/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _pyVaultFolderNode_h_
#define _pyVaultFolderNode_h_
//////////////////////////////////////////////////////////////////////
//
// pyVaultFolderNode - a wrapper class to provide interface to the plVaultNode
//
//////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "hsStlUtils.h"
#include
#include "pyGlueHelpers.h"
#include "pyVaultNode.h"
struct RelVaultNode;
class pyVaultFolderNode : public pyVaultNode
{
protected:
// should only be created from C++ side
pyVaultFolderNode(RelVaultNode* nfsNode);
//create from the Python side
pyVaultFolderNode(int n=0);
public:
~pyVaultFolderNode();
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptVaultFolderNode);
static PyObject *New(RelVaultNode* nfsNode);
static PyObject *New(int n=0);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVaultFolderNode object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVaultFolderNode); // converts a PyObject to a pyVaultFolderNode (throws error if not correct type)
static void AddPlasmaClasses(PyObject *m);
virtual void Folder_SetType( int type );
virtual int Folder_GetType( void );
void Folder_SetName( std::string name );
void Folder_SetNameW( std::wstring name );
std::string Folder_GetName( void );
std::wstring Folder_GetNameW( void );
};
#endif // _pyVaultFolderNode_h_