/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/CoreLib/hsMalloc.h * ***/ #ifdef _HSMALLOC_H # error "Do not include hsMalloc.h directly--use HeadSpin.h" #endif // _HSMALLOC_H #define _HSMALLOC_H #include "HeadSpin.h" /**************************************************************************** * * Allocation functions * ***/ #ifdef __cplusplus extern "C" { #endif // MemAlloc flags extern const unsigned kMemReallocInPlaceOnly; // use _expand when realloc'ing extern const unsigned kMemZero; // fill allocated memory with zeros extern const unsigned kMemIgnoreBlock; // don't track this allocation void * MemAlloc (unsigned bytes, unsigned flags, const char file[], int line); void * MemDup (const void * ptr, unsigned bytes, unsigned flags, const char file[], int line); void MemFree (void * ptr, unsigned flags); void * MemRealloc (void * ptr, unsigned bytes, unsigned flags, const char file[], int line); unsigned MemSize (void * ptr); /**************************************************************************** * * Manipulation functions * ***/ int MemCmp (const void * buf1, const void * buf2, unsigned bytes); void MemCopy (void * dest, const void * source, unsigned bytes); void MemMove (void * dest, const void * source, unsigned bytes); void MemSet (void * dest, unsigned value, unsigned bytes); void MemZero (void * dest, unsigned bytes); /***************************************************************************** * * Debugging functions * ***/ void MemDumpAllocReport (); void MemDumpUsageReport (); void MemValidateNow (); void MemSetValidation (unsigned on); void MemPushDisableTracking (); void MemPopDisableTracking (); void MemSetColor (unsigned short color); #ifdef __cplusplus } #endif /**************************************************************************** * * C++ Operators * ***/ #ifdef __cplusplus #include #ifndef _MSC_VER #define THROW(x) throw(x) #define THROW_EMPTY throw() #else #define THROW(x) #define THROW_EMPTY #endif // standard new and delete inline void* CDECL operator new (size_t bytes) THROW(std::bad_alloc) { return MemAlloc((unsigned)bytes, 0, __FILE__, __LINE__); } inline void* CDECL operator new [](size_t bytes) THROW(std::bad_alloc) { return MemAlloc((unsigned)bytes, 0, __FILE__, __LINE__); } inline void CDECL operator delete (void * ptr) THROW_EMPTY { MemFree(ptr, 0); } inline void CDECL operator delete [](void * ptr) THROW_EMPTY { MemFree(ptr, 0); } // memcheck-friendly new inline void* CDECL operator new (size_t bytes, const char file[], unsigned line) { return MemAlloc((unsigned)bytes, 0, file, line); } inline void* CDECL operator new [](size_t bytes, const char file[], unsigned line) { return MemAlloc((unsigned)bytes, 0, file, line); } inline void CDECL operator delete (void * ptr, const char [], unsigned) { return MemFree(ptr, 0); } inline void CDECL operator delete [](void * ptr, const char [], unsigned) { return MemFree(ptr, 0); } // placement new #if defined(_MSC_VER) && !defined(__PLACEMENT_NEW_INLINE) #define __PLACEMENT_NEW_INLINE inline void* CDECL operator new (size_t, void * ptr) { return ptr; } inline void CDECL operator delete (void *, void *) {} #endif // ifndef __PLACEMENT_NEW_INLINE #endif // ifdef __cplusplus /**************************************************************************** * * Macros * ***/ #ifdef __cplusplus #define NEWZERO(t) new(MemAlloc(sizeof(t), kMemZero, __FILE__, __LINE__)) t #endif // __cplusplus /**************************************************************************** * * TypeInfo * (needed for memory leak reporting) * ***/ #ifdef __cplusplus #if !defined(HS_NO_TYPEINFO) #include #endif #endif // ifdef __cplusplus