/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef __HSDXTSOFTWARECODEC_H #define __HSDXTSOFTWARECODEC_H #include "HeadSpin.h" #include "hsCodec.h" class plMipmap; typedef struct hsColor32 hsRGBAColor32; class hsDXTSoftwareCodec : public hsCodec { private: hsDXTSoftwareCodec(); public: ~hsDXTSoftwareCodec(); static hsDXTSoftwareCodec& Instance(); static void Init() { fRegistered = Register(); } plMipmap *CreateCompressedMipmap(plMipmap *uncompressed); // Uncompresses the given source into a new destination mipmap plMipmap *CreateUncompressedMipmap( plMipmap *compressed, uint8_t flags = 0 ); // Colorize a compressed mipmap bool ColorizeCompMipmap( plMipmap *bMap, const uint8_t *colorMask ); private: enum { kFourColorEncoding, kThreeColorEncoding }; void CompressMipmapLevel( plMipmap *uncompressed, plMipmap *compressed ); uint16_t BlendColors16(uint16_t weight1, uint16_t color1, uint16_t weight2, uint16_t color2); hsRGBAColor32 BlendColors32(uint32_t weight1, hsRGBAColor32 color1, uint32_t weight2, hsRGBAColor32 color2); int32_t ColorDistanceARGBSquared(hsRGBAColor32 color1, hsRGBAColor32 color2); uint16_t Color32To16(hsRGBAColor32 color); // Calculates the DXT format based on a mipmap uint8_t ICalcCompressedFormat( plMipmap *bMap ); // Copy over a block from a mipmap level to a destination mipmap, converting if necessary void IXlateColorBlock( plMipmap *destBMap, uint32_t *srcBlock, uint8_t flags = 0 ); // Creates an uncompressed mipmap with the settings to match plMipmap *ICreateUncompressedMipmap( plMipmap *compressed, uint8_t flags ); // Dispatcher for all the decompression functions void inline UncompressMipmap( plMipmap *uncompressed, plMipmap *compressed, uint8_t flags = 0 ); // Decompresses a DXT5 compressed mipmap into a RGB4444 mipmap void IUncompressMipmapDXT5To16( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT5 compressed mipmap into a RGB4444 reversed mipmap void IUncompressMipmapDXT5To16Weird( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT5 compressed mipmap into a RGB8888 mipmap void IUncompressMipmapDXT5To32( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into a RGB1555 mipmap void IUncompressMipmapDXT1To16( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into a RGB5551 mipmap void IUncompressMipmapDXT1To16Weird( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into a RGB8888 mipmap void IUncompressMipmapDXT1To32( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into an intensity map void IUncompressMipmapDXT1ToInten( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT5 compressed mipmap into an alpha-intensity map void IUncompressMipmapDXT5ToAInten( plMipmap *destBMap, plMipmap *srcBMap ); // Mixes two RGB8888 colors equally uint32_t inline IMixEqualRGB32( uint32_t color1, uint32_t color2 ); // Mixes two-thirds of the first RGB8888 color and one-third of the second uint32_t inline IMixTwoThirdsRGB32( uint32_t twoThirds, uint32_t oneThird ); // Mixes two RGB1555 colors equally uint16_t inline IMixEqualRGB1555( uint16_t color1, uint16_t color2 ); // Mixes two-thirds of the first RGB1555 color and one-third of the second uint16_t inline IMixTwoThirdsRGB1555( uint16_t twoThirds, uint16_t oneThird ); // Mixes two RGB5551 colors equally uint16_t inline IMixEqualRGB5551( uint16_t color1, uint16_t color2 ); // Mixes two-thirds of the first RGB5551 color and one-third of the second uint16_t inline IMixTwoThirdsRGB5551( uint16_t twoThirds, uint16_t oneThird ); // Mixes two RGB4444 colors equally uint16_t inline IMixEqualRGB4444( uint16_t color1, uint16_t color2 ); // Mixes two-thirds of the first RGB4444 color and one-third of the second uint16_t inline IMixTwoThirdsRGB4444( uint16_t twoThirds, uint16_t oneThird ); // Mixes two intensity values equally uint8_t inline IMixEqualInten( uint8_t color1, uint8_t color2 ); // Mixes two-thirds of the first intensity and one-third of the second uint8_t inline IMixTwoThirdsInten( uint8_t twoThirds, uint8_t oneThird ); // Converts a color from RGB565 to RGB8888 format, with alpha=0 uint32_t inline IRGB16To32Bit( uint16_t color ); // Converts a color from RGB565 to RGB4444 format, with alpha=0 uint16_t inline IRGB565To4444( uint16_t color ); // Converts a color from RGB565 to RGB1555 format, with alpha=0 uint16_t inline IRGB565To1555( uint16_t color ); // Converts a color from RGB565 to RGB5551 format, with alpha=0 uint16_t inline IRGB565To5551( uint16_t color ); // Converts a color from RGB565 to RGB4444 reversed format, with alpha=0 uint16_t inline IRGB565To4444Rev( uint16_t color ); static bool Register(); static bool fRegistered; }; #endif // __HSDXTSOFTWARECODEC_H