DEL(rec); return; } char line[2048]; plStatusLog::AddLineS("ShowSDL.log", "-----------------------------------"); for (unsigned i = 0; i < rec->GetNumVars(); ++i) { plStateVariable * var = rec->GetVar(i); if (plSimpleStateVariable * simple = var->GetAsSimpleStateVar()) { const char * name = var->GetName(); StrPrintf(line, arrsize(line), "%s=", name); for (unsigned j = 0; j < simple->GetCount(); ++j) { char * str = simple->GetAsString(j); StrPack(line, str, arrsize(line)); StrPack(line, ",", arrsize(line)); FREE(str); } PrintString(line); plStatusLog::AddLineS("ShowSDL.log", "%s", line); } } DEL(rec); } PF_CONSOLE_CMD( Age, GetElapsedDays, "string agedefnfile", "Gets the elapsed days and fractions" ) { hsUNIXStream s; if (!s.Open(params[0])) { PrintString("Couldn't open age defn file!"); return; } plAgeDescription age; age.Read(&s); char str[256]; plUnifiedTime current; current.SetToUTC(); sprintf(str,"ElapsedTime: %f Days",age.GetAgeElapsedDays(current)); PrintString(str); s.Close(); } PF_CONSOLE_CMD( Age, GetTimeOfDay, "string agedefnfile", "Gets the elapsed days and fractions" ) { hsUNIXStream s; if (!s.Open(params[0])) { PrintString("Couldn't open age defn file!"); return; } plAgeDescription age; age.Read(&s); char str[256]; plUnifiedTime current; current.SetToUTC(); sprintf(str,"TimeOfDay: %f percent",age.GetAgeTimeOfDayPercent(current)); PrintString(str); s.Close(); } PF_CONSOLE_CMD( Age, SetSDLFloat, "string varName, float value, int index", "Set the value of an age global variable" ) { int index = (int)params[2]; extern const plPythonSDLModifier *ExternFindAgePySDL(); const plPythonSDLModifier *sdlMod = ExternFindAgePySDL(); if (!sdlMod) return; plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar(params[0]); if (!var) return; float v; var->Get(&v, index); var->Set((float)params[1], index); // set the variable in the pythonSDL also ((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var); // set it back to original so that its different plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr()); if (p) p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend); } PF_CONSOLE_CMD( Age, SetSDLInt, "string varName, int value, int index", "Set the value of an age global variable" ) { int index = (int)params[2]; extern const plPythonSDLModifier *ExternFindAgePySDL(); const plPythonSDLModifier *sdlMod = ExternFindAgePySDL(); if (!sdlMod) return; plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar(params[0]); if (!var) return; int v; var->Get(&v, index); var->Set((int)params[1], index); // set the variable in the pythonSDL also ((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var); plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr()); if (p) p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend); } PF_CONSOLE_CMD( Age, SetSDLBool, "string varName, bool value, int index", "Set the value of an age global variable" ) { int index = (int)params[2]; extern const plPythonSDLModifier *ExternFindAgePySDL(); const plPythonSDLModifier *sdlMod = ExternFindAgePySDL(); if (!sdlMod) return; plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar(params[0]); if (!var) return; bool v; var->Get(&v, index); var->Set((bool)params[1], index); // set the variable in the pythonSDL also ((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var); plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr()); if (p) p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Particle System Group Commands ///////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( ParticleSystem ) // Defines a main command group void UpdateParticleParam(char *objName, Int32 paramID, hsScalar value, void (*PrintString)(const char *)) { char str[256]; plKey key = FindSceneObjectByName(objName, nil, str); PrintString(str); if (key == nil) return; plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if (so == nil) return; int i; for (i = so->GetNumModifiers() - 1; i >= 0; i--) { const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifier(i)); if (sys != nil) { plgDispatch::MsgSend(TRACKED_NEW plParticleUpdateMsg(nil, sys->GetKey(), nil, paramID, value)); PrintString("Particle system successfully updated."); return; } } PrintString("The scene object specified has no particle system."); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetPPS, // Function name "string objName, float value", // Params "Set the particles-per-second generated" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamParticlesPerSecond, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetInitialPitchRange, // Function name "string objName, float value", // Params "Set the initial range of pitch of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamInitPitchRange, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetInitialYawRange, // Function name "string objName, float value", // Params "Set the initial range of yaw of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamInitYawRange, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetInitialVelocityMin, // Function name "string objName, float value", // Params "Set the minimum initial velocity of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamVelMin, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetInitialVelocityMax, // Function name "string objName, float value", // Params "Set the maximum initial velocity of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamVelMax, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetWidth, // Function name "string objName, float value", // Params "Set the width of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamXSize, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetHeight, // Function name "string objName, float value", // Params "Set the height of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamYSize, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetScaleMin, // Function name "string objName, float value", // Params "Set the minimum width/height scaling of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamScaleMin, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetScaleMax, // Function name "string objName, float value", // Params "Set the maximum width/height scaling of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamScaleMax, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetGeneratorLife, // Function name "string objName, float value", // Params "Set the remaining life of the particle generator" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamGenLife, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetParticleLifeMin, // Function name "string objName, float value", // Params "Set the minimum lifespan of generated particles (negative values make them immortal)" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamPartLifeMin, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, // Group name SetParticleLifeMax, // Function name "string objName, float value", // Params "Set the max lifespan of generated particles" ) // Help string { UpdateParticleParam(params[0], plParticleUpdateMsg::kParamPartLifeMax, params[1], PrintString); } PF_CONSOLE_CMD( ParticleSystem, TransferParticlesToAvatar, "string objName, int numParticles", "Creates a system (if necessary) on the avatar, and transfers particles" ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); if (key == nil) return; plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if (so == nil) return; plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) (TRACKED_NEW plParticleTransferMsg(nil, avMod->GetKey(), 0, so->GetKey(), (int)params[1]))->Send(); } PF_CONSOLE_CMD( ParticleSystem, KillParticles, "string objName, float timeLeft, float num, bool useAsPercentage", "Flag some particles for death." ) { char str[256]; plKey key = FindSceneObjectByName(params[0], nil, str); if (key == nil) return; plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if (so == nil) return; const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifierByType(plParticleSystem::Index())); if (sys != nil) { UInt8 flags = (params[3] ? plParticleKillMsg::kParticleKillPercentage : 0); (TRACKED_NEW plParticleKillMsg(nil, sys->GetKey(), 0, params[2], params[1], flags))->Send(); } } PF_CONSOLE_SUBGROUP( ParticleSystem, Flock ) static plParticleFlockEffect *FindFlock(char *objName) { char str[256]; plKey key = FindSceneObjectByName(objName, nil, str); if (key == nil) return nil; plSceneObject *so = plSceneObject::ConvertNoRef(key->GetObjectPtr()); if (so == nil) return nil; const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifierByType(plParticleSystem::Index())); if (sys == nil) return nil; plParticleFlockEffect *flock = plParticleFlockEffect::ConvertNoRef(sys->GetEffect(plParticleFlockEffect::Index())); if (flock == nil) return nil; return flock; } PF_CONSOLE_CMD( ParticleSystem_Flock, SetFlockOffset, "string objName, float x, float y, float z", "Set the flock's goal to be an offset from its sceneObject") { plParticleEffect *flock = FindFlock(params[0]); if (flock) { (TRACKED_NEW plParticleFlockMsg(nil, flock->GetKey(), 0, plParticleFlockMsg::kFlockCmdSetOffset, params[1], params[2], params[3]))->Send(); } } PF_CONSOLE_CMD( ParticleSystem_Flock, SetDissentTarget, "string objName, float x, float y, float z", "Set the goal for particles that leave the flock") { plParticleEffect *flock = FindFlock(params[0]); if (flock) { (TRACKED_NEW plParticleFlockMsg(nil, flock->GetKey(), 0, plParticleFlockMsg::kFlockCmdSetDissentPoint, params[1], params[2], params[3]))->Send(); } } PF_CONSOLE_CMD( ParticleSystem_Flock, SetConformDistance, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetInfluenceAvgRadius(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetRepelDistance, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetInfluenceRepelRadius(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetGoalDistance, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetGoalRadius(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetFullChaseDistance, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetFullChaseRadius(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetConformStr, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetConformStr(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetRepelStr, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetRepelStr(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetGoalOrbitStr, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetGoalOrbitStr(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetGoalChaseStr, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetGoalChaseStr(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetMaxOrbitSpeed, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetMaxOrbitSpeed(params[1]); else PrintString("Can't find flock effect"); } PF_CONSOLE_CMD( ParticleSystem_Flock, SetMaxChaseSpeed, "string objName, float value", "") { plParticleFlockEffect *flock = FindFlock(params[0]); if (flock) flock->SetMaxChaseSpeed(params[1]); else PrintString("Can't find flock effect"); } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// Animation Commands ////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP( Animation ) // Defines a main command group void SendAnimCmdMsg(char *objName, plMessage *msg) { char str[256]; plKey key = FindSceneObjectByName(objName, nil, str); if (key != nil) { msg->AddReceiver(key); plgDispatch::MsgSend(msg); } else // message wasn't sent delete msg; } PF_CONSOLE_CMD( Animation, // Group name Start, // Function name "string objName, string animName", // Params "Start the animation" ) // Help string { plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg(); msg->SetCmd(plAnimCmdMsg::kContinue); msg->SetAnimName(nil); msg->SetBCastFlag(plMessage::kPropagateToModifiers); SendAnimCmdMsg(params[0], msg); } PF_CONSOLE_CMD( Animation, // Group name Stop, // Function name "string objName, string animName", // Params "Stop the animation" ) // Help string { plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg(); msg->SetCmd(plAnimCmdMsg::kStop); msg->SetAnimName(nil); msg->SetBCastFlag(plMessage::kPropagateToModifiers); SendAnimCmdMsg(params[0], msg); } PF_CONSOLE_CMD( Animation, // Group name SetBlend, // Function name "string objName, string animName, float blend, float rate", // Params "Set the animation's blend value and rate to change" ) // Help string { plAGCmdMsg *msg = TRACKED_NEW plAGCmdMsg(); msg->SetCmd(plAGCmdMsg::kSetBlend); msg->fBlend = params[2]; msg->fBlendRate = params[3]; msg->SetAnimName(params[1]); msg->SetBCastFlag(plMessage::kPropagateToModifiers); SendAnimCmdMsg(params[0], msg); } PF_CONSOLE_CMD( Animation, // Group name SetAmp, // Function name "string objName, string animName, float amp, float rate", // Params "Set the amplitude of this animation and rate to change" ) // Help string { plAGCmdMsg *msg = TRACKED_NEW plAGCmdMsg(); msg->SetCmd(plAGCmdMsg::kSetAmp); msg->fAmp = params[2]; msg->fAmpRate = params[3]; msg->SetAnimName(params[1]); msg->SetBCastFlag(plMessage::kPropagateToModifiers); SendAnimCmdMsg(params[0], msg); } PF_CONSOLE_CMD( Animation, // Group name SetSpeed, // Function name "string objName, string animName, float speed, float rate", // Params "Set the speed of this animation and rate to change" ) // Help string { plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg(); msg->SetCmd(plAnimCmdMsg::kSetSpeed); msg->fSpeed = params[2]; msg->fSpeedChangeRate = params[3]; msg->SetAnimName(params[1]); msg->SetBCastFlag(plMessage::kPropagateToModifiers); SendAnimCmdMsg(params[0], msg); } PF_CONSOLE_CMD( Animation, AddDebugItems, "string name", "Add keys with the given name (substrings ok) to our report list" ) { plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList; if (adl) adl->AddObjects(params[0]); } PF_CONSOLE_CMD( Animation, RemoveDebugItems, "string name", "Remove keys with the given name (substrings ok) to our report list" ) { plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList; if (adl) adl->RemoveObjects(params[0]); } PF_CONSOLE_CMD( Animation, ShowDebugTimes, "", "Toggle the view of our debug list." ) { plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList; if (adl) adl->fEnabled = !adl->fEnabled; } PF_CONSOLE_CMD( Animation, ToggleDelayedTransforms, "", "Toggle the possibility of delayed transform evaluation." ) { hsBool enabled = !plCoordinateInterface::GetDelayedTransformsEnabled(); plCoordinateInterface::SetDelayedTransformsEnabled(enabled); char buff[256]; sprintf(buff, "Potential delay of transform eval is now %s", (enabled ? "ENABLED" : "DISABLED")); PrintString(buff); } #endif // LIMIT_CONSOLE_COMMANDS //////////////////////////////////////////////////////////////////////// // Clothing Commands //////////////////////////////////////////////////////////////////////// #ifndef LIMIT_CONSOLE_COMMANDS #include "../plAvatar/plArmatureMod.h" #include "../plAvatar/plAvatarClothing.h" #include "../plAvatar/plClothingLayout.h" #include "../pfMessage/plClothingMsg.h" PF_CONSOLE_GROUP( Clothing ) // Defines a main command group PF_CONSOLE_CMD( Clothing, // Group name AddItemToCloset, // Function name "string itemName, float r, float g, float b, float r2, float g2, float b2", // Params "Add a clothing item to your closet" ) // Help string { hsTArray items; items.SetCount(1); items[0].fItem = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]); items[0].fOptions.fTint1.Set(params[1], params[2], params[3], 1.f); items[0].fOptions.fTint2.Set(params[4], params[5], params[6], 1.f); plClothingMgr::GetClothingMgr()->AddItemsToCloset(items); } PF_CONSOLE_CMD( Clothing, // Group name WearItem, // Function name "string itemName", // Params "Has your avatar wear the item of clothing specified" ) // Help string { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]); if (avMod && item) { avMod->GetClothingOutfit()->AddItem(item); } } PF_CONSOLE_CMD( Clothing, // Group name RemoveItem, // Function name "string itemName", // Params "Has your avatar remove the item of clothing specified" ) // Help string { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]); if (avMod && item) { avMod->GetClothingOutfit()->RemoveItem(item); } } PF_CONSOLE_CMD( Clothing, // Group name TintItem, // Function name "string itemName, float red, float green, float blue, int layer", // Params "Change the color of an item of clothing you're wearing" ) // Help string { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]); UInt8 layer; if ((int)params[4] == 2) layer = plClothingElement::kLayerTint2; else layer = plClothingElement::kLayerTint1; if (avMod && item) { avMod->GetClothingOutfit()->TintItem(item, params[1], params[2], params[3], true, true, true, true, layer); } } PF_CONSOLE_CMD( Clothing, // Group name TintSkin, // Function name "float red, float green, float blue", // Params "Change your avatar's skin color" ) // Help string { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) { avMod->GetClothingOutfit()->TintSkin(params[0], params[1], params[2]); } } PF_CONSOLE_CMD( Clothing, // Group name AgeSkin, // Function name "float age", // Params "Blend (0 to 1) between young and old skin." ) // Help string { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) { avMod->GetClothingOutfit()->SetAge(params[0]); } } PF_CONSOLE_CMD( Clothing, // Group name BlendSkin, // Function name "float blend, int layer", // Params "Set the blend (0 to 1) for a specific skin layer (1 to 6)." ) // Help string { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) { avMod->GetClothingOutfit()->SetSkinBlend(params[0], (int)params[1] + plClothingElement::kLayerSkinBlend1 - 1); } } PF_CONSOLE_CMD( Clothing, ChangeAvatar, "string name", "Switch your avatar to a different gender ('Male' / 'Female')" ) { plClothingMgr::ChangeAvatar(params[0]); } PF_CONSOLE_CMD( Clothing, // Group name SaveCustomizations, // Function name "", // Params "Save your customizations to the vault." ) // Help string { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) { avMod->GetClothingOutfit()->WriteToVault(); } } static plPlate *avatarTargetTexturePlate = nil; PF_CONSOLE_CMD( Clothing, ShowTargetTexture, "...", "Show/hide the texture we use for the local avatar on a square (for debugging)." ) { if (avatarTargetTexturePlate == nil) { plArmatureMod *avMod = nil; if (numParams > 0) avMod = plAvatarMgr::GetInstance()->FindAvatarByPlayerID((int)params[0]); else avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) { plPlateManager::Instance().CreatePlate( &avatarTargetTexturePlate ); avatarTargetTexturePlate->SetMaterial(avMod->GetClothingOutfit()->fMaterial); avatarTargetTexturePlate->SetPosition(0,0); avatarTargetTexturePlate->SetSize(1.9, 1.9); avatarTargetTexturePlate->SetVisible(true); } } else { plPlateManager::Instance().DestroyPlate(avatarTargetTexturePlate); } } PF_CONSOLE_CMD( Clothing, WearMaintainerOutfit, "", "Wear the Maintainer outfit" ) { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) { avMod->GetClothingOutfit()->WearMaintainerOutfit(); } } PF_CONSOLE_CMD( Clothing, RemoveMaintainerOutfit, "", "Return to your normal outfit" ) { plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); if (avMod) { avMod->GetClothingOutfit()->RemoveMaintainerOutfit(); } } #endif // LIMIT_CONSOLE_COMMANDS ////////////////////////////////////////////////////////////////////////////// //// KI Commands ///////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( KI ) // Defines a main command group #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( KI, // Group name UpgradeLevel, // Function name "int level", // Params "Upgrade KI to new level." ) // Help string { // create the mesage to send pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kUpgradeKILevel ); msg->SetIntValue((int) params[0]); // send it off plgDispatch::MsgSend( msg ); } PF_CONSOLE_CMD( KI, // Group name DowngradeLevel, // Function name "int level", // Params "Downgrade KI level to next lower level." ) // Help string { // create the mesage to send pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kDowngradeKILevel ); msg->SetIntValue((int) params[0]); // send it off plgDispatch::MsgSend( msg ); } PF_CONSOLE_CMD( KI, // Group name AllOfThePower, // Function name "", // Params "All the phased functionality turned on." ) // Help string { // create the mesage to send pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kKIPhasedAllOn ); // send it off plgDispatch::MsgSend( msg ); } PF_CONSOLE_CMD( KI, // Group name NoneOfThePower, // Function name "", // Params "All the phased functionality turned off." ) // Help string { // create the mesage to send pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kKIPhasedAllOff ); // send it off plgDispatch::MsgSend( msg ); } PF_CONSOLE_CMD( KI, // Group name AddJournal, // Function name "", // Params "Add the journal to the Blackbar." ) // Help string { // create the message to send pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kAddJournalBook ); // send if off plgDispatch::MsgSend( msg ); } PF_CONSOLE_CMD( KI, // Group name RemoveJournal, // Function name "", // Params "Removes the journal from the Blackbar." ) // Help string { // create the message to send pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kRemoveJournalBook ); // send if off plgDispatch::MsgSend( msg ); } #endif // LIMIT_CONSOLE_COMMANDS //////////////////////////////////////////////////////////////////////// // Execute a Python file command //////////////////////////////////////////////////////////////////////// PF_CONSOLE_GROUP( Python ) // Defines a main command group PF_CONSOLE_CMD( Python, // Group name RunFile, // Function name "string filename", // Params "Run the specified Python file program" ) // Help string { // now evaluate this mess they made PyObject* mymod = PythonInterface::FindModule("__main__"); // make sure the filename doesn't have the .py extension (import doesn't need it) char importname[200]; int i; for (i=0; i<199; i++ ) { char ch = ((const char*)params[0])[i]; // if we are at the end of the string or at a dot, truncate here if ( ch == '.' || ch == 0 ) break; else importname[i] = ((const char*)params[0])[i]; } importname[i] = 0; // create the line to execute the file char runline[256]; sprintf(runline,"import %s", importname); PythonInterface::RunString(runline,mymod); std::string output; // get the messages PythonInterface::getOutputAndReset(&output); PrintString(output.c_str()); } #include "../pfPython/cyMisc.h" PF_CONSOLE_CMD( Python, // Group name SetLoggingLevel, // Function name "int level", // Params "Set the python logging print level (1-4)" ) // Help string { cyMisc::SetPythonLoggingLevel((int) params[0]); } #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_CMD( Python, UsePythonDebugger, "", "Enables the python debugger (only works in an .ini file)" ) { PythonInterface::UsePythonDebugger(true); } #include "../pfMessage/pfBackdoorMsg.h" PF_CONSOLE_CMD( Python, Backdoor, "string target, ...", // Params "Send a debug trigger to a python file modifier" ) { const char* extraParms = ""; if (numParams > 1) extraParms = params[1]; pfBackdoorMsg *msg = TRACKED_NEW pfBackdoorMsg( params[0],extraParms ); // send it off plgDispatch::MsgSend( msg ); } PF_CONSOLE_CMD( Python, Cheat, "string functions, ...", // Params "Run a cheat command" ) { const char* extraParms = ""; if (numParams > 1) extraParms = params[1]; // now evaluate this mess they made PyObject* mymod = PythonInterface::FindModule("__main__"); // create the line to execute the file char runline[256]; sprintf(runline,"import xCheat;xCheat.%s('%s')", (const char*)params[0],extraParms); PythonInterface::RunString(runline,mymod); std::string output; // get the messages PythonInterface::getOutputAndReset(&output); PrintString(output.c_str()); } PF_CONSOLE_CMD( Python, ListCheats, "", // Params - None "Show a list of python commands" ) { // now evaluate this mess they made PyObject* mymod = PythonInterface::FindModule("__main__"); PythonInterface::RunString("import xCheat;xc=[x for x in dir(xCheat) if not x.startswith('_')]\nfor i in range((len(xc)/4)+1): print xc[i*4:(i*4)+4]\n",mymod); std::string output; // get the messages PythonInterface::getOutputAndReset(&output); PrintString(output.c_str()); } #endif // LIMIT_CONSOLE_COMMANDS #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP(Demo) PF_CONSOLE_CMD(Demo, RecordNet, "string recType, string recName", "Records a network demo (must be set in an ini file)") { if (plNetClientMgr::GetInstance()->RecordMsgs(params[0],params[1])) PrintString("Recording Started"); else PrintString("Recording Failed"); } PF_CONSOLE_CMD(Demo, PlayNet, "string recName", "Plays back a network demo") { if (plNetClientMgr::GetInstance()->PlaybackMsgs(params[0])) PrintString("Playback Started"); else PrintString("Playback Failed"); } /* #include "../plHavok1/plVehicleModifier.h" PF_CONSOLE_GROUP(Vehicle) PF_CONSOLE_CMD(Vehicle, ShowStats, "", "") { plVehicleModifier::ShowStats(); } PF_CONSOLE_CMD(Vehicle, SetSuspensionStrength, "float val", "10-100") { float val = params[0]; plVehicleModifier::SetSuspensionStrength(val); } PF_CONSOLE_CMD(Vehicle, SetSuspensionDamping, "float val", "1-8") { float val = params[0]; plVehicleModifier::SetSuspensionDamping(val); } PF_CONSOLE_CMD(Vehicle, SetMass, "float val", "") { float val = params[0]; plVehicleModifier::SetMass(val); } PF_CONSOLE_CMD(Vehicle, LoadSettings, "", "") { plVehicleModifier::ReadKeyValues(); PrintString("Loaded vehicle settings"); } PF_CONSOLE_CMD(Vehicle, SaveSettings, "", "") { plVehicleModifier::WriteKeyValues(); PrintString("Saved vehicle settings"); } */ #endif // LIMIT_CONSOLE_COMMANDS #ifndef LIMIT_CONSOLE_COMMANDS PF_CONSOLE_GROUP(Vault) PF_CONSOLE_CMD(Vault, Dump, "", "Prints the vault structure of current player and age to the nearest log file") { VaultDump(L"Player", NetCommGetPlayer()->playerInt); VaultDump(L"Age", NetCommGetAge()->ageVaultId); } #endif ////////////////////////////////////////////////////////////////////////////// // End.