/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h * ***/ #ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H #error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h included more than once" #endif #define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H enum EStatus { kStatusOk, kStatusError, kStatusPending, }; struct PatchInfo { unsigned progress; unsigned stage; unsigned progressStage; }; typedef void (*launcherCallback)(int status, void *param); typedef void (*setTextCallback)(const char text[]); typedef void (*setStatusTextCallback)(const char text[]); typedef void (*setTimeRemainingCallback)(unsigned seconds); typedef void (*setBytesRemainingCallback)(unsigned bytes); struct plLauncherInfo { wchar path[MAX_PATH]; wchar cmdLine[512]; unsigned buildId; // buildId override launcherCallback prepCallback; launcherCallback initCallback; launcherCallback startCallback; launcherCallback stopCallback; launcherCallback terminateCallback; launcherCallback progressCallback; launcherCallback exitCallback; setTextCallback SetText; setStatusTextCallback SetStatusText; setTimeRemainingCallback SetTimeRemaining; setBytesRemainingCallback SetBytesRemaining; PatchInfo patchInfo; bool IsTGCider; DWORD returnCode; // used so we can pass a new process id back to gametap. That way gametap wont think uru has exited when the patcher quits. }; /***************************************************************************** * * Main.cpp * ***/ void SetProgress (unsigned progress) ; void SetText (const char text[]); void SetStatusText (const char text[]); void SetTimeRemaining(unsigned seconds); void SetBytesRemaining(unsigned bytes);