/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef _pyGUIDialog_h_
#define _pyGUIDialog_h_

//////////////////////////////////////////////////////////////////////
//
// pyGUIDialog   - a wrapper class to provide interface to modifier
//                   attached to a GUIDialog
//
//////////////////////////////////////////////////////////////////////

#include "hsStlUtils.h"
#include "pyKey.h"

#include <python.h>
#include "pyGlueHelpers.h"


class pyColor;

class pyGUIDialog
{
private:
	plKey					fGCkey;
	
protected:
	pyGUIDialog(pyKey& gckey);
	pyGUIDialog(plKey objkey);
	pyGUIDialog();

public:

	// required functions for PyObject interoperability
	PYTHON_CLASS_NEW_FRIEND(ptGUIDialog);
	PYTHON_CLASS_NEW_DEFINITION;
	static PyObject *New(pyKey& gckey);
	static PyObject *New(plKey objkey);
	PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGUIDialog object
	PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGUIDialog); // converts a PyObject to a pyGUIDialog (throws error if not correct type)

	static void AddPlasmaClasses(PyObject *m);
	static void AddPlasmaMethods(std::vector<PyMethodDef> &methods);

	static hsBool IsGUIDialog(pyKey& gckey);

	void setKey(plKey key) {fGCkey = key;} // used by python glue, do NOT call

	enum			// these enums are used in Python so they have to match PlasmaTypes.py
	{
		kDialog=1,
		kButton=2,
		kDraggable=3,
		kListBox=4,
		kTextBox=5,
		kEditBox=6,
		kUpDownPair=7,
		kKnob=8,
		kDragBar=9,
		kCheckBox=10,
		kRadioGroup=11,
		kDynamicText=12,
		kMultiLineEdit=13,
		kPopUpMenu=14,
		kClickMap=15,
	};
	static UInt32 WhatControlType(pyKey& gckey);
	static void GUICursorOff();
	static void GUICursorOn();
	static void GUICursorDimmed();

	// override the equals to operator
	hsBool operator==(const pyGUIDialog &gdobj) const;
	hsBool operator!=(const pyGUIDialog &gdobj) const { return !(gdobj == *this);	}

	// getter and setters
	virtual plKey getObjKey();
	virtual PyObject* getObjPyKey(); // returns pyKey

	// interface functions
	virtual UInt32	GetTagID();

	virtual void	SetEnabled( hsBool e );
	virtual void	Enable() { SetEnabled(true); }
	virtual void	Disable() { SetEnabled(false); }
	virtual hsBool		IsEnabled( void );
	virtual const char	*GetName( void );
	virtual UInt32		GetVersion(void);

	virtual UInt32		GetNumControls( void );
	virtual PyObject*	GetControl( UInt32 idx ); // returns pyKey
	virtual void		SetFocus( pyKey& gcKey );
	virtual void		NoFocus( );
	virtual void		Show( void );
	virtual void		ShowNoReset( void );
	virtual void		Hide( void );
	virtual PyObject*	GetControlFromTag( UInt32 tagID );  // returns pyKey

	// get color schemes
	virtual PyObject*	GetForeColor(); // returns pyColor
	virtual PyObject*	GetSelColor(); // returns pyColor
	virtual PyObject*	GetBackColor(); // returns pyColor
	virtual PyObject*	GetBackSelColor(); // returns pyColor
	virtual UInt32		GetFontSize();
	// set color scheme
	virtual void		SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a );
	virtual void		SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a );
	virtual void		SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a );
	virtual void		SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a );
	virtual void		SetFontSize(UInt32 fontsize);

	virtual void		UpdateAllBounds( void );
	virtual	void		RefreshAllControls( void );
};

#endif // _pyGUIDialog_h_