/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plLinkToAgeMsg_INC #define plLinkToAgeMsg_INC #include "pnMessage/plMessageWithCallbacks.h" #include "pnMessage/plEventCallbackMsg.h" #include "plNetCommon/plNetServerSessionInfo.h" #include "plNetCommon/plNetCommonHelpers.h" //////////////////////////////////////////////////////////////////// // A msg which is sent to the networking system to cause the player to link // to a new age. // class plKey; class hsStream; class hsResMgr; class plLinkToAgeMsg : public plMessage { enum { kMuteLinkOutSfx = 1<<0, kMuteLinkInSfx = 1<<1, }; uint8_t fFlags; plAgeLinkStruct fAgeLink; char* fLinkInAnimName; public: plLinkToAgeMsg(); plLinkToAgeMsg( const plAgeLinkStruct * link ); virtual ~plLinkToAgeMsg(); CLASSNAME_REGISTER( plLinkToAgeMsg ); GETINTERFACE_ANY( plLinkToAgeMsg, plMessage ); plAgeLinkStruct * GetAgeLink() { return &fAgeLink; } const plAgeLinkStruct * GetAgeLink() const { return &fAgeLink; } void PlayLinkSfx(bool linkIn = true, bool linkOut = true); bool PlayLinkInSfx() const { return (fFlags & kMuteLinkInSfx) == 0; } bool PlayLinkOutSfx() const { return (fFlags & kMuteLinkOutSfx) == 0; } const char * GetLinkInAnimName() { return fLinkInAnimName; } void SetLinkInAnimName(const char* name) { delete [] fLinkInAnimName; fLinkInAnimName = hsStrcpy(name); } void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); // WriteVersion writes the current version of this creatable and ReadVersion will read in // any previous version. virtual void ReadVersion(hsStream* s, hsResMgr* mgr); virtual void WriteVersion(hsStream* s, hsResMgr* mgr); }; //////////////////////////////////////////////////////////////////// // For other things the linking mgr does besides linking players to ages. // See plNetLinkingMgr::Cmds for a list of these. class plLinkingMgrMsg : public plMessage { uint8_t fLinkingMgrCmd; plCreatableListHelper fArgs; public: plLinkingMgrMsg(); ~plLinkingMgrMsg(); CLASSNAME_REGISTER( plLinkingMgrMsg ); GETINTERFACE_ANY( plLinkingMgrMsg, plMessage ); uint8_t GetCmd() const { return fLinkingMgrCmd; } void SetCmd( uint8_t v ) { fLinkingMgrCmd=v; } plCreatableListHelper * GetArgs() { return &fArgs; } void Read( hsStream* stream, hsResMgr* mgr ); void Write( hsStream* stream, hsResMgr* mgr ); void ReadVersion( hsStream* s, hsResMgr* mgr ); void WriteVersion( hsStream* s, hsResMgr* mgr ); }; //////////////////////////////////////////////////////////////////// class plLinkEffectsTriggerMsg : public plMessage { protected: enum { kMuteLinkSfx = 1<<0 }; bool fLeavingAge; plKey fLinkKey; plKey fLinkInAnimKey; int fInvisLevel; int fFlags; public: plLinkEffectsTriggerMsg() : fLeavingAge(true), fLinkKey(nil), fLinkInAnimKey(nil), fEffects(0), fInvisLevel(0), fFlags(0) { } ~plLinkEffectsTriggerMsg(); CLASSNAME_REGISTER( plLinkEffectsTriggerMsg ); GETINTERFACE_ANY( plLinkEffectsTriggerMsg, plMessage ); void SetInvisLevel(int invisLevel) { fInvisLevel=invisLevel; } int GetInvisLevel() { return fInvisLevel; } void SetLeavingAge(bool leaving) { fLeavingAge = leaving; } bool IsLeavingAge() { return fLeavingAge; } void SetLinkKey(plKey &key); const plKey GetLinkKey() const { return fLinkKey; } void SetLinkInAnimKey(plKey &key); plKey GetLinkInAnimKey() { return fLinkInAnimKey; } void MuteLinkSfx(bool mute); bool MuteLinkSfx() const { return (fFlags & kMuteLinkSfx) != 0; } void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); void