/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////////////// // // plKey - An opaque pointer to actual key data, so that we can keep track // of how many people have pointers (plKeys) to key data (plKeyImp) // and destroy the key data when it's been fully unreffed. // ////////////////////////////////////////////////////////////////////////////// #include "hsTypes.h" #include "plKey.h" #include "plUoid.h" #include #include "hsResMgr.h" #include "hsTypes.h" #define TRACK_REFS 0 // MEMLEAKFISH #if TRACK_REFS #include "plCreatableIndex.h" #include "plClassIndexMacros.h" #include "plTweak.h" int mlfTrack = 1; static const char* keyNameToLookFor = "AgeSDLHook"; static const UInt16 CLASS_TO_TRACK = CLASS_INDEX_SCOPED(plSceneObject); static const int kCloneID = 0; static const int kClonePlayerID = 0; static plKeyData* lastData = nil; static const int kLocSeq = -1; class keyDataFriend : public plKeyData { public: UInt16 RefCount() const { return fRefCount; } }; static int IsTracked(const plKeyData* keyData) { if( mlfTrack && keyData ) { if( keyData->GetUoid().GetObjectName() && !stricmp(keyData->GetUoid().GetObjectName(), keyNameToLookFor) && (keyData->GetUoid().GetClassType() == CLASS_TO_TRACK) ) { if( (kCloneID < 0) ||(kCloneID == keyData->GetUoid().GetCloneID()) ) { if( (kLocSeq < 0) ||(kLocSeq == keyData->GetUoid().GetLocation().GetSequenceNumber()) ) { plConst(UInt16) kMinRefCount(0); const keyDataFriend* kdf = (keyDataFriend*)keyData; if( kdf->RefCount() > kMinRefCount ) { return true; } } } } } return false; } static const char* CloneString(const plKeyData* keyData) { static char buff[256]; if( keyData ) { sprintf(buff, "CID:%d, CPID:%d LOC:%d", keyData->GetUoid().GetCloneID(), keyData->GetUoid().GetClonePlayerID(), keyData->GetUoid().GetLocation().GetSequenceNumber()); } else { sprintf(buff, "nil"); } return buff; } #endif plKey::plKey() : fKeyData(nil) { } plKey::plKey(void* ptr) : fKeyData(nil) { hsAssert(!ptr, "Attempting to publically construct a non-nil key"); } plKey::plKey(const plKey& rhs) : fKeyData(rhs.fKeyData) { #if TRACK_REFS // FOR DEBUGGING ONLY if( IsTracked(fKeyData) ) { char msg[ 512 ]; sprintf( msg, "C: Key %s %s is being constructed using the plKey(plKey&) constructor", keyNameToLookFor, CloneString(fKeyData) ); //hsAssert( false, msg ); hsStatusMessageF(msg); } #endif IIncRef(); } plKey::plKey(plKeyData* data, hsBool ignore) : fKeyData(data) { #if TRACK_REFS // FOR DEBUGGING ONLY if( IsTracked(fKeyData) ) { char msg[ 512 ]; sprintf( msg, "C: Key %s %s is being constructed using the plKey(plKeyData*, hsBool) constructor", keyNameToLookFor, CloneString(fKeyData) ); //hsAssert( false, msg ); hsStatusMessageF(msg); } #endif IIncRef(); } plKey::~plKey() { #if TRACK_REFS // FOR DEBUGGING ONLY if( IsTracked(fKeyData) ) { char msg[ 512 ]; sprintf( msg, "D: Key %s %s is being destructed", keyNameToLookFor, CloneString(fKeyData) ); //hsAssert( false, msg ); hsStatusMessageF(msg); } #endif IDecRef(); } plKey &plKey::operator=( const plKey &rhs ) { #if TRACK_REFS // FOR DEBUGGING ONLY if( fKeyData != rhs.fKeyData ) { if( IsTracked(rhs.fKeyData) ) { char msg[ 512 ]; if (fKeyData == nil) sprintf( msg, "=: Key %s %s is being assigned to a nil key", keyNameToLookFor, CloneString(rhs.fKeyData) ); else sprintf( msg, "=: Key %s %s is being assigned to %s", keyNameToLookFor, CloneString(rhs.fKeyData), fKeyData->GetUoid().GetObjectName() ); //hsAssert( false, msg ); hsStatusMessageF(msg); } if( IsTracked(fKeyData) ) { char msg[ 512 ]; if (fKeyData == nil) sprintf( msg, "=: Nil key is being assigned to %s %s", keyNameToLookFor, CloneString(fKeyData) ); else sprintf( msg, "=: Key %s %s is being assigned to %s", fKeyData->GetUoid().GetObjectName(), CloneString(fKeyData), keyNameToLookFor ); //hsAssert( false, msg ); hsStatusMessageF(msg); } } #endif if( fKeyData != rhs.fKeyData ) { IDecRef(); fKeyData = rhs.fKeyData; IIncRef(); } return *this; } hsBool plKey::operator==( const plKey &rhs ) const { return fKeyData == rhs.fKeyData; } hsBool plKey::operator==( const plKeyData *rhs ) const { return fKeyData == rhs; } plKeyData *plKey::operator->() const { return fKeyData; } plKeyData &plKey::operator*() const { return *fKeyData; } void plKey::IIncRef() { if (!fKeyData) return; hsAssert(fKeyData->fRefCount < 0xffff, "Too many refs to plKeyImp"); fKeyData->fRefCount++; #if TRACK_REFS // FOR DEBUGGING ONLY if( IsTracked(fKeyData) ) { char msg[ 512 ]; plConst(int) kMaxCnt(30); if( fKeyData->fRefCount > kMaxCnt ) *msg = 0; if( lastData && (fKeyData != lastData) ) *msg = 0; lastData = fKeyData; sprintf( msg, "+: Key %s %s is being reffed! Refcount: %d", keyNameToLookFor, CloneString(fKeyData), fKeyData->fRefCount ); //hsAssert( false, msg ); hsStatusMessageF(msg); } #endif if (fKeyData->fRefCount == 1) hsgResMgr::ResMgr()->IKeyReffed((plKeyImp*)fKeyData); } void plKey::IDecRef() { if (!fKeyData) return; hsAssert(fKeyData->fRefCount, "Dec'ing ref on unreffed key"); fKeyData->fRefCount--; #if TRACK_REFS // FOR DEBUGGING ONLY if( IsTracked(fKeyData) ) { char msg[ 512 ]; plConst(int) kMinCnt(2); if( fKeyData->fRefCount < kMinCnt ) *msg = 0; if( lastData && (fKeyData != lastData) ) *msg = 0; lastData = fKeyData; sprintf( msg, "-: Key %s %s is being de-reffed! Refcount: %d", keyNameToLookFor, CloneString(fKeyData), fKeyData->fRefCount ); //hsAssert( false, msg ); hsStatusMessageF(msg); if( fKeyData->fRefCount == 0 ) *msg = 0; } #endif if (fKeyData->fRefCount == 0) hsgResMgr::ResMgr()->IKeyUnreffed((plKeyImp*)fKeyData); } //// plKeyData /////////////////////////////////////////////////////////////// // Our base class of key data plKeyData::plKeyData() { fRefCount = 0; } plKeyData::~plKeyData() { // hsAssert(fRefCount == 0, "Deleting key data when someone still has a ref to it"); }