/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
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work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
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*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//																			//
//	pfKIMsg Header 															//
//																			//
//////////////////////////////////////////////////////////////////////////////

#ifndef _pfKIMsg_h
#define _pfKIMsg_h

#include "hsTypes.h"
#include "hsStlUtils.h"
#include "hsStream.h"
#include "../pnMessage/plMessage.h"




class pfKIMsg : public plMessage
{
#ifndef KI_CONSTANTS_ONLY
	protected:

		UInt8	fCommand;
		UInt32	fFlags;

		// for the hack chat message thingy
		char	*fUser;
		UInt32	fPlayerID;
		std::wstring	fString;

		// for the SetChatFadeDelay
		hsScalar fDelay;

		// other values
		Int32	fValue;

		void IInit()
		{
			fCommand = kNoCommand;
			fString = L"";
			fUser = nil;
			fPlayerID = 0;
			fFlags = 0;
			fDelay = 0.0;
			fValue = 0;
		}

#endif // def KI_CONSTANTS_ONLY

	public:
		enum 
		{
			kHACKChatMsg,				// send chat message via pfKIMsg
			kEnterChatMode,				// toggle chat mode
			kSetChatFadeDelay,			// set the chat delay
			kSetTextChatAdminMode,		// set the chat admin mode... not used (see CCR)
			kDisableKIandBB,			// disable KI and blackbar (for things like AvaCusta)
			kEnableKIandBB,				// re-enable the KI and blackbar
			kYesNoDialog,				// display a Yes/No dialog
			kAddPlayerDevice,			// add a device player list, such as imager
			kRemovePlayerDevice,		// remove a device from player list
			kUpgradeKILevel,			// upgrade the KI to higher level
			kDowngradeKILevel,			// downgrade KI to next lower level
			kRateIt,					// display the "RateIt"(tm) dialog
			kSetPrivateChatChannel,		// set the private chat channel (for private rooms)
			kUnsetPrivateChatChannel,	// unset private chat channel
			kStartBookAlert,			// blink the book image on the blackbar
			kMiniBigKIToggle,			// shortcut to toggling the miniKI/bigKI
			kKIPutAway,					// shortcut to hiding all of the KI
			kChatAreaPageUp,			// shortcut to paging up the chat area
			kChatAreaPageDown,			// shortcut to paging down the chat area
			kChatAreaGoToBegin,			// shortcut to going to the beginning of the chat area
			kChatAreaGoToEnd,			// shortcut to going to the end of the chat area
			kKITakePicture,				// shortcut to taking a picture in the KI
			kKICreateJournalNote,		// shortcut to creating a journal note in the KI
			kKIToggleFade,				// shortcut to toggle fade mode
			kKIToggleFadeEnable,		// shortcut to toggling fade enabled
			kKIChatStatusMsg,			// display status message in chat window
			kKILocalChatStatusMsg,		// display status message in chat window
			kKIUpSizeFont,				// bump up the size of the chat area font
			kKIDownSizeFont,			// down size the font of the chat area
			kKIOpenYeehsaBook,			// open the playerbook if not already open
			kKIOpenKI,					// open up in degrees the KI
			kKIShowCCRHelp,				// show the CCR help dialog
			kKICreateMarker,			// create a marker
			kKICreateMarkerFolder,		// create a marker folder in the current Age's journal folder
			kKILocalChatErrorMsg,		// display error message in chat window
			kKIPhasedAllOn,				// turn on all the phased KI functionality
			kKIPhasedAllOff,			// turn off all the phased KI functionality
			kKIOKDialog,				// display an OK dialog box (localized)
			kDisableYeeshaBook,			// don't allow linking with the Yeesha book (gameplay)
			kEnableYeeshaBook,			// re-allow linking with the Yeesha book
			kQuitDialog,				// put up quit dialog
			kTempDisableKIandBB,		// temp disable KI and blackbar (done by av system)
			kTempEnableKIandBB,			// temp re-enable the KI and blackbar (done by av system)
			kDisableEntireYeeshaBook,	// disable the entire Yeeshabook, not for gameplay, but prevent linking
			kEnableEntireYeeshaBook,
			kKIOKDialogNoQuit,			// display OK dialog in the KI without quiting afterwards
			kGZUpdated,					// the GZ game was updated
			kGZInRange,					// a GZ marker is in range
			kGZOutRange,				// GZ markers are out of range
			kUpgradeKIMarkerLevel,		// upgrade the KI Marker level (current 0 and 1)
			kKIShowMiniKI,				// force the miniKI up
			kGZFlashUpdate,				// flash an update without saving (for animation of GZFill in)
			kStartJournalAlert,			// blink the journal image on the blackbar
			kAddJournalBook,			// add the journal to the blackbar
			kRemoveJournalBook,			// remove the journal from the blackbar
			kKIOpenJournalBook,			// open the journal book
			kMGStartCGZGame,			// Start CGZ Marker Game
			kMGStopCGZGame,				// Stop CGZ Marker Game
			kKICreateMarkerNode,		// Creates the marker game vault Node
			kStartKIAlert,				// start the KI alert
			kUpdatePelletScore,			// Updates the pellet score
			kFriendInviteSent,			// Friend invite was attempted and result received
			kRegisterImager,			// Register imager with the KI
			kNoCommand
		};