ReadVersion(hsStream* s, hsResMgr* mgr); void WriteVersion(hsStream* s, hsResMgr* mgr); int32_t fEffects; }; //////////////////////////////////////////////////////////////////// class plLinkEffectsTriggerPrepMsg : public plMessage { protected: plLinkEffectsTriggerMsg *fTrigger; public: bool fLeavingAge; plKey fLinkKey; plLinkEffectsTriggerPrepMsg() : fLeavingAge(false), fLinkKey(nil), fTrigger(nil) { } ~plLinkEffectsTriggerPrepMsg(); CLASSNAME_REGISTER( plLinkEffectsTriggerPrepMsg ); GETINTERFACE_ANY( plLinkEffectsTriggerPrepMsg, plMessage ); void SetTrigger(plLinkEffectsTriggerMsg *msg); plLinkEffectsTriggerMsg *GetTrigger() { return fTrigger; } // runtime-local only, no I/O void Read(hsStream* stream, hsResMgr* mgr) {} void Write(hsStream* stream, hsResMgr* mgr) {} }; //////////////////////////////////////////////////////////////////// class plLinkEffectBCMsg : public plMessage { protected: uint32_t fLinkFlags; public: enum // link flags { kLeavingAge = 0x1, kSendCallback = 0x2, kMute = 0x4 // don't play any sound }; plLinkEffectBCMsg(); ~plLinkEffectBCMsg() { } CLASSNAME_REGISTER( plLinkEffectBCMsg ); GETINTERFACE_ANY( plLinkEffectBCMsg, plMessage ); // These messages should never be sent over the net, so I'm // suspicious that R/W actually does something... but if // it isn't broken, I'm not going to touch it. void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); void SetLinkFlag(uint32_t flag, bool on = true); bool HasLinkFlag(uint32_t flag); plKey fLinkKey; }; //////////////////////////////////////////////////////////////////// class plLinkEffectPrepBCMsg : public plMessage { public: bool fLeavingAge; plKey fLinkKey; plLinkEffectPrepBCMsg(); ~plLinkEffectPrepBCMsg() { } CLASSNAME_REGISTER( plLinkEffectPrepBCMsg ); GETINTERFACE_ANY( plLinkEffectPrepBCMsg, plMessage ); // runtime-local only, no I/O void Read(hsStream* stream, hsResMgr* mgr) {} void Write(hsStream* stream, hsResMgr* mgr) {} }; //////////////////////////////////////////////////////////////////// class plLinkCallbackMsg : public plEventCallbackMsg { public: plLinkCallbackMsg() { } ~plLinkCallbackMsg() { } CLASSNAME_REGISTER( plLinkCallbackMsg ); GETINTERFACE_ANY( plLinkCallbackMsg, plEventCallbackMsg ); void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); plKey fLinkKey; }; //////////////////////////////////////////////////////////////////// class plPseudoLinkEffectMsg : public plMessage { public: plKey fLinkObjKey; plKey fAvatarKey; plPseudoLinkEffectMsg(); ~plPseudoLinkEffectMsg() {} CLASSNAME_REGISTER(plPseudoLinkEffectMsg); GETINTERFACE_ANY(plPseudoLinkEffectMsg, plMessage); void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); }; class plPseudoLinkAnimTriggerMsg : public plMessage { public: plPseudoLinkAnimTriggerMsg(); plPseudoLinkAnimTriggerMsg(bool forward, plKey avatarKey); ~plPseudoLinkAnimTriggerMsg() {} CLASSNAME_REGISTER(plPseudoLinkAnimTriggerMsg); GETINTERFACE_ANY(plPseudoLinkAnimTriggerMsg, plMessage); void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); plKey fAvatarKey; bool fForward; }; class plPseudoLinkAnimCallbackMsg : public plMessage { public: plPseudoLinkAnimCallbackMsg() {;} ~plPseudoLinkAnimCallbackMsg() {;} CLASSNAME_REGISTER(plPseudoLinkAnimCallbackMsg); GETINTERFACE_ANY(plPseudoLinkAnimCallbackMsg, plMessage); void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); plKey fAvatarKey; }; #endif // plLinkToAgeMsg_INC