/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plFileSystem.h" class BitmapInfo; class Bitmap; class plBitmap; class plErrorMsg; class plKey; class plLocation; class plMipmap; class hsMaxLayerBase; class plBitmapData { public: enum { kClampU = 0x01, kClampV = 0x02 }; plFileName fileName; uint32_t texFlags; uint32_t createFlags; float detailDropoffStart; float detailDropoffStop; float detailMax; float detailMin; float sig; bool isStaticCubicEnvMap; bool invertAlpha; const char *faceNames[ 6 ]; uint32_t maxDimension; uint8_t clampFlags; bool useJPEG; plBitmapData() { texFlags = 0; createFlags = 0; detailDropoffStart = detailDropoffStop = 0.f; detailMax = detailMin = 0.f; sig = 0; isStaticCubicEnvMap = false; invertAlpha = false; faceNames[ 0 ] = faceNames[ 1 ] = faceNames[ 2 ] = faceNames[ 3 ] = faceNames[ 4 ] = faceNames[ 5 ] = nil; maxDimension = 0; clampFlags = 0; useJPEG = false; } }; class plRegistryKeyIterator; class plBitmapCreator { public: static plBitmapCreator &Instance(); plBitmap *CreateTexture( plBitmapData *bd, const plLocation &loc, int clipID = -1 ); plMipmap *CreateBlankMipmap( uint32_t width, uint32_t height, unsigned config, uint8_t numLevels, const plString &keyName, const plLocation &keyLocation ); void Init( bool save, plErrorMsg *msg ); void DeInit( void ); void CleanUpMaps( void ); ~plBitmapCreator(); // This will also set the key you pass in to nil, so be careful void DeleteExportedBitmap( const plKey &key ); protected: plErrorMsg *fErrorMsg; plBitmapCreator(); plBitmap *ICreateTexture( plBitmapData *bd, const plLocation &loc, int clipID = -1 ); plMipmap *ICreateBitmap( plBitmapData *bd ); void ICheckOutBitmap( BitmapInfo *bInfo, Bitmap *bm, const plFileName &fileName ); int IResampBitmap( Bitmap *bm, plMipmap &hBitmap ); int ICopyBitmap( Bitmap *bm, plMipmap &hBitmap ); int IInvertAlpha( plMipmap &hBitmap ); void IAddBitmap( plBitmap *bitmap, bool dontRef = false ); };