/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultNodeAccess.cpp
*
***/
#include "Pch.h"
#pragma hdrstop
//============================================================================
// Volatile Vault Node Fields - be very careful when adding to this
//============================================================================
struct NodeTypeToVolatileField {
unsigned nodeType;
qword volatileFields;
};
NodeTypeToVolatileField volatileFieldList[] = {
{plVault::kNodeType_PlayerInfo, VaultPlayerInfoNode::kOnline | VaultPlayerInfoNode::kAgeInstName | VaultPlayerInfoNode::kAgeInstUuid},
{0, 0}
};
//============================================================================
qword GetNodeVolatileFields(NetVaultNode* node) {
qword volatileFields = 0;
unsigned index = 0;
while (volatileFieldList[index].nodeType != 0) {
if (node->nodeType == volatileFieldList[index].nodeType) {
volatileFields |= volatileFieldList[index].volatileFields;
break;
}
++index;
}
return volatileFields;
}
/*****************************************************************************
*
* NetVaultNodeAccess
*
***/
//============================================================================
NetVaultNodeAccess::NetVaultNodeAccess (NetVaultNode * node)
: base(node)
, fieldFlags(node->fieldFlags)
, dirtyFlags(node->dirtyFlags)
{ }
/*****************************************************************************
*
* VaultPlayerNode
*
***/
//============================================================================
VaultPlayerNode::VaultPlayerNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, playerName(node->istring64_1)
, avatarShapeName(node->string64_1)
, disabled(node->int32_1)
, explorer(node->int32_2)
, onlineTime(node->uint32_1)
, accountUuid(node->uuid_1)
, inviteUuid(node->uuid_2)
{
}
//============================================================================
void VaultPlayerNode::SetPlayerName (const wchar v[]) {
IVaultNodeSetString(kPlayerName, base, &playerName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultPlayerNode::SetAvatarShapeName (const wchar v[]) {
IVaultNodeSetString(kAvatarShapeName, base, &avatarShapeName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultPlayerNode::SetDisabled (int v) {
IVaultNodeSetValue(kDisabled, base, &disabled, v);
}
//============================================================================
void VaultPlayerNode::SetOnlineTime (unsigned v) {
IVaultNodeSetValue(kOnlineTime, base, &onlineTime, v);
}
//============================================================================
void VaultPlayerNode::SetAccountUuid (const Uuid & v) {
IVaultNodeSetValue(kAccountUuid, base, &accountUuid, v);
}
//============================================================================
void VaultPlayerNode::SetInviteUuid (const Uuid & v) {
IVaultNodeSetValue(kInviteUuid, base, &inviteUuid, v);
}
//============================================================================
void VaultPlayerNode::SetExplorer (int v) {
IVaultNodeSetValue(kExplorer, base, &explorer, v);
}
/*****************************************************************************
*
* VaultPlayerInfoNode
*
***/
//============================================================================
VaultPlayerInfoNode::VaultPlayerInfoNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, playerId(node->uint32_1)
, playerName(node->istring64_1)
, ageInstName(node->string64_1)
, ageInstUuid(node->uuid_1)
, online(node->int32_1)
, ccrLevel(node->int32_2)
{
}
//============================================================================
void VaultPlayerInfoNode::SetPlayerId (unsigned v) {
IVaultNodeSetValue(kPlayerId, base, &playerId, v);
}
//============================================================================
void VaultPlayerInfoNode::SetPlayerName (const wchar v[]) {
IVaultNodeSetString(kPlayerName, base, &playerName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultPlayerInfoNode::SetAgeInstName (const wchar v[]) {
IVaultNodeSetString(kAgeInstName, base, &ageInstName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultPlayerInfoNode::SetAgeInstUuid (const Uuid & v) {
IVaultNodeSetValue(kAgeInstUuid, base, &ageInstUuid, v);
}
//============================================================================
