#=============================================== # Changing an SDL record? Be sure to leave the # legacy record intact and make changes in # a new copy of the record. - eap #=============================================== # # State Description Language for a responder # STATEDESC Responder { VERSION 3 VAR INT curState[1] DEFAULT=0 # The current state (first index for fCommandList) VAR INT curCommand[1] DEFAULT=-1 # The command we are currently waiting to send # (or -1 if we're not sending) VAR BOOL netRequest[1] DEFAULT=false # Was the last trigger a net request VAR INT completedEvents[] # Which events that commands are waiting on have completed VAR BOOL enabled[1] DEFAULT=true VAR PLKEY playerKey[1] # The player who triggered this last VAR PLKEY triggerer[1] # Whoever triggered us (for sending notify callbacks) }