/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
//////////////////////////////////////////////
//
//
///////////////////////////////////////////////

#include "pyKey.h"

#include "pfGameGUIMgr/pfGUIRadioGroupCtrl.h"

#include "pyGUIControlRadioGroup.h"

pyGUIControlRadioGroup::pyGUIControlRadioGroup(pyKey& gckey) :pyGUIControl(gckey)
{
}

pyGUIControlRadioGroup::pyGUIControlRadioGroup(plKey objkey) : pyGUIControl(objkey)
{
}

hsBool pyGUIControlRadioGroup::IsGUIControlRadioGroup(pyKey& gckey)
{
    if ( gckey.getKey() && pfGUIRadioGroupCtrl::ConvertNoRef(gckey.getKey()->ObjectIsLoaded()) )
        return true;
    return false;
}

Int32 pyGUIControlRadioGroup::GetValue( void )
{
    if ( fGCkey )
    {
        // get the pointer to the modifier
        pfGUIRadioGroupCtrl* prgmod = pfGUIRadioGroupCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
        if ( prgmod )
            return prgmod->GetValue();
    }
    return -1;
}

void pyGUIControlRadioGroup::SetValue( Int32 value )
{
    if ( fGCkey )
    {
        // get the pointer to the modifier
        pfGUIRadioGroupCtrl* prgmod = pfGUIRadioGroupCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
        if ( prgmod )
            prgmod->SetValue(value);
    }
}