/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
// max includes
#include "plPickNode.h"
#include "resource.h"
// local
#include "plClimbComponent.h"
#include "plPhysicalComponents.h" // so we can pick terrains
#include "plComponentReg.h"
// other
#include "MaxMain/plMaxNode.h"
#include "plMessage/plClimbMsg.h"
#include "plPhysical/plCollisionDetector.h"
#include "MaxMain/plPhysicalProps.h"
#include "plPhysical/plSimDefs.h"
#include "pnSceneObject/plSceneObject.h"
// stl
#include