/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnNetCli/pnNcEncrypt.cpp * ***/ #include "Pch.h" #pragma hdrstop namespace pnNetCli { /**************************************************************************** * * Diffie-Hellman constants * // g and n are pregenerated and published // (built into both client and server software) plBigNum g(4); plBigNum n; n.RandPrime(kKeyBits, &seed); // a and x are pregenerated; a is built into server software, and x is // built into client software plBigNum a; a.Rand(kKeyBits, &seed); plBigNum x; x.PowMod(g, a, n); // client chooses b and y on connect, and sends y to the server plBigNum b; b.Rand(kKeyBits, &seed); plBigNum y; y.PowMod(g, b, n); // server computes key: k = y^a mod n plBigNum ka; ka.PowMod(y, a, n); // client computes key: k = x^b mod n plBigNum kb; kb.PowMod(x, b, n); ***/ static_assert(IS_POW2(kNetDiffieHellmanKeyBits), "DH Key bit count is not a power of 2"); /***************************************************************************** * * Private * ***/ //============================================================================ // TODO: Cache computed keys static void GetCachedServerKey ( NetMsgChannel* channel, plBigNum* ka, const plBigNum& dh_y ) { // Get diffie-hellman constants unsigned DH_G; const plBigNum* DH_A; const plBigNum* DH_N; NetMsgChannelGetDhConstants(channel, &DH_G, &DH_A, &DH_N); hsAssert(!DH_N->isZero(), "DH_N must not be zero in encrypted mode"); // Compute the result ka->PowMod(dh_y, *DH_A, *DH_N); } /***************************************************************************** * * Module functions * ***/ //============================================================================ void NetMsgCryptClientStart ( NetMsgChannel* channel, unsigned seedBytes, const uint8_t seedData[], plBigNum* clientSeed, plBigNum* serverSeed ) { unsigned DH_G; const plBigNum* DH_X; const plBigNum* DH_N; NetMsgChannelGetDhConstants(channel, &DH_G, &DH_X, &DH_N); if (DH_N->isZero()) { // no actual encryption, but the caller expects a seed clientSeed->SetZero(); serverSeed->SetZero(); } else { // Client chooses b and y on connect plBigNum g(DH_G); plBigNum seed(seedBytes, seedData); plBigNum b; b.Rand(kNetDiffieHellmanKeyBits, &seed); // Client computes key: kb = x^b mod n clientSeed->PowMod(*DH_X, b, *DH_N); // Client sends y to server serverSeed->PowMod(g, b, *DH_N); } } //============================================================================ void NetMsgCryptServerConnect ( NetMsgChannel* channel, unsigned seedBytes, const uint8_t seedData[], plBigNum* clientSeed ) { // Server computes client key: ka = y^a mod n const plBigNum dh_y(seedBytes, seedData); GetCachedServerKey(channel, clientSeed, dh_y); } } // namespace pnNetCli