/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef _pyDynamicText_h_
#define _pyDynamicText_h_

//////////////////////////////////////////////////////////////////////
//
// pyDynamicText   - a wrapper class interface to plDynamicTextMsg
//
//////////////////////////////////////////////////////////////////////

class plDynamicTextMsg;
class pyKey;
class pyColor;
class pyImage;

#include "hsTemplates.h"
#include "hsStlUtils.h"

#include <Python.h>
#include "pyGlueHelpers.h"


class pyDynamicText
{
private:
    plKey           fSenderKey;     // the holder of the who (the modifier) we are
    // the list of receivers that want to be notified
    hsTArray<plKey> fReceivers;

    hsBool          fNetPropagate;
    hsBool          fNetForce;

    // clipping
    hsBool          fClip;
    UInt16          fClipLeft;
    UInt16          fClipTop;
    UInt16          fClipRight;
    UInt16          fClipBottom;

    // wrapping
    hsBool          fWrap;
    UInt16          fWrapWidth;
    UInt16          fWrapHeight;

    virtual plDynamicTextMsg* ICreateDTMsg();
    virtual void IInit();

protected:
    pyDynamicText();
    pyDynamicText(pyKey& key);
    pyDynamicText(plKey key);

public:
    // required functions for PyObject interoperability
    PYTHON_CLASS_NEW_FRIEND(ptDynamicMap);
    PYTHON_CLASS_NEW_DEFINITION;
    static PyObject *New(pyKey& key);
    static PyObject *New(plKey key);
    PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyDynamicText object
    PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyDynamicText); // converts a PyObject to a pyDynamicText (throws error if not correct type)

    static void AddPlasmaClasses(PyObject *m);
    static void AddPlasmaConstantsClasses(PyObject *m);

// methods that will be exposed to Python
    // message stuff
    virtual void SetSender(pyKey& selfKey);
    virtual void ClearReceivers();
    virtual void AddReceiver(pyKey& key);
    virtual void SetNetPropagate(hsBool propagate);
    virtual void SetNetForce(hsBool force);

    // dynamicText commands
    virtual void ClearToColor( pyColor& color );
    virtual void Flush( void );
    virtual void SetTextColor( pyColor& color );
    virtual void SetTextColor2( pyColor& color, bool blockRGB );
    virtual void SetFont( const char *facename, Int16 size );
    virtual void FillRect( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, pyColor& color );
    virtual void FrameRect( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, pyColor& color );
    virtual void SetClipping( UInt16 clipLeft, UInt16 clipTop, UInt16 clipRight, UInt16 clipBottom);
    virtual void UnsetClipping();
    virtual void SetWrapping( UInt16 wrapWidth, UInt16 wrapHeight );
    virtual void UnsetWrapping();
    virtual void DrawText( Int16 x, Int16 y, const char *text );
    virtual void DrawTextW( Int16 x, Int16 y, std::wstring text );
    virtual void DrawImage( UInt16 x, UInt16 y, pyImage& image, hsBool respectAlpha );
    virtual void DrawImageClipped( UInt16 x, UInt16 y, pyImage& image, UInt16 cx, UInt16 cy, UInt16 cw, UInt16 ch,
                                        hsBool respectAlpha );
    virtual void PurgeImage( void );

    // Actually return the visible width and height, since that's what you want to be drawing to
    virtual UInt16  GetWidth( void );
    virtual UInt16  GetHeight( void );
    virtual void CalcTextExtents( std::wstring text, unsigned &width, unsigned &height );
    
    virtual void SetJustify(UInt8 justify);
    virtual void SetLineSpacing(Int16 spacing);

    virtual plKey GetImage();
};

#endif // _pyDynamicText_h_