/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plInstanceDrawInterface.h" #include "plSharedMesh.h" #include "plMorphSequence.h" #include "../plMessage/plReplaceGeometryMsg.h" #include "plDrawableSpans.h" #include "plGeometrySpan.h" #include "../plScene/plSceneNode.h" #include "../pnMessage/plDISpansMsg.h" #include "hsResMgr.h" plInstanceDrawInterface::plInstanceDrawInterface() : plDrawInterface(), fTargetID(-1) {} plInstanceDrawInterface::~plInstanceDrawInterface() {} void plInstanceDrawInterface::Read(hsStream* stream, hsResMgr* mgr) { plDrawInterface::Read(stream, mgr); fTargetID = stream->ReadSwap32(); plSwapSpansRefMsg *sMsg = TRACKED_NEW plSwapSpansRefMsg(GetKey(), plRefMsg::kOnCreate, -1, -1); mgr->ReadKeyNotifyMe(stream, sMsg, plRefFlags::kActiveRef); } void plInstanceDrawInterface::Write(hsStream* stream, hsResMgr* mgr) { plDrawInterface::Write(stream, mgr); stream->WriteSwap32(fTargetID); mgr->WriteKey(stream, fDrawable->GetKey()); } hsBool plInstanceDrawInterface::MsgReceive(plMessage* msg) { #if 0 // UNUSED // This currently isn't being used, so I'm commenting it out at // Bob's preference. If it does come back into play, the plReplaceGeometryMsg should also // contain an LOD field, saying which avatar LOD this is targetted for. // Just always specifying 0 won't break anything, it just circumvents some // optimizations the pipeline can make, so it'll look right, just slower. plReplaceGeometryMsg *rMsg = plReplaceGeometryMsg::ConvertNoRef(msg); if (rMsg) { if (rMsg->fFlags & rMsg->kAddingGeom) AddSharedMesh(rMsg->fMesh, rMsg->fMaterial, rMsg->fFlags & rMsg->kAddToFront); else RemoveSharedMesh(rMsg->fMesh); return true; } #endif // UNUSED plSwapSpansRefMsg* refMsg = plSwapSpansRefMsg::ConvertNoRef(msg); if (refMsg) { if( refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) ) fDrawable = nil; else fDrawable = plDrawableSpans::ConvertNoRef(refMsg->GetRef()); return true; } return plDrawInterface::MsgReceive(msg); } void plInstanceDrawInterface::AddSharedMesh(plSharedMesh *mesh, hsGMaterial *mat, hsBool addToFront, int lod, hsBool partialSort) { if (fDrawable == nil) { hsAssert(false, "Missing drawable when instancing a shared mesh. Ignoring instance."); return; } #ifdef MF_NOSHADOW_ACC // TESTHACKERY FOLLOWS - GlassesNoShadow UInt32 noShadHack = 0; if( mesh->GetKey() && (strstr(mesh->GetKey()->GetName(), "lasses") || strstr(mesh->GetKey()->GetName(), "oggles")) ) noShadHack = plGeometrySpan::kPropNoShadowCast; #endif // MF_NOSHADOW_ACC int i; for (i = 0; i < mesh->fSpans.GetCount(); i++) { mesh->fSpans[i]->fMaterial = mat; if( partialSort ) { mesh->fSpans[i]->fProps |= plGeometrySpan::kPartialSort; } else mesh->fSpans[i]->fProps &= ~plGeometrySpan::kPartialSort; #ifdef MF_NOSHADOW_ACC mesh->fSpans[i]->fProps |= noShadHack; #endif // MF_NOSHADOW_ACC } // Add the spans to the drawable UInt32 index = (UInt32)-1; index = fDrawable->AppendDISpans(mesh->fSpans, index, false, true, addToFront, lod); // Tell the drawInterface what drawable and index it wants. UInt8 iDraw = (UInt8)GetNumDrawables(); ISetDrawable(iDraw, fDrawable); SetDrawableMeshIndex(iDraw, index); SetSharedMesh(iDraw, mesh); if (GetProperty(kDisable)) fDrawables[iDraw]->SetProperty(fDrawableIndices[iDraw], kDisable, true); #ifdef HS_DEBUGGING plDISpansMsg* diMsg = TRACKED_NEW plDISpansMsg(fDrawable->GetKey(), plDISpansMsg::kAddingSpan, index, plDISpansMsg::kLeaveEmptyDrawable); diMsg->SetSender(GetKey()); diMsg->Send(); #endif plSharedMeshBCMsg *smMsg = TRACKED_NEW plSharedMeshBCMsg; smMsg->SetSender(GetKey()); smMsg->fDraw = fDrawable; smMsg->fMesh = mesh; smMsg->fIsAdding = true; smMsg->Send(); if (mesh->fMorphSet) { plMorphSequence *morph = const_cast(plMorphSequence::ConvertNoRef(fOwner->GetModifierByType(plMorphSequence::Index()))); if (morph) { //hsgResMgr::ResMgr()->AddViaNotify(mesh->GetKey(), TRACKED_NEW plGenRefMsg(morph->GetKey(), plRefMsg::kOnCreate, -1, -1), plRefFlags::kPassiveRef); morph->AddSharedMesh(mesh); } } } void plInstanceDrawInterface::RemoveSharedMesh(plSharedMesh *mesh) { UInt32 geoIndex = fMeshes.Find(mesh); if (geoIndex != fMeshes.kMissingIndex) { IClearIndex((UInt8)geoIndex); plSharedMeshBCMsg *smMsg = TRACKED_NEW plSharedMeshBCMsg; smMsg->SetSender(GetKey()); smMsg->fDraw = fDrawable; smMsg->fMesh = mesh; smMsg->fIsAdding = false; smMsg->Send(); if (mesh->fMorphSet) { plMorphSequence *morph = const_cast(plMorphSequence::ConvertNoRef(fOwner->GetModifierByType(plMorphSequence::Index()))); if (morph) { //morph->GetKey()->Release(mesh->GetKey()); morph->RemoveSharedMesh(mesh); } } } } void plInstanceDrawInterface::ICheckDrawableIndex(UInt8 which) { if( which >= fMeshes.GetCount() ) { fMeshes.ExpandAndZero(which+1); } plDrawInterface::ICheckDrawableIndex(which); } void plInstanceDrawInterface::ReleaseData() { fMeshes.Reset(); plDrawInterface::ReleaseData(); } void plInstanceDrawInterface::SetSharedMesh(UInt8 which, plSharedMesh *mesh) { ICheckDrawableIndex(which); fMeshes[which] = mesh; } void plInstanceDrawInterface::IClearIndex(UInt8 which) { plDrawableSpans *drawable = plDrawableSpans::ConvertNoRef(fDrawables[which]); if (drawable != nil) { plDISpansMsg* diMsg = TRACKED_NEW plDISpansMsg(fDrawable->GetKey(), plDISpansMsg::kRemovingSpan, fDrawableIndices[which], plDISpansMsg::kLeaveEmptyDrawable); diMsg->SetSender(GetKey()); diMsg->Send(); } fDrawables.Remove(which); fDrawableIndices.Remove(which); fMeshes.Remove(which); } // Temp testing - not really ideal. Check with Bob for real soln. Int32 plInstanceDrawInterface::GetSharedMeshIndex(const plSharedMesh *mesh) const { int i; for( i = 0; i < fMeshes.GetCount(); i++ ) { if( fMeshes[i] == mesh ) return i; } return -1; }