/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "pfMarkerMgr.h" #include "../pfMessage/pfMarkerMsg.h" #include "pfMarkerInfo.h" #include "../plModifier/plCloneSpawnModifier.h" #include "../plStatusLog/plStatusLog.h" #include "../plMessage/plLoadCloneMsg.h" #include "../pnMessage/plTimeMsg.h" #include "../pnMessage/plNotifyMsg.h" #include "../plNetClient/plNetClientMgr.h" #include "plgDispatch.h" //////////////////////////////////////////////////////////////////////////////// pfMarkerMgr* pfMarkerMgr::fInstance = nil; const UInt32 pfMarkerMgr::kNoMarkerSelected = (UInt32)(-1); pfMarkerMgr* pfMarkerMgr::Instance() { if (!pfMarkerMgr::fInstance) { pfMarkerMgr::fInstance = TRACKED_NEW pfMarkerMgr; pfMarkerMgr::fInstance->IInit(); } return pfMarkerMgr::fInstance; } void pfMarkerMgr::Shutdown() { if (pfMarkerMgr::fInstance) { pfMarkerMgr::fInstance->IShutdown(); pfMarkerMgr::fInstance = nil; } } //////////////////////////////////////////////////////////////////////////////// pfMarkerMgr::pfMarkerMgr(): fSelectedMarker(kNoMarkerSelected), fShowingLocalMarkers(false), fMarkersRespawn(false) { fLog = plStatusLogMgr::GetInstance().CreateStatusLog(20, "Marker.log", plStatusLog::kAlignToTop | plStatusLog::kFilledBackground); pfMarkerInfo::Init(); } pfMarkerMgr::~pfMarkerMgr() { delete fLog; } void pfMarkerMgr::IInit() { fMyKey = RegisterAs(kMarkerMgr_KEY); plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); } void pfMarkerMgr::IShutdown() { std::map::iterator curMarker = fMarkers.begin(); while (curMarker != fMarkers.end()) { curMarker->second->Remove(); DEL(curMarker->second); ++curMarker; } fMarkers.clear(); plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey()); UnRegisterAs(kMarkerMgr_KEY); } pfMarkerInfo* pfMarkerMgr::IFindMarker(plKey markerKey, UInt32& id) { std::map::iterator curMarker = fMarkers.begin(); while (curMarker != fMarkers.end()) { if (curMarker->second->GetKey() == markerKey) { id = curMarker->first; return curMarker->second; } ++curMarker; } id = kNoMarkerSelected; return nil; } void pfMarkerMgr::IUpdate() { // Update all markers std::map::iterator curMarker = fMarkers.begin(); while (curMarker != fMarkers.end()) { curMarker->second->Update(hsTimer::GetSeconds()); ++curMarker; } } void pfMarkerMgr::IMarkerHit(plKey markerKey, plKey playerKey) { if (playerKey != plNetClientMgr::GetInstance()->GetLocalPlayerKey()) return; // not the local player, abort // make sure the marker isn't frozen UInt32 id; pfMarkerInfo* hitMarker = IFindMarker(markerKey, id); if (!hitMarker) return; // abort, something weird is going on if (hitMarker->IsFrozen()) return; // marker frozen, abort // tell people about it pfMarkerMsg* msg = TRACKED_NEW pfMarkerMsg; msg->fType = pfMarkerMsg::kMarkerCaptured; msg->fMarkerID = id; msg->Send(); } void pfMarkerMgr::AddMarker(double x, double y, double z, UInt32 id, bool justCreated) { if (fMarkers.find(id) != fMarkers.end()) { // delete existing one if we're changing its location fMarkers[id]->Remove(); DEL(fMarkers[id]); } hsPoint3 pos((hsScalar)x, (hsScalar)y, (hsScalar)z); fMarkers[id] = TRACKED_NEW pfMarkerInfo(pos, justCreated); fMarkers[id]->Spawn(pfMarkerInfo::kMarkerOpen); } void