void VaultPlayerInfoNode::SetOnline (int v) {
IVaultNodeSetValue(kOnline, base, &online, v);
}
//============================================================================
void VaultPlayerInfoNode::SetCCRLevel (int v) {
IVaultNodeSetValue(kCCRLevel, base, &ccrLevel, v);
}
/*****************************************************************************
*
* VaultFolderNode
*
***/
//============================================================================
VaultFolderNode::VaultFolderNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, folderType(node->int32_1)
, folderName(node->string64_1)
{
}
//============================================================================
void VaultFolderNode::SetFolderName (const wchar v[]) {
IVaultNodeSetString(kFolderName, base, &folderName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultFolderNode::SetFolderType (int v) {
IVaultNodeSetValue(kFolderType, base, &folderType, v);
}
/*****************************************************************************
*
* VaultPlayerInfoListNode
*
***/
//============================================================================
VaultPlayerInfoListNode::VaultPlayerInfoListNode (NetVaultNode * node)
: VaultFolderNode(node)
{
}
/*****************************************************************************
*
* VaultAgeInfoListNode
*
***/
//============================================================================
VaultAgeInfoListNode::VaultAgeInfoListNode (NetVaultNode * node)
: VaultFolderNode(node)
{
}
/*****************************************************************************
*
* VaultChronicleNode
*
***/
//============================================================================
VaultChronicleNode::VaultChronicleNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, entryType(node->int32_1)
, entryName(node->string64_1)
, entryValue(node->text_1)
{
}
//============================================================================
void VaultChronicleNode::SetEntryType (int v) {
IVaultNodeSetValue(kEntryType, base, &entryType, v);
}
//============================================================================
void VaultChronicleNode::SetEntryName (const wchar v[]) {
IVaultNodeSetString(kEntryName, base, &entryName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultChronicleNode::SetEntryValue (const wchar v[]) {
IVaultNodeSetString(kEntryValue, base, &entryValue, v, (unsigned)-1);
}
/*****************************************************************************
*
* VaultTextNoteNode
*
***/
//============================================================================
VaultTextNoteNode::VaultTextNoteNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, noteType(node->int32_1)
, noteSubType(node->int32_2)
, noteTitle(node->string64_1)
, noteText(node->text_1)
{
}
//============================================================================
void VaultTextNoteNode::SetNoteType (int v) {
IVaultNodeSetValue(kNoteType, base, ¬eType, v);
}
//============================================================================
void VaultTextNoteNode::SetNoteSubType (int v) {
IVaultNodeSetValue(kNoteSubType, base, ¬eSubType, v);
}
//============================================================================
void VaultTextNoteNode::SetNoteTitle (const wchar v[]) {
IVaultNodeSetString(kNoteTitle, base, ¬eTitle, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultTextNoteNode::SetNoteText (const wchar v[]) {
IVaultNodeSetString(kNoteText, base, ¬eText, v, (unsigned)-1);
}
//============================================================================
enum EAgeInfoFields {
kAgeFilename,
kAgeInstName,
kAgeUserName,
kAgeDesc,
kAgeInstGuid,
kAgeLanguage,
kAgeSequence,
kNumAgeInfoFields
};
#ifdef CLIENT
void VaultTextNoteNode::SetVisitInfo (const plAgeInfoStruct & info) {
ARRAY(wchar) buf;
for (unsigned i = 0; i < kNumAgeInfoFields; ++i) {
switch (i) {
case kAgeFilename: {
wchar src[128];
StrToUnicode(src, info.GetAgeFilename(), arrsize(src));
unsigned len = StrLen(src);
wchar * dst = buf.New(len);
MemCopy(dst, src, len * sizeof(src[0]));
}
break;
case kAgeInstName: {
wchar src[128];
StrToUnicode(src, info.GetAgeInstanceName(), arrsize(src));
unsigned len = StrLen(src);
wchar * dst = buf.New(len);
MemCopy(dst, src, len * sizeof(src[0]));
