/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultNodeAccess.cpp * ***/ #include "Pch.h" #pragma hdrstop //============================================================================ // Volatile Vault Node Fields - be very careful when adding to this //============================================================================ struct NodeTypeToVolatileField { unsigned nodeType; qword volatileFields; }; NodeTypeToVolatileField volatileFieldList[] = { {plVault::kNodeType_PlayerInfo, VaultPlayerInfoNode::kOnline | VaultPlayerInfoNode::kAgeInstName | VaultPlayerInfoNode::kAgeInstUuid}, {0, 0} }; //============================================================================ qword GetNodeVolatileFields(NetVaultNode* node) { qword volatileFields = 0; unsigned index = 0; while (volatileFieldList[index].nodeType != 0) { if (node->nodeType == volatileFieldList[index].nodeType) { volatileFields |= volatileFieldList[index].volatileFields; break; } ++index; } return volatileFields; } /***************************************************************************** * * NetVaultNodeAccess * ***/ //============================================================================ NetVaultNodeAccess::NetVaultNodeAccess (NetVaultNode * node) : base(node) , fieldFlags(node->fieldFlags) , dirtyFlags(node->dirtyFlags) { } /***************************************************************************** * * VaultPlayerNode * ***/ //============================================================================ VaultPlayerNode::VaