/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef HS_SAFE_REF_CNT_H #define HS_SAFE_REF_CNT_H #include "hsRefCnt.h" #include "hsThread.h" // // Thread Safe RefCounter // class hsSafeRefCnt : public hsRefCnt { private: static hsMutex fMutex; protected: virtual void IRef() { } virtual void IUnRef() { }; public: virtual int RefCnt() const { hsTempMutexLock temp(fMutex); return hsRefCnt::RefCnt(); } void UnRef() { hsTempMutexLock temp(fMutex); IUnRef(); hsRefCnt::UnRef(); } void Ref() { hsTempMutexLock temp(fMutex); IRef(); hsRefCnt::Ref(); } }; #endif //HS_SAFE_REF_CNT_H