}
break;
case kAgeUserName: {
wchar src[128];
StrToUnicode(src, info.GetAgeUserDefinedName(), arrsize(src));
unsigned len = StrLen(src);
wchar * dst = buf.New(len);
MemCopy(dst, src, len * sizeof(src[0]));
}
break;
case kAgeDesc: {
wchar src[128];
StrToUnicode(src, info.GetAgeDescription(), arrsize(src));
unsigned len = StrLen(src);
wchar * dst = buf.New(len);
MemCopy(dst, src, len * sizeof(src[0]));
}
break;
case kAgeInstGuid: {
Uuid guid = (Uuid)*info.GetAgeInstanceGuid();
wchar src[64];
GuidToString(guid, src, arrsize(src));
unsigned len = StrLen(src);
wchar * dst = buf.New(len);
MemCopy(dst, src, len * sizeof(src[0]));
}
break;
case kAgeLanguage: {
wchar src[32];
StrPrintf(src, arrsize(src), L"%u", info.GetAgeLanguage());
unsigned len = StrLen(src);
wchar * dst = buf.New(len);
MemCopy(dst, src, len * sizeof(src[0]));
}
break;
case kAgeSequence: {
wchar src[32];
StrPrintf(src, arrsize(src), L"%u", info.GetAgeSequenceNumber());
unsigned len = StrLen(src);
wchar * dst = buf.New(len);
MemCopy(dst, src, len * sizeof(src[0]));
}
break;
DEFAULT_FATAL(i);
}
wchar * sep = buf.New(1);
*sep = L'|';
}
wchar * term = buf.New(1);
*term = 0;
SetNoteText(buf.Ptr());
}
#endif
//============================================================================
#ifdef CLIENT
bool VaultTextNoteNode::GetVisitInfo (plAgeInfoStruct * info) {
wchar * mem;
const wchar * str = mem = StrDup(noteText);
for (unsigned i = 0; i < kNumAgeInfoFields; ++i) {
wchar token[1024];
switch (i) {
case kAgeFilename: {
StrTokenize(&str, token, arrsize(token), L"|", 1);
if (StrLen(token) > 0) {
char ansi[1024];
StrToAnsi(ansi, token, arrsize(ansi));
info->SetAgeFilename(ansi);
}
}
break;
case kAgeInstName: {
StrTokenize(&str, token, arrsize(token), L"|", 1);
if (StrLen(token) > 0) {
char ansi[1024];
StrToAnsi(ansi, token, arrsize(ansi));
info->SetAgeInstanceName(ansi);
}
}
break;
case kAgeUserName: {
StrTokenize(&str, token, arrsize(token), L"|", 1);
if (StrLen(token) > 0) {
char ansi[1024];
StrToAnsi(ansi, token, arrsize(ansi));
info->SetAgeUserDefinedName(ansi);
}
}
break;
case kAgeDesc: {
StrTokenize(&str, token, arrsize(token), L"|", 1);
if (StrLen(token) > 0) {
char ansi[1024];
StrToAnsi(ansi, token, arrsize(ansi));
info->SetAgeDescription(ansi);
}
}
break;
case kAgeInstGuid: {
StrTokenize(&str, token, arrsize(token), L"|", 1);
if (StrLen(token) > 0) {
Uuid guid;
GuidFromString(token, &guid);
info->SetAgeInstanceGuid(&plUUID(guid));
}
}
break;
case kAgeLanguage: {
StrTokenize(&str, token, arrsize(token), L"|", 1);
if (StrLen(token) > 0) {
info->SetAgeLanguage(StrToUnsigned(token, nil, 10));
}
}
break;
case kAgeSequence: {
StrTokenize(&str, token, arrsize(token), L"|", 1);
if (StrLen(token) > 0) {
info->SetAgeSequenceNumber(StrToUnsigned(token, nil, 10));
}
}
break;
DEFAULT_FATAL(i);
}
}
FREE(mem);
return true;
}
#endif
/*****************************************************************************
*
* VaultSDLNode
*
***/
//============================================================================
VaultSDLNode::VaultSDLNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, sdlIdent(node->int32_1)
, sdlName(node->string64_1)
, sdlData(node->blob_1)
, sdlDataLen(node->blob_1Length)
{
}
//============================================================================
void VaultSDLNode::SetSdlIdent (int v) {
IVaultNodeSetValue(kSDLIdent, base, &sdlIdent, v);
}
//============================================================================
void VaultSDLNode::SetSdlName (const wchar v[]) {
IVaultNodeSetString(kSDLName, base, &sdlName, v, kMaxVaultNodeStringLength);
}
//============================================================================
#ifdef CLIENT
bool VaultSDLNode::GetStateDataRecord (plStateDataRecord * rec, unsigned readOptions) {
if (!sdlDataLen || !sdlData)
return false;
hsRAMStream ram;
ram.Write(sdlDataLen, sdlData);
ram.Rewind();
char * sdlRecName = nil;
int sdlRecVersion;
if (!plStateDataRecord::ReadStreamHeader(&ram, &sdlRecName, &sdlRecVersion))
return false;
rec->SetDescriptor(sdlRecName, sdlRecVersion);
FREE(sdlRecName);
// Note: Setting from default here results in a bug causing age SDL to
// be incorrectly shown when immediately linking back to an age you linked
// out of (relto door will be closed, window shut, etc).