		enum Flags
		{
			kPrivateMsg		= 0x00000001,
			kAdminMsg		= 0x00000002,
			kDead			= 0x00000004,
			kUNUSED1		= 0x00000008,
			kStatusMsg		= 0x00000010,
			kNeighborMsg	= 0x00000020,	// sending to all the neighbors
			kSubtitleMsg	= 0x00000040,
			kLocKeyMsg		= 0x00000080,
			kChannelMask	= 0x0000ff00
		};

		static const char* kChronicleKILevel;
		enum KILevels
		{
			kNanoKI = 0,
			kMicroKI = 1,
			kNormalKI = 2
		};

#ifndef KI_CONSTANTS_ONLY

		pfKIMsg() : plMessage( nil, nil, nil ) { SetBCastFlag( kBCastByExactType ); IInit(); }
		pfKIMsg( UInt8 command ) : plMessage( nil, nil, nil ) { SetBCastFlag( kBCastByExactType ); IInit(); fCommand = command; }
		pfKIMsg( plKey &receiver, UInt8 command ) : plMessage( nil, nil, nil ) { AddReceiver( receiver ); IInit(); fCommand = command; }
		~pfKIMsg() { delete [] fUser; }

		CLASSNAME_REGISTER( pfKIMsg );
		GETINTERFACE_ANY( pfKIMsg, plMessage );

		virtual void Read(hsStream* s, hsResMgr* mgr) 
		{ 
			plMessage::IMsgRead( s, mgr ); 
			s->ReadSwap( &fCommand );
			fUser = s->ReadSafeString();
			fPlayerID = s->ReadSwap32();

			wchar_t *temp = s->ReadSafeWString();
			if (temp) // apparently ReadSafeWString can return null, which std::wstring doesn't like being assigned
				fString = temp;
			else
				fString = L"";
			delete [] temp;

			fFlags = s->ReadSwap32();
			fDelay = s->ReadSwapScalar();
			fValue = s->ReadSwap32();
		}
		
		virtual void Write(hsStream* s, hsResMgr* mgr) 
		{ 
			plMessage::IMsgWrite( s, mgr ); 
			s->WriteSwap( fCommand );
			s->WriteSafeString( fUser );
			s->WriteSwap32( fPlayerID );
			s->WriteSafeWString( fString.c_str() );
			s->WriteSwap32( fFlags );
			s->WriteSwapScalar(fDelay);
			s->WriteSwap32( fValue );
		}

		UInt8		GetCommand( void ) const { return fCommand; }

		void		SetString( const char *str );
		void		SetString( const wchar_t *str ) { fString = str; }
		std::string GetString( void );
		std::wstring GetStringU( void ) { return fString; }

		void		SetUser( const char *str, UInt32 pid=0 ) { fUser = hsStrcpy( str ); fPlayerID = pid; }
		const char	*GetUser( void ) { return fUser; }
		UInt32		GetPlayerID( void ) { return fPlayerID; }

		void		SetFlags( UInt32 flags ) { fFlags = flags; }
		UInt32		GetFlags( void ) const { return fFlags; }

		void		SetDelay( hsScalar delay ) { fDelay = delay; }
		hsScalar	GetDelay( void ) { return fDelay; }

		void		SetIntValue( Int32 value ) { fValue = value; }
		Int32		GetIntValue( void ) { return fValue; }

#endif // def KI_CONSTANTS_ONLY
};

#endif // _pfKIMsg_h