/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
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(at your option) any later version.
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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*==LICENSE==*/
#ifndef _plPythonFileMod_h_
#define _plPythonFileMod_h_
//////////////////////////////////////////////////////////////////////
//
// plPythonFileMod - the 'special' Python File modifier
//
// This modifier will handle the interface to python code that has been file-ized.
//
//////////////////////////////////////////////////////////////////////
#include "pnModifier/plMultiModifier.h"
#include "hsGeometry3.h"
#include "hsResMgr.h"
#include
#include "plPythonParameter.h"
class PythonVaultCallback;
class plPythonSDLModifier;
class pyKey;
class pfPythonKeyCatcher;
class plKeyEventMsg;
class plPipeline;
class plPythonFileMod : public plMultiModifier
{
protected:
friend class plPythonSDLModifier;
plPythonSDLModifier* fSDLMod;
hsBool IEval(double secs, hsScalar del, UInt32 dirty);
void IMakeModuleName(char* modulename,plSceneObject* sobj);
char* fPythonFile;
char* fModuleName;
// the list of receivers that want to be notified
hsTArray fReceivers;
PyObject* fSelfKey;
plPipeline *fPipe;
// the list of parameters (attributes)
hsTArray fParameters;
// internal data
PyObject* fModule; // python module object
PyObject* fInstance; // python object that the instance of the class to run
static hsBool fAtConvertTime; // flag for when in convert time within Max, don't run code
hsBool fLocalNotify; // True when This Mod was Notified by a local plNotify
hsBool fIsFirstTimeEval; // flag to determine when the first time at the eval,
// so the Python coders can hava a chance to run initialization
// code after the system is up, but before things are displayed
hsBool fAmIAttachedToClone; // is this python file mod attached to a cloned object
// callback class for the KI
PythonVaultCallback *fVaultCallback;
pfPythonKeyCatcher *fKeyCatcher;
struct NamedComponent
{
char* name;
Int32 id;
bool isActivator;
};
hsTArray fNamedCompQueue;
virtual void IFindResponderAndAdd(const char *responderName, Int32 id);
virtual void IFindActivatorAndAdd(const char *activatorName, Int32 id);
void ISetKeyValue(const plKey& key, Int32 id);
bool ILoadPythonCode();
enum genref_whats
{
kNotSure = 0,
kAddNotify
};
public:
plPythonFileMod();
~plPythonFileMod();
CLASSNAME_REGISTER( plPythonFileMod );
GETINTERFACE_ANY( plPythonFileMod, plMultiModifier );
plPythonSDLModifier* GetSDLMod() { return fSDLMod; }
hsBool WasLocalNotify() { return fLocalNotify; }
plPipeline* GetPipeline() { return fPipe; }
virtual void SetSourceFile(const char* filename);
virtual int getPythonOutput(std::string* line);
virtual void ReportError();
virtual void DisplayPythonOutput();
static void SetAtConvertTime() { fAtConvertTime=true; }
virtual hsBool AmIAttachedToClone() { return fAmIAttachedToClone; }
virtual void AddToNotifyList(plKey pKey) { fReceivers.Append(pKey); }
virtual Int32 NotifyListCount() { return fReceivers.Count(); }
virtual plKey GetNotifyListItem(Int32 i) { return fReceivers[i]; }
virtual void AddParameter(plPythonParameter param) { fParameters.Append(param); }
virtual Int32 GetParameterListCount() { return fParameters.Count(); }
virtual plPythonParameter GetParameterItem(Int32 i) { return fParameters[i]; }
virtual void AddTarget(plSceneObject* sobj);
virtual void RemoveTarget(plSceneObject* so);
virtual void EnableControlKeyEvents();
virtual void DisableControlKeyEvents();
virtual hsBool MsgReceive(plMessage* msg);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
// this is to keep track of what python functions are available and working,
// so there is no need to keep trying and banging our head until its bloody
enum func_num
{
kfunc_FirstUpdate = 0, // these enums _have_ to match the static names in fEventFunctionNames
kfunc_Update,
kfunc_Notify, // OnNotify
kfunc_AtTimer,
kfunc_OnKeyEvent,
kfunc_Load,
kfunc_Save,
kfunc_GUINotify,
kfunc_PageLoad,
kfunc_ClothingUpdate,
kfunc_KIMsg,
kfunc_MemberUpdate,
kfunc_RemoteAvatarInfo,
kfunc_RTChat,
kfunc_VaultEvent,
kfunc_AvatarPage,
kfunc_SDLNotify,
kfunc_OwnershipNotify,
kfunc_AgeVaultEvent,
kfunc_Init,
kfunc_OnCCRMsg,
kfunc_OnServerInitComplete,
kfunc_OnVaultNotify,
kfunc_OnDefaultKeyCaught,
kfunc_OnMarkerMsg,
kfunc_OnBackdoorMsg,
kfunc_OnBehaviorNotify,
kfunc_OnLOSNotify,
kfunc_OnBeginAgeLoad,
kfunc_OnMovieEvent,
kfunc_OnScreenCaptureDone,
kfunc_OnClimbBlockerEvent,
kfunc_OnAvatarSpawn,
kfunc_OnAccountUpdate,
kfunc_gotPublicAgeList,
kfunc_OnGameMgrMsg,
kfunc_OnGameCliMsg,
kfunc_OnAIMsg,
kfunc_lastone
};
// array of matching Python instance where the functions are, if defined
PyObject* fPyFunctionInstances[kfunc_lastone];
// array of the names of the standard functions that can be called
static const char* fFunctionNames[];
// The konstant hard-coded name to be used for all global pythonFileMods
static char kGlobalNameKonstant[];
// API for processing discarded keys as the deafult key catcher
void HandleDiscardedKey( plKeyEventMsg *msg );
};
#endif // _plPythonFileMod_h