// rec->SetFromDefaults(false);
if (!rec->Read( &ram, 0, readOptions))
return false;
// If we converted the record to a newer version, re-save it.
if (rec->GetDescriptor()->GetVersion() != sdlRecVersion)
SetStateDataRecord(rec, readOptions);
return true;
}
#endif // def CLIENT
//============================================================================
#ifdef CLIENT
void VaultSDLNode::SetStateDataRecord (const plStateDataRecord * rec, unsigned writeOptions) {
hsRAMStream ram;
rec->WriteStreamHeader(&ram);
rec->Write(&ram, 0, writeOptions);
ram.Rewind();
unsigned bytes = ram.GetEOF();
byte * buf, * heap = nil;
if (bytes <= 2048)
buf = ALLOCA(byte, bytes);
else
buf = (byte *)ALLOC(bytes);
ram.CopyToMem(buf);
IVaultNodeSetBlob(kSDLData, base, &sdlData, &sdlDataLen, buf, bytes);
FREE(heap);
}
#endif // def CLIENT
//============================================================================
#ifdef CLIENT
void VaultSDLNode::InitStateDataRecord (const wchar sdlRecName[], unsigned writeOptions) {
{
plStateDataRecord * rec = NEWZERO(plStateDataRecord);
bool exists = GetStateDataRecord(rec, 0);
DEL(rec);
if (exists)
return;
}
char aStr[MAX_PATH];
StrToAnsi(aStr, sdlRecName, arrsize(aStr));
if (plStateDescriptor * des = plSDLMgr::GetInstance()->FindDescriptor(aStr, plSDL::kLatestVersion)) {
plStateDataRecord rec(des);
rec.SetFromDefaults(false);
SetStateDataRecord(&rec, writeOptions|plSDL::kDontWriteDirtyFlag);
}
}
#endif // def CLIENT
/*****************************************************************************
*
* VaultImageNode
*
***/
//============================================================================
VaultImageNode::VaultImageNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, title(node->string64_1)
, imgType(node->int32_1)
, imgData(node->blob_1)
, imgDataLen(node->blob_1Length)
{
}
//============================================================================
void VaultImageNode::SetImageTitle (const wchar v[]) {
IVaultNodeSetString(kImageTitle, base, &title, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultImageNode::SetImageType (int v) {
IVaultNodeSetValue(kImageType, base, &imgType, v);
}
//============================================================================
void VaultImageNode::SetImageData (const byte buffer[], unsigned bytes) {
IVaultNodeSetBlob(kImageData, base, &imgData, &imgDataLen, buffer, bytes);
}
//============================================================================
#ifdef CLIENT
void VaultImageNode::StuffImage (plMipmap * src) {
hsRAMStream ramStream;
plJPEG::Instance().SetWriteQuality(30/*percent*/);
if (plJPEG::Instance().WriteToStream(&ramStream, src)) {
unsigned bytes = ramStream.GetEOF();
byte * buffer = (byte *)ALLOC(bytes);
ramStream.CopyToMem(buffer);
IVaultNodeSetBlob(kImageData, base, &imgData, &imgDataLen, buffer, bytes);
SetImageType(kJPEG);
FREE(buffer);
}
else {
IVaultNodeSetBlob(kImageData, base, &imgData, &imgDataLen, nil, 0);
SetImageType(kNone);
}
}
#endif
//============================================================================
#ifdef CLIENT
bool VaultImageNode::ExtractImage (plMipmap ** dst) {
switch (imgType) {
case kNone:
(*dst) = nil;
return false;
case kJPEG: {
hsRAMStream ramStream;
ramStream.Write(imgDataLen, imgData);
ramStream.Rewind();
(*dst) = plJPEG::Instance().ReadFromStream(&ramStream);
}
return ((*dst) != nil);
DEFAULT_FATAL(imgType);
}
}
#endif
/*****************************************************************************
*
* VaultAgeLinkNode
*
***/
#ifdef CLIENT
struct MatchesSpawnPointTitle
{
std::string fTitle;
MatchesSpawnPointTitle( const char * title ):fTitle( title ){}
