/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef hsWideDefined
#define hsWideDefined

#include "hsTypes.h"

struct hsWide {
	Int32	fHi;
	UInt32	fLo;

	hsWide*	Set(Int32 lo) { fLo = lo; if (lo < 0) fHi = -1L; else fHi = 0; return this; }
	hsWide*	Set(Int32 hi, UInt32 lo) { fHi = hi; fLo = lo; return this; }

	inline hsBool	IsNeg() const { return fHi < 0; }
	inline hsBool	IsPos() const { return fHi > 0 || (fHi == 0 && fLo != 0); }
	inline hsBool	IsZero() const { return fHi == 0 && fLo == 0; }
	inline hsBool	IsWide() const;


	hsBool operator==(const hsWide& b) const { return fHi == b.fHi && fLo == b.fLo; }
	hsBool operator<(const hsWide& b) const { return fHi < b.fHi || fHi == b.fHi && fLo < b.fLo; }
	hsBool operator>( const hsWide& b) const { return fHi > b.fHi || fHi == b.fHi && fLo > b.fLo; }
	hsBool operator!=( const hsWide& b) const { return !( *this == b); }
	hsBool operator<=(const hsWide& b) const { return !(*this > b); }
	hsBool operator>=(const hsWide& b) const { return !(*this < b); }

	inline hsWide*	Negate();
	inline hsWide*	Add(Int32 scaler);
	inline hsWide*	Add(const hsWide* a);
	inline hsWide*	Sub(const hsWide* a);
	inline hsWide*	ShiftLeft(unsigned shift);
	inline hsWide*	ShiftRight(unsigned shift);
	inline hsWide*	RoundRight(unsigned shift);

	inline Int32	AsLong() const;				// return bits 31-0, checking for over/under flow
	inline hsFixed	AsFixed() const;			// return bits 47-16, checking for over/under flow
	inline hsFract	AsFract() const;			// return bits 61-30, checking for over/under flow

	hsWide*	Mul(Int32 a);					// this updates the wide
	hsWide*	Mul(Int32 a, Int32 b);			// this sets the wide
	hsWide*	Div(Int32 denom);				// this updates the wide
	hsWide*	Div(const hsWide* denom);		// this updates the wide

	hsFixed	FixDiv(const hsWide* denom) const;
	hsFract	FracDiv(const hsWide* denom) const;

	Int32	Sqrt() const;
	Int32	CubeRoot() const;

#if HS_CAN_USE_FLOAT
	double	AsDouble() const { return fHi * double(65536) * double(65536) + fLo; }
	hsWide* Set(double d) 
	{ 
		Int32 hi = Int32(d / double(65536) / double(65536));
		Int32 lo = Int32(d - double(hi));
		return Set(hi, lo);
	}
#endif

};

const hsWide kPosInfinity64 = { kPosInfinity32, 0xffffffff };
const hsWide kNegInfinity64 = { kNegInfinity32, 0 };

/////////////////////// Inline implementations ///////////////////////

#define	TOP2BITS(n)	(UInt32(n) >> 30)
#define	TOP3BITS(n)	(UInt32(n) >> 29)

#if HS_PIN_MATH_OVERFLOW && HS_DEBUG_MATH_OVERFLOW
	#define hsSignalMathOverflow()	hsDebugMessage("Math overflow", 0)
	#define hsSignalMathUnderflow()	hsDebugMessage("Math underflow", 0)
#else
	#define hsSignalMathOverflow()
	#define hsSignalMathUnderflow()
#endif

#define WIDE_ISNEG(hi, lo)						(Int32(hi) < 0)
#define WIDE_LESSTHAN(hi, lo, hi2, lo2)				((hi) < (hi2) || (hi) == (hi2) && (lo) < (lo2))
#define WIDE_SHIFTLEFT(outH, outL, inH, inL, shift)		do { (outH) = ((inH) << (shift)) | ((inL) >> (32 - (shift))); (outL) = (inL) << (shift); } while (0)
#define WIDE_NEGATE(hi, lo)						do { (hi) = ~(hi); if (((lo) = -Int32(lo)) == 0) (hi) += 1; } while (0) 
#define WIDE_ADDPOS(hi, lo, scaler)				do { UInt32 tmp = (lo) + (scaler); if (tmp < (lo)) (hi) += 1; (lo) = tmp; } while (0)
#define WIDE_SUBWIDE(hi, lo, subhi, sublo)			do { (hi) -= (subhi); if ((lo) < (sublo)) (hi) -= 1; (lo) -= (sublo); } while (0) 

/////////////////////// Inline implementations ///////////////////////

inline hsWide* hsWide::Negate()
{
	WIDE_NEGATE(fHi, fLo);
	
	return this;
}

inline hsWide* hsWide::Add(Int32 scaler)
{
	if (scaler >= 0)
		WIDE_ADDPOS(fHi, fLo, scaler);
	else
	{	scaler = -scaler;
		if (fLo < UInt32(scaler))
			fHi--;
		fLo -= scaler;
	}

	return this;
}

inline hsWide* hsWide::Add(const hsWide* a)
{
	UInt32	newLo = fLo + a->fLo;

	fHi += a->fHi;
	if (newLo < (fLo | a->fLo))
		fHi++;
	fLo = newLo;

	return this;
}

inline hsWide* hsWide::Sub(const hsWide* a)
{
	WIDE_SUBWIDE(fHi, fLo, a->fHi, a->fLo);

	return this;
}

inline hsWide* hsWide::ShiftLeft(unsigned shift)
{
	WIDE_SHIFTLEFT(fHi, fLo, fHi, fLo, shift);

	return this;
}

inline hsWide* hsWide::ShiftRight(unsigned shift)
{
	fLo = (fLo >> shift) | (fHi << (32 - shift));
	fHi = fHi >> shift;		// fHi >>= shift;   Treated as logical shift on CW9-WIN32, which breaks for fHi < 0

	return this;
}

inline hsWide* hsWide::RoundRight(unsigned shift)
{
	return this->Add(1L << (shift - 1))->ShiftRight(shift);
}

inline Int32 hsWide::AsLong() const
{
#if HS_PIN_MATH_OVERFLOW
	if (fHi > 0 || fHi == 0 && (Int32)fLo < 0)
	{	hsSignalMathOverflow();
		return kPosInfinity32;
	}
	if (fHi < -1L || fHi == -1L && (Int32)fLo >= 0)
	{	hsSignalMathOverflow();
		return kNegInfinity32;
	}
#endif
	return (Int32)fLo;
}

inline hsBool hsWide::IsWide() const
{
	return (fHi > 0 || fHi == 0 && (Int32)fLo < 0) || (fHi < -1L || fHi == -1L && (Int32)fLo >= 0);
}

inline hsFixed hsWide::AsFixed() const
{
	hsWide tmp = *this;

	return tmp.RoundRight(16)->AsLong();
}

inline hsFract hsWide::AsFract() const
{
	hsWide tmp = *this;

	return tmp.RoundRight(30)->AsLong();
}

#endif