/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef pyVaultPlayerNode_h_
#define pyVaultPlayerNode_h_

//////////////////////////////////////////////////////////////////////
//
// pyVaultPlayerNode   - a wrapper class to provide interface to the RelVaultNode
//
//////////////////////////////////////////////////////////////////////

#include "hsTypes.h"
#include "hsStlUtils.h"

#include <python.h>
#include "pyGlueHelpers.h"

#include "pfPython/pyVaultNode.h"
#include "pfPython/pyVaultPlayerInfoNode.h"

class pyAgeInfoStruct;
struct RelVaultNode;

class pyVaultPlayerNode : public pyVaultNode
{
protected:
    // should only be created from C++ side
    pyVaultPlayerNode(RelVaultNode *nfsNode);

    //create from the Python side
    pyVaultPlayerNode();

public:
    // required functions for PyObject interoperability
    PYTHON_CLASS_NEW_FRIEND(ptVaultPlayerNode);
    PYTHON_CLASS_NEW_DEFINITION;
    static PyObject *New(RelVaultNode *nfsNode);
    PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVaultPlayerNode object
    PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVaultPlayerNode); // converts a PyObject to a pyVaultPlayerNode (throws error if not correct type)

    static void AddPlasmaClasses(PyObject *m);

//==================================================================
// class plVaultPlayerInfoNode : public plVaultNode
//
    PyObject *GetInbox(); // returns pyVaultFolderNode
    PyObject *GetPlayerInfo(); // returns pyVaultPlayerInfoNode
    PyObject *GetAvatarOutfitFolder(); // returns pyVaultFolderNode
    PyObject *GetAvatarClosetFolder(); // returns pyVaultFolderNode
    PyObject *GetChronicleFolder(); // returns pyVaultFolderNode
    PyObject *GetAgeJournalsFolder(); // returns pyVaultFolderNode
    PyObject *GetIgnoreListFolder(); // returns pyVaultPlayerInfoListNode
    PyObject *GetBuddyListFolder(); // returns pyVaultPlayerInfoListNode
    PyObject *GetPeopleIKnowAboutFolder(); // returns pyVaultPlayerInfoListNode
    PyObject *GetAgesICanVisitFolder(); // returns pyVaultFolderNode
    PyObject *GetAgesIOwnFolder(); // returns pyVaultFolderNode

    PyObject *GetLinkToMyNeighborhood(); // returns pyVaultAgeLinkNode
    PyObject *GetLinkToCity(); // returns pyVaultAgeLinkNode

    PyObject *GetOwnedAgeLink(const pyAgeInfoStruct *info); // returns pyVaultAgeLinkNode
    void RemoveOwnedAgeLink(const char* guid);

    PyObject *GetVisitAgeLink(const pyAgeInfoStruct *info); // returns pyVaultAgeLinkNode
    void RemoveVisitAgeLink(const char* guid);

    PyObject *FindChronicleEntry(const char *entryName); // returns pyVaultChronicleNode

    void SetPlayerName(const char *value);
    std::string GetPlayerName();

    void SetAvatarShapeName(const char *value);
    std::string GetAvatarShapeName();

    void SetDisabled(bool value);
    bool IsDisabled();

    void SetOnlineTime(UInt32 value);
    UInt32 GetOnlineTime();

    void    SetExplorer (bool b);
    hsBool  IsExplorer ();
};

#endif  // pyVaultPlayerNode_h_