bool operator ()( const plSpawnPointInfo & p ) const { return ( p.fTitle==fTitle ); }
};
struct MatchesSpawnPointName
{
std::string fName;
MatchesSpawnPointName( const char * name ):fName( name ){}
bool operator ()( const plSpawnPointInfo & p ) const { return ( p.fSpawnPt==fName ); }
};
#endif
//============================================================================
VaultAgeLinkNode::VaultAgeLinkNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, unlocked(node->int32_1)
, volat(node->int32_2)
, spawnPoints(node->blob_1)
, spawnPointsLen(node->blob_1Length)
{
}
//============================================================================
void VaultAgeLinkNode::SetUnlocked (int v) {
IVaultNodeSetValue(kUnlocked, base, &unlocked, v);
}
//============================================================================
void VaultAgeLinkNode::SetVolatile (int v) {
IVaultNodeSetValue(kVolatile, base, &volat, v);
}
//============================================================================
#ifdef CLIENT
bool VaultAgeLinkNode::CopyTo (plAgeLinkStruct * link) {
if (RelVaultNode * me = VaultGetNodeIncRef(base->nodeId)) {
if (RelVaultNode * info = me->GetChildNodeIncRef(plVault::kNodeType_AgeInfo, 1)) {
VaultAgeInfoNode access(info);
access.CopyTo(link->GetAgeInfo());
me->DecRef();
return true;
}
me->DecRef();
}
link->Clear();
return false;
}
#endif
//============================================================================
#ifdef CLIENT
void VaultAgeLinkNode::AddSpawnPoint (const plSpawnPointInfo & point) {
plSpawnPointVec points;
GetSpawnPoints( &points );
if ( std::find_if( points.begin(), points.end(), MatchesSpawnPointTitle( point.fTitle.c_str() ) )!=points.end() )
return;
// only check to see if the titles are the same...
//... so we can add the same spawnpoint as long as they have different titles
//if ( std::find_if( points.begin(), points.end(), MatchesSpawnPointName( point.fSpawnPt.c_str() ) )!=points.end() )
// return;
points.push_back( point );
SetSpawnPoints( points );
}
#endif
//============================================================================
#ifdef CLIENT
void VaultAgeLinkNode::RemoveSpawnPoint (const char spawnPtName[]) {
plSpawnPointVec points;
GetSpawnPoints( &points );
plSpawnPointVec::iterator it = std::find_if( points.begin(), points.end(), MatchesSpawnPointName( spawnPtName ) );
while ( it!=points.end() )
{
points.erase( it );
SetSpawnPoints( points );
it = std::find_if( points.begin(), points.end(), MatchesSpawnPointName( spawnPtName ) );
}
}
#endif
//============================================================================
#ifdef CLIENT
bool VaultAgeLinkNode::HasSpawnPoint (const char spawnPtName[]) const {
plSpawnPointVec points;
GetSpawnPoints( &points );
return ( std::find_if( points.begin(), points.end(), MatchesSpawnPointName( spawnPtName ) )!=points.end() );
}
#endif
//============================================================================
#ifdef CLIENT
bool VaultAgeLinkNode::HasSpawnPoint (const plSpawnPointInfo & point) const {
return HasSpawnPoint(point.GetName());
}
#endif
//============================================================================
#ifdef CLIENT
void VaultAgeLinkNode::GetSpawnPoints (plSpawnPointVec * out) const {
char str[2048];
ZERO(str);
MemCopy(str, spawnPoints, min(spawnPointsLen, arrsize(str) - 1));
char token1[ 1024 ];
hsStringTokenizer izer1( str, ";" );
while ( izer1.Next( token1, sizeof( token1 ) ) )
{
plSpawnPointInfo point;
char token2[ 1024 ];
hsStringTokenizer izer2( token1, ":" );
if ( izer2.Next( token2, sizeof( token2 ) ) )
point.fTitle = token2;
if ( izer2.Next( token2, sizeof( token2 ) ) )
