/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "HeadSpin.h" #include "plAxisAnimModifier.h" #include "hsResMgr.h" #include "pnSceneObject/plSceneObject.h" #include "pnKeyedObject/plKey.h" #include "plNetMessage/plNetMsgHelpers.h" #include "pnMessage/plNotifyMsg.h" #include "pnMessage/plTimeMsg.h" #include "pnMessage/plCmdIfaceModMsg.h" #include "plMessage/plAnimCmdMsg.h" #include "plMessage/plInputEventMsg.h" #include "plMessage/plInputIfaceMgrMsg.h" #include "plInputCore/plInputDevice.h" #include "plInputCore/plInputManager.h" #include "plInputCore/plInputInterface.h" #include "pnNetCommon/plNetApp.h" #include "plgDispatch.h" //// plAxisInputInterface //////////////////////////////////////////////////// // Small input interface to handle mouse imput while dragging. Supercedes // the sceneInteraction Interface class plAxisInputInterface : public plInputInterface { protected: plAxisAnimModifier *fOwner; virtual ControlEventCode *IGetOwnedCodeList( void ) const { static ControlEventCode codes[] = { END_CONTROLS }; return codes; } public: plAxisInputInterface( plAxisAnimModifier *owner ) { fOwner = owner; SetEnabled( true ); } virtual uint32_t GetPriorityLevel( void ) const { return kSceneInteractionPriority + 10; } virtual bool InterpretInputEvent( plInputEventMsg *pMsg ) { plMouseEventMsg* pMMsg = plMouseEventMsg::ConvertNoRef( pMsg ); if (pMMsg ) { if( pMMsg->GetButton() == kLeftButtonUp ) { // Remove ourselves from the stack plInputIfaceMgrMsg *msg = new plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface ); msg->SetIFace( this ); plgDispatch::MsgSend( msg ); return true; } return fOwner->MsgReceive( pMMsg ); } return false; } virtual uint32_t GetCurrentCursorID( void ) const { return kCursorGrab; } virtual bool HasInterestingCursorID( void ) const { return true; } }; plAxisAnimModifier::plAxisAnimModifier() : fXAnim(nil), fYAnim(nil), fActive(false), fXPos(0.0f), fYPos(0.0f), fIface(0), fAllOrNothing(false) { fNotify = new plNotifyMsg; fInputIface = new plAxisInputInterface( this ); } plAxisAnimModifier::~plAxisAnimModifier() { hsRefCnt_SafeUnRef(fNotify); hsRefCnt_SafeUnRef( fInputIface ); } bool plAxisAnimModifier::IEval(double secs, float del, uint32_t dirty) { if (!fActive) return true; return true; } void plAxisAnimModifier::SetTarget(plSceneObject* so) { plSingleModifier::SetTarget(so); if( so ) plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); } bool plAxisAnimModifier::MsgReceive(plMessage* msg) { plEventCallbackMsg* pCall = plEventCallbackMsg::ConvertNoRef(msg); if (pCall) { // Send our notification to whomever cares; float time = 0.0f; if (pCall->fEvent == kEnd) time = 1.0f; fNotify->ClearEvents(); fNotify->SetSender(fNotificationKey); // so python can handle it. fNotify->AddCallbackEvent( pCall->fEvent ); fNotify->SetState(1.0f); fNotify->AddActivateEvent(true); fNotify->AddClickDragEvent(GetTarget()->GetKey(), plNetClientApp::GetInstance()->GetLocalPlayerKey(), time); hsRefCnt_SafeRef(fNotify); plgDispatch::MsgSend( fNotify ); return true; } plNotifyMsg* pNMsg = plNotifyMsg::ConvertNoRef(msg); if (pNMsg) { for (int i = 0; i < pNMsg->GetEventCount(); i++) { if (pNMsg->GetEventRecord(i)->fEventType == proEventData::kActivate) { if( ( (proActivateEventData *)pNMsg->GetEventRecord(i) )->fActivate ) { fActive = true; fXPos = plMouseDevice::Instance()->GetCursorX(); fYPos = plMouseDevice::Instance()->GetCursorY(); // Insert our input interface onto the input stack plInputIfaceMgrMsg *msg = new plInputIfaceMgrMsg( plInputIfaceMgrMsg::kAddInterface ); msg->SetIFace( fInputIface ); plgDispatch::MsgSend( msg ); } else { /* if (fActive) { fActive = false; // Remove our input interface from the input stack plInputIfaceMgrMsg *msg = new plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface ); msg->SetIFace( fInputIface ); plgDispatch::MsgSend( msg ); } */ } break; } } return true; } plMouseEventMsg* pMMsg = plMouseEventMsg::ConvertNoRef(msg); if (pMMsg) { if (fXAnim && pMMsg->GetDX() != 0.0f) { if (pMMsg->GetDX() > 0.05f) return true; plAnimCmdMsg* pMsg = new plAnimCmdMsg; pMsg->AddReceiver(fXAnim); pMsg->SetAnimName(fAnimLabel); // pMsg->SetAnimName() if (fXPos < pMMsg->GetXPos()) { pMsg->SetCmd(plAnimCmdMsg::kIncrementForward); } else { pMsg->SetCmd(plAnimCmdMsg::kIncrementBackward); } plgDispatch::MsgSend(pMsg); fXPos = pMMsg->GetXPos(); } if (fYAnim && pMMsg->GetDY() != 0.0f) { if (pMMsg->GetDY() > 0.05f) return true; plAnimCmdMsg* pMsg = new plAnimCmdMsg; pMsg->AddReceiver(fYAnim); pMsg->SetAnimName(fAnimLabel); if (fYPos > pMMsg->GetYPos()) { if (fAllOrNothing) { pMsg->SetCmd(plAnimCmdMsg::kContinue); pMsg->SetCmd(plAnimCmdMsg::kSetForewards); fActive = false; // Remove our input interface from the input stack plInputIfaceMgrMsg *msg = new plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface ); msg->SetIFace( fInputIface ); plgDispatch::MsgSend( msg ); plInputManager::SetRecenterMouse(false); } else { pMsg->SetCmd(plAnimCmdMsg::kIncrementForward); } } else { if (fAllOrNothing) { pMsg->SetCmd(plAnimCmdMsg::kContinue); pMsg->SetCmd(plAnimCmdMsg::kSetBackwards); fActive = false; // Remove our input interface from the input stack plInputIfaceMgrMsg *msg = new plInputIfaceMgrMsg( plInputIfaceMgrMsg::kRemoveInterface ); msg->SetIFace( fInputIface ); plgDispatch::MsgSend( msg ); plInputManager::SetRecenterMouse(false); } else { pMsg->SetCmd(plAnimCmdMsg::kIncrementBackward); } } plgDispatch::MsgSend(pMsg); fYPos = pMMsg->GetYPos(); } return true; } plCmdIfaceModMsg* pCMsg = plCmdIfaceModMsg::ConvertNoRef(msg); if (pCMsg && pCMsg->Cmd(plCmdIfaceModMsg::kIndexCallback)) { fIface = pCMsg->fIndex; return true; } plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg); if (pRefMsg) { if (pRefMsg->GetContext() == plRefMsg::kOnCreate ) { if (pRefMsg->fType == kTypeX) { fXAnim = pRefMsg->GetRef()->GetKey(); // add callbacks for beginning and end of animation plEventCallbackMsg* pCall1 = new plEventCallbackMsg; pCall1->fEvent = kBegin; pCall1->fRepeats = -1; pCall1->AddReceiver(GetKey()); plEventCallbackMsg* pCall2 = new plEventCallbackMsg; pCall2->fEvent = kEnd; pCall2->fRepeats = -1; pCall2->AddReceiver(GetKey()); plAnimCmdMsg* pMsg = new plAnimCmdMsg; pMsg->SetCmd(plAnimCmdMsg::kAddCallbacks); pMsg->AddCallback(pCall1); pMsg->AddCallback(pCall2); pMsg->SetAnimName(fAnimLabel); pMsg->AddReceiver( fXAnim ); hsRefCnt_SafeUnRef( pCall1 ); hsRefCnt_SafeUnRef( pCall2 ); plgDispatch::MsgSend(pMsg); } else if (pRefMsg->fType == kTypeY) { fYAnim = pRefMsg->GetRef()->GetKey(); // add callbacks for beginning and end of animation plEventCallbackMsg* pCall1 = new plEventCallbackMsg; pCall1->fEvent = kBegin; pCall1->fRepeats = -1; pCall1->AddReceiver(GetKey()); plEventCallbackMsg* pCall2 = new plEventCallbackMsg; pCall2->fEvent = kEnd; pCall2->fRepeats = -1; pCall2->AddReceiver(GetKey()); plAnimCmdMsg* pMsg = new plAnimCmdMsg; pMsg->SetCmd(plAnimCmdMsg::kAddCallbacks); pMsg->AddCallback(pCall1); pMsg->AddCallback(pCall2); pMsg->AddReceiver( fYAnim ); pMsg->SetAnimName(fAnimLabel); hsRefCnt_SafeUnRef( pCall1 ); hsRefCnt_SafeUnRef( pCall2 ); plgDispatch::MsgSend(pMsg); } else if (pRefMsg->fType == kTypeLogic) { SetNotificationKey(pRefMsg->GetRef()->GetKey()); } } else if (pRefMsg->GetContext() == plRefMsg::kOnDestroy ) { if (pRefMsg->fType == kTypeX) fXAnim = nil; else if (pRefMsg->fType == kTypeY) fYAnim = nil; else if (pRefMsg->fType == kTypeLogic) fNotificationKey = nil; } return true; } return plSingleModifier::MsgReceive(msg); } void plAxisAnimModifier::Read(hsStream* s, hsResMgr* mgr) { plSingleModifier::Read(s, mgr); mgr->ReadKeyNotifyMe( s, new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kTypeX), plRefFlags::kPassiveRef); mgr->ReadKeyNotifyMe( s, new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kTypeY), plRefFlags::kPassiveRef); mgr->ReadKeyNotifyMe( s, new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kTypeLogic), plRefFlags::kPassiveRef); fAllOrNothing = s->ReadBool(); plNotifyMsg* pMsg = plNotifyMsg::ConvertNoRef(mgr->ReadCreatable(s)); if (fNotify) delete(fNotify); fNotify = pMsg; plMsgStdStringHelper::Peek(fAnimLabel, s); } void plAxisAnimModifier::Write(hsStream* s, hsResMgr* mgr) { plSingleModifier::Write(s, mgr); mgr->WriteKey(s, fXAnim); mgr->WriteKey(s, fYAnim); mgr->WriteKey(s, fNotificationKey); s->WriteBool(fAllOrNothing); mgr->WriteCreatable(s, fNotify); plMsgStdStringHelper::Poke(fAnimLabel, s); }