/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H
#include "pnUUID/pnUUID.h"
#include "hsRefCnt.h"
/*****************************************************************************
*
* Client message field types
*
***/
#ifdef USES_NETCLI
const NetMsgField kNetMsgFieldAccountName = NET_MSG_FIELD_STRING(kMaxAccountNameLength);
const NetMsgField kNetMsgFieldPlayerName = NET_MSG_FIELD_STRING(kMaxPlayerNameLength);
const NetMsgField kNetMsgFieldShaDigest = NET_MSG_FIELD_RAW_DATA(sizeof(ShaDigest));
const NetMsgField kNetMsgFieldUuid = NET_MSG_FIELD_DATA(sizeof(plUUID));
const NetMsgField kNetMsgFieldTransId = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldTimeMs = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldENetError = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldEAgeId = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldNetNode = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldBuildId = NET_MSG_FIELD_DWORD();
#endif
/*****************************************************************************
*
* Player information structures
*
***/
#pragma pack(push,1)
struct SrvPlayerInfo {
unsigned playerInt;
wchar_t playerName[kMaxPlayerNameLength];
wchar_t avatarShape[kMaxVaultNodeStringLength];
unsigned explorer;
};
#pragma pack(pop)
/*****************************************************************************
*
* NetAgeInfo
*
***/
struct NetAgeInfo {
plUUID ageInstId;
wchar_t ageFilename[kMaxAgeNameLength];
wchar_t ageInstName[kMaxAgeNameLength];
wchar_t ageUserName[kMaxAgeNameLength];
wchar_t ageDesc[1024];
uint32_t ageSequenceNumber;
uint32_t ageLanguage;
uint32_t population; // only used with GetPublicAgeList query results
uint32_t currentPopulation; // only used with GetPublicAgeList query results
};
/*****************************************************************************
*
* NetGameScore
*
***/
struct NetGameScore {
unsigned scoreId;
unsigned ownerId;
uint32_t createdTime;
plString gameName;
unsigned gameType;
int value;
unsigned Read (const uint8_t inbuffer[], unsigned bufsz, uint8_t** end = nil); // returns number of bytes read
unsigned Write (ARRAY(uint8_t) * buffer) const; // returns number of bytes written
void CopyFrom (const NetGameScore & score);
};
/*****************************************************************************
*
* NetGameRank
*
***/
struct NetGameRank {
unsigned rank;
int score;
wchar_t name[kMaxPlayerNameLength];
unsigned Read (const uint8_t inbuffer[], unsigned bufsz, uint8_t** end = nil); // returns number of bytes read
unsigned Write (ARRAY(uint8_t) * buffer) const; // returns number of bytes written
void CopyFrom (const NetGameRank & fromRank);
};
/*****************************************************************************
*
* Server vault structures
*
***/
class NetVaultNode : public hsRefCnt
{
protected:
enum NodeFields : uint32_t
{
kNodeId = (1u << 0),
kCreateTime = (1u << 1),
kModifyTime = (1u << 2),
kCreateAgeName = (1u << 3),
kCreateAgeUuid = (1u << 4),
kCreatorAcct = (1u << 5),
kCreatorId = (1u << 6),
kNodeType = (1u << 7),
kInt32_1 = (1u << 8),
kInt32_2 = (1u << 9),
kInt32_3 = (1u << 10),
kInt32_4 = (1u << 11),
kUInt32_1 = (1u << 12),
kUInt32_2 = (1u << 13),
kUInt32_3 = (1u << 14),
kUInt32_4 = (1u << 15),
kUuid_1 = (1u << 16),
kUuid_2 = (1u << 17),
kUuid_3 = (1u << 18),
kUuid_4 = (1u << 19),
kString64_1 = (1u << 20),
kString64_2 = (1u << 21),
kString64_3 = (1u << 22),
kString64_4 = (1u << 23),
kString64_5 = (1u << 24),
kString64_6 = (1u << 25),
kIString64_1 = (1u << 26),
kIString64_2 = (1u << 27),
kText_1 = (1u << 28),
kText_2 = (1u << 29),
kBlob_1 = (1u << 30),
kBlob_2 = (1u << 31),
kValidFields = (kNodeId | kCreateTime | kModifyTime | kCreateAgeName | kCreateAgeUuid |
kCreatorAcct | kCreatorId | kNodeType | kInt32_1 | kInt32_2 | kInt32_3 |
kInt32_4 | kUInt32_1 | kUInt32_2 | kUInt32_3 | kUInt32_3 | kUInt32_4 |
kUuid_1 | kUuid_2 | kUuid_3 | kUuid_4 | kString64_1 | kString64_2 |
kString64_3 | kString64_4 | kString64_5 | kString64_6 | kIString64_1 |
kIString64_2 | kText_1 | kText_2 | kBlob_1 | kBlob_2)
};
public:
/**
* This is public only so that it may be referenced by anonymous functions.