point.fSpawnPt = token2;
if ( izer2.Next( token2, sizeof( token2 ) ) )
point.fCameraStack = token2;
out->push_back(point);
}
}
#endif
//============================================================================
#ifdef CLIENT
void VaultAgeLinkNode::SetSpawnPoints (const plSpawnPointVec & in) {
std::stringstream ss;
for ( unsigned i=0; iuuid_1)
, parentAgeInstUuid(node->uuid_2)
, ageName(node->string64_1)
{
}
//============================================================================
void VaultAgeNode::SetAgeInstGuid (const Uuid & v) {
IVaultNodeSetValue(kAgeInstanceGuid, base, &ageInstUuid, v);
}
//============================================================================
void VaultAgeNode::SetParentAgeInstGuid (const Uuid & v) {
IVaultNodeSetValue(kParentAgeInstanceGuid, base, &parentAgeInstUuid, v);
}
//============================================================================
void VaultAgeNode::SetAgeName (const wchar v[]) {
IVaultNodeSetString(kAgeName, base, &ageName, v, kMaxVaultNodeStringLength);
}
/*****************************************************************************
*
* VaultAgeInfoNode
*
***/
//============================================================================
VaultAgeInfoNode::VaultAgeInfoNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, ageFilename(node->string64_2)
, ageInstName(node->string64_3)
, ageUserDefinedName(node->string64_4)
, ageInstUuid(node->uuid_1)
, parentAgeInstUuid(node->uuid_2)
, ageSequenceNumber(node->int32_1)
, ageIsPublic(node->int32_2)
, ageLanguage(node->int32_3)
, ageId(node->uint32_1)
, ageCzarId(node->uint32_2)
, ageInfoFlags(node->uint32_3)
, ageDescription(node->text_1)
{
}
//============================================================================
void VaultAgeInfoNode::SetAgeFilename (const wchar v[]) {
IVaultNodeSetString(kAgeFilename, base, &ageFilename, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultAgeInfoNode::SetAgeInstName (const wchar v[]) {
IVaultNodeSetString(kAgeInstanceName, base, &ageInstName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultAgeInfoNode::SetAgeUserDefinedName (const wchar v[]) {
IVaultNodeSetString(kAgeUserDefinedName, base, &ageUserDefinedName, v, kMaxVaultNodeStringLength);
}
//============================================================================
void VaultAgeInfoNode::SetAgeInstGuid (const Uuid & v) {
IVaultNodeSetValue(kAgeInstanceGuid, base, &ageInstUuid, v);
}
//============================================================================
void VaultAgeInfoNode::SetParentAgeInstGuid (const Uuid & v) {
IVaultNodeSetValue(kParentAgeInstanceGuid, base, &parentAgeInstUuid, v);
}
//============================================================================
void VaultAgeInfoNode::SetAgeSequenceNumber (int v) {
IVaultNodeSetValue(kAgeSequenceNumber, base, &ageSequenceNumber, v);
}
//============================================================================
void VaultAgeInfoNode::_SetAgeIsPublic (int v) {
IVaultNodeSetValue(kIsPublic, base, &ageIsPublic, v);
}
//============================================================================
void VaultAgeInfoNode::SetAgeLanguage (int v) {
IVaultNodeSetValue(kAgeLanguage, base, &ageLanguage, v);
}
//============================================================================
void VaultAgeInfoNode::SetAgeId (unsigned v) {
IVaultNodeSetValue(kAgeId, base, &ageId, v);
}
//============================================================================
void VaultAgeInfoNode::SetAgeCzarId (unsigned v) {
IVaultNodeSetValue(kAgeCzarId, base, &ageCzarId, v);
}
//============================================================================