pfMarkerMgr::RemoveMarker(UInt32 id) { if (fMarkers.find(id) == fMarkers.end()) return; fMarkers[id]->Remove(); DEL(fMarkers[id]); fMarkers.erase(id); } void pfMarkerMgr::RemoveAllMarkers() { std::map::iterator curMarker = fMarkers.begin(); while (curMarker != fMarkers.end()) { curMarker->second->Remove(); DEL(curMarker->second); ++curMarker; } fMarkers.clear(); } void pfMarkerMgr::ClearSelectedMarker() { if (fSelectedMarker != kNoMarkerSelected) { if (fMarkers.find(fSelectedMarker) != fMarkers.end()) fMarkers[fSelectedMarker]->SetType(pfMarkerInfo::kMarkerOpen); fSelectedMarker = kNoMarkerSelected; } } void pfMarkerMgr::SetSelectedMarker(UInt32 id) { ClearSelectedMarker(); if (id != kNoMarkerSelected) { if (fMarkers.find(id) != fMarkers.end()) { fMarkers[id]->SetType(pfMarkerInfo::kMarkerLocalSelected); fSelectedMarker = id; } } } UInt32 pfMarkerMgr::GetSelectedMarker() { return fSelectedMarker; } // for QUEST games (no teams) void pfMarkerMgr::CaptureMarker(UInt32 id, bool captured) { if (fMarkers.find(id) == fMarkers.end()) return; if (fMarkersRespawn) fMarkers[id]->SetFrozen(hsTimer::GetSeconds()); else fMarkers[id]->Show(!captured); fMarkers[id]->PlayHitSound(); fMarkers[id]->SetType(captured ? pfMarkerInfo::kMarkerGreen : pfMarkerInfo::kMarkerOpen); } // for TEAM games (0 = not captured) void pfMarkerMgr::CaptureMarker(UInt32 id, int team) { if (fMarkers.find(id) == fMarkers.end()) return; if (fMarkersRespawn) fMarkers[id]->SetFrozen(hsTimer::GetSeconds()); else fMarkers[id]->Show(team == 0); // 0 = uncaptured fMarkers[id]->PlayHitSound(); if (team == 0) fMarkers[id]->SetType(pfMarkerInfo::kMarkerOpen); else if (team == 1) fMarkers[id]->SetType(pfMarkerInfo::kMarkerGreen); else fMarkers[id]->SetType(pfMarkerInfo::kMarkerRed); } void pfMarkerMgr::LocalShowMarkers(bool show) { fShowingLocalMarkers = show; if (show) { std::map::iterator curMarker = fMarkers.begin(); while (curMarker != fMarkers.end()) curMarker->second->Show(true); } else { std::map::iterator curMarker = fMarkers.begin(); while (curMarker != fMarkers.end()) curMarker->second->Show(false); } } bool pfMarkerMgr::AreLocalMarkersShowing() { return fShowingLocalMarkers; } hsBool pfMarkerMgr::MsgReceive(plMessage* msg) { plEvalMsg* evalMsg = plEvalMsg::ConvertNoRef(msg); if (evalMsg) { IUpdate(); return true; } // Somebody hit a marker plNotifyMsg* notify = plNotifyMsg::ConvertNoRef(msg); if (notify) { proCollisionEventData* cEvent = (proCollisionEventData*)notify->FindEventRecord(proEventData::kCollision); if (cEvent) { plKey markerKey = cEvent->fHittee; plKey playerKey = cEvent->fHitter; if (plNetClientMgr::GetInstance()->IsAPlayerKey(cEvent->fHittee)) { // swap the above, since the hittee is actually the player playerKey = cEvent->fHittee; markerKey = cEvent->fHitter; } IMarkerHit(markerKey, playerKey); } return true; } plLoadCloneMsg* cloneMsg = plLoadCloneMsg::ConvertNoRef(msg); if (cloneMsg) { plKey cloneKey = cloneMsg->GetCloneKey(); if (cloneMsg->GetIsLoading() && cloneKey) { UInt32 id; pfMarkerInfo* marker = IFindMarker(cloneKey, id); marker->InitSpawned(cloneKey); } return true; } return hsKeyedObject::MsgReceive(msg); }