/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "hsGeometry3.h"
#include "hsSfxIntenseAlpha.h"
#include "../plGeometry/hsTriangle3.h"
hsSfxIntenseAlpha::hsSfxIntenseAlpha()
: fMinAlpha(0)
{
fFlags |= kInclusive;
}
hsSfxIntenseAlpha::~hsSfxIntenseAlpha()
{
}
void hsSfxIntenseAlpha::ProcessPreInterpShadeVerts(hsExpander& vList)
{
hsScalar oScale = 1.f - fMinAlpha;
for( vList.First(); vList.More(); vList.Plus() )
{
hsGShadeVertex* s = vList.Current();
hsScalar o = hsMaximum(hsMaximum(s->fShade.r, s->fShade.g), s->fShade.b);
o *= oScale;
o += fMinAlpha;
s->fShade.a *= o;
}
}
void hsSfxIntenseAlpha::Read(hsStream* s)
{
fMinAlpha = s->ReadSwapScalar();
}
void hsSfxIntenseAlpha::Write(hsStream* s)
{
s->WriteSwapScalar(fMinAlpha);
}