* Should not be used outside NetVaultNode.
*/
struct Blob
{
size_t size;
uint8_t* buffer;
Blob() : size(0), buffer(nullptr) { }
Blob(const Blob &rhs);
Blob(Blob &&rhs);
~Blob() { delete[] buffer; }
void operator =(const Blob& rhs);
void operator =(Blob&& rhs);
bool operator ==(const Blob& rhs) const;
bool operator !=(const Blob& rhs) const { return !operator==(rhs); }
};
private:
uint64_t fUsedFields;
uint64_t fDirtyFields;
plUUID fRevision;
uint32_t fNodeId;
uint32_t fCreateTime;
uint32_t fModifyTime;
plString fCreateAgeName;
plUUID fCreateAgeUuid;
plUUID fCreatorAcct;
uint32_t fCreatorId;
uint32_t fNodeType;
int32_t fInt32_1;
int32_t fInt32_2;
int32_t fInt32_3;
int32_t fInt32_4;
uint32_t fUInt32_1;
uint32_t fUInt32_2;
uint32_t fUInt32_3;
uint32_t fUInt32_4;
plUUID fUuid_1;
plUUID fUuid_2;
plUUID fUuid_3;
plUUID fUuid_4;
plString fString64_1;
plString fString64_2;
plString fString64_3;
plString fString64_4;
plString fString64_5;
plString fString64_6;
plString fIString64_1;
plString fIString64_2;
plString fText_1;
plString fText_2;
Blob fBlob_1;
Blob fBlob_2;
template
inline void ISetVaultField(uint64_t bits, T& field, T value)
{
field = value;
fUsedFields |= bits;
fDirtyFields |= bits;
}
template
inline void ISetVaultField_NoDirty(uint64_t bits, T& field, T value)
{
field = value;
fUsedFields |= bits;
}
void ISetVaultBlob(uint64_t bits, Blob& blob, const uint8_t* buf, size_t size);
public:
enum IOFlags
{
/** Only write fields marked dirty */
kDirtyOnly = (1 << 0),
/** Clears the dirty flag on fields written to the stream */
kClearDirty = (1 << 1),
/** Indicates that we should mark the NodeType fields as dirty before writing */
kDirtyNodeType = (1 << 2),
/** Indicates that we should mark the String64_1 field as dirty before writing */
kDirtyString64_1 = (1 << 3),
};
public:
NetVaultNode()
: fNodeId(0), fCreateTime(0), fModifyTime(0), fCreatorId(0), fNodeType(0), fInt32_1(0),
fInt32_2(0), fInt32_3(0), fInt32_4(0), fUInt32_1(0), fUInt32_2(0), fUInt32_3(0),
fUInt32_4(0), fUsedFields(0), fDirtyFields(0)
{ }
/** Clears this NetVaultNode for subsequent usage */
void Clear();
/** Copies data from \a node to this NetVaultNode */
void CopyFrom(const NetVaultNode* node);
bool Matches(const NetVaultNode* rhs) const;
void Read(const uint8_t* buf, size_t size);
void Write(ARRAY(uint8_t)* buf, uint32_t ioFlags=0);
protected:
uint64_t GetFieldFlags() const { return fUsedFields; }
public:
bool IsDirty() const { return fDirtyFields != 0; }
plUUID GetRevision() const { return fRevision; }
void GenerateRevision() { fRevision = plUUID::Generate(); }
uint32_t GetNodeId() const { return fNodeId; }
uint32_t GetCreateTime() const { return fCreateTime; }
uint32_t GetModifyTime() const { return fModifyTime; }
plString GetCreateAgeName() const { return fCreateAgeName; }
plUUID GetCreateAgeUuid() const { return fCreateAgeUuid; }
plUUID GetCreatorAcct() const { return fCreatorAcct; }
uint32_t GetCreatorId() const { return fCreatorId; }
uint32_t GetNodeType() const { return fNodeType; }
int32_t GetInt32_1() const { return fInt32_1; }
int32_t GetInt32_2() const { return fInt32_2; }
int32_t GetInt32_3() const { return fInt32_3; }
int32_t GetInt32_4() const { return fInt32_4; }
uint32_t GetUInt32_1() const { return fUInt32_1; }
uint32_t GetUInt32_2() const { return fUInt32_2; }
uint32_t GetUInt32_3() const { return fUInt32_3; }
uint32_t GetUInt32_4() const { return fUInt32_4; }
plUUID GetUuid_1() const { return fUuid_1; }
plUUID GetUuid_2() const { return fUuid_2; }
plUUID GetUuid_3() const { return fUuid_3; }
plUUID GetUuid_4() const { return fUuid_4; }
plString GetString64_1() const { return fString64_1; }
plString GetString64_2() const { return fString64_2; }
plString GetString64_3() const { return fString64_3; }
plString GetString64_4() const { return fString64_4; }