void VaultAgeInfoNode::SetAgeInfoFlags (unsigned v) {
IVaultNodeSetValue(kAgeInfoFlags, base, &ageInfoFlags, v);
}
//============================================================================
void VaultAgeInfoNode::SetAgeDescription (const wchar v[]) {
IVaultNodeSetString(kAgeDescription, base, &ageDescription, v, (unsigned)-1);
}
//============================================================================
#ifdef CLIENT
const class plUnifiedTime * VaultAgeInfoNode::GetAgeTime () const {
hsAssert(false, "eric, implement me.");
return nil;
}
#endif // def CLIENT
//============================================================================
#ifdef CLIENT
void VaultAgeInfoNode::CopyFrom (const plAgeInfoStruct * info) {
wchar str[MAX_PATH];
// age filename
if (info->HasAgeFilename()) {
StrToUnicode(str, info->GetAgeFilename(), arrsize(str));
SetAgeFilename(str);
}
else {
SetAgeFilename(nil);
}
// age instance name
if (info->HasAgeInstanceName()) {
StrToUnicode(str, info->GetAgeInstanceName(), arrsize(str));
SetAgeInstName(str);
}
else {
SetAgeInstName(nil);
}
// age user-defined name
if (info->HasAgeUserDefinedName()) {
StrToUnicode(str, info->GetAgeUserDefinedName(), arrsize(str));
SetAgeUserDefinedName(str);
}
else {
SetAgeUserDefinedName(nil);
}
// age description
// TODO
if (info->HasAgeDescription()) {
// StrToUnicode(str, info->GetAgeDescription(), arrsize(str));
// SetAgeDescription(str);
}
else {
// SetAgeDescription(nil);
}
// age sequence number
SetAgeSequenceNumber(info->GetAgeSequenceNumber());
// age instance guid
SetAgeInstGuid((Uuid)*info->GetAgeInstanceGuid());
// age language
SetAgeLanguage(info->GetAgeLanguage());
}
#endif // def CLIENT
//============================================================================
#ifdef CLIENT
void VaultAgeInfoNode::CopyTo (plAgeInfoStruct * info) const {
char str[MAX_PATH];
// age filename
StrToAnsi(str, ageFilename, arrsize(str));
info->SetAgeFilename(str);
// age instance name
StrToAnsi(str, ageInstName, arrsize(str));
info->SetAgeInstanceName(str);
// age user-defined name
StrToAnsi(str, ageUserDefinedName, arrsize(str));
info->SetAgeUserDefinedName(str);
// age description
// TODO
// age sequence number
info->SetAgeSequenceNumber(ageSequenceNumber);
// age instance guid
plUUID uuid(ageInstUuid);
info->SetAgeInstanceGuid(&uuid);
// age language
info->SetAgeLanguage(ageLanguage);
}
#endif // def CLIENT
/*****************************************************************************
*
* VaultSystemNode
*
***/
//============================================================================
VaultSystemNode::VaultSystemNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, ccrStatus(node->int32_1)
{
}
//============================================================================
void VaultSystemNode::SetCCRStatus (int v) {
IVaultNodeSetValue(kCCRStatus, base, &ccrStatus, v);
}
/*****************************************************************************
*
* VaultMarkerGameNode
*
***/
//============================================================================
VaultMarkerGameNode::VaultMarkerGameNode (NetVaultNode * node)
: NetVaultNodeAccess(node)
, gameName(node->text_1)
, gameGuid(node->uuid_1)
{
}
//============================================================================
void VaultMarkerGameNode::SetGameName (const wchar v[]) {
IVaultNodeSetString(kGameName, base, &gameName, v, (unsigned)-1);
}
//============================================================================
void VaultMarkerGameNode::SetGameGuid (const Uuid & v) {
IVaultNodeSetValue(kGameGuid, base, &gameGuid, v);
}