plString GetString64_5() const { return fString64_5; }
plString GetString64_6() const { return fString64_6; }
plString GetIString64_1() const { return fIString64_1; }
plString GetIString64_2() const { return fIString64_2; }
plString GetText_1() const { return fText_1; }
plString GetText_2() const { return fText_2; }
const uint8_t* GetBlob_1() const { return fBlob_1.buffer; }
size_t GetBlob_1Length() const { return fBlob_1.size; }
const uint8_t* GetBlob_2() const { return fBlob_2.buffer; }
size_t GetBlob_2Length() const { return fBlob_2.size; }
public:
void SetNodeId(uint32_t value) { ISetVaultField(kNodeId, fNodeId, value); }
void SetNodeId_NoDirty(uint32_t value) { ISetVaultField_NoDirty(kNodeId, fNodeId, value); }
void SetCreateTime(uint32_t value) { ISetVaultField(kCreateTime, fCreateTime, value); }
void SetModifyTime(uint32_t value) { ISetVaultField(kModifyTime, fModifyTime, value); }
void SetCreateAgeName(plString value) { ISetVaultField(kCreateAgeName, fCreateAgeName, value); }
void SetCreateAgeUuid(plUUID value) { ISetVaultField(kCreateAgeUuid, fCreateAgeUuid, value); }
void SetCreatorAcct(plUUID value) { ISetVaultField(kCreatorAcct, fCreatorAcct, value); }
void SetCreatorId(uint32_t value) { ISetVaultField(kCreatorId, fCreatorId, value); }
void SetNodeType(uint32_t value) { ISetVaultField(kNodeType, fNodeType, value); }
void SetInt32_1(int32_t value) { ISetVaultField(kInt32_1, fInt32_1, value); }
void SetInt32_2(int32_t value) { ISetVaultField(kInt32_2, fInt32_2, value); }
void SetInt32_3(int32_t value) { ISetVaultField(kInt32_3, fInt32_3, value); }
void SetInt32_4(int32_t value) { ISetVaultField(kInt32_4, fInt32_4, value); }
void SetUInt32_1(uint32_t value) { ISetVaultField(kUInt32_1, fUInt32_1, value); }
void SetUInt32_2(uint32_t value) { ISetVaultField(kUInt32_2, fUInt32_2, value); }
void SetUInt32_3(uint32_t value) { ISetVaultField(kUInt32_3, fUInt32_3, value); }
void SetUInt32_4(uint32_t value) { ISetVaultField(kUInt32_4, fUInt32_4, value); }
void SetUuid_1(const plUUID& value) { ISetVaultField(kUuid_1, fUuid_1, value); }
void SetUuid_2(const plUUID& value) { ISetVaultField(kUuid_2, fUuid_2, value); }
void SetUuid_3(const plUUID& value) { ISetVaultField(kUuid_3, fUuid_3, value); }
void SetUuid_4(const plUUID& value) { ISetVaultField(kUuid_4, fUuid_4, value); }
void SetString64_1(const plString& value) { ISetVaultField(kString64_1, fString64_1, value); }
void SetString64_2(const plString& value) { ISetVaultField(kString64_2, fString64_2, value); }
void SetString64_3(const plString& value) { ISetVaultField(kString64_3, fString64_3, value); }
void SetString64_4(const plString& value) { ISetVaultField(kString64_4, fString64_4, value); }
void SetString64_5(const plString& value) { ISetVaultField(kString64_5, fString64_5, value); }
void SetString64_6(const plString& value) { ISetVaultField(kString64_6, fString64_6, value); }
void SetIString64_1(const plString& value) { ISetVaultField(kIString64_1, fIString64_1, value); }
void SetIString64_2(const plString& value) { ISetVaultField(kIString64_2, fIString64_2, value); }
void SetText_1(const plString& value) { ISetVaultField(kText_1, fText_1, value); }
void SetText_2(const plString& value) { ISetVaultField(kText_2, fText_2, value); }
void SetBlob_1(const uint8_t* buf, size_t size) { ISetVaultBlob(kBlob_1, fBlob_1, buf, size); }
void SetBlob_2(const uint8_t* buf, size_t size) { ISetVaultBlob(kBlob_2, fBlob_2, buf, size); }
};
//============================================================================
// NetVaultNodeRef (packed because is sent over wire directly)
//============================================================================
#pragma pack(push,1)
struct NetVaultNodeRef {
unsigned parentId;
unsigned childId;
unsigned ownerId;
bool seen;
};
#pragma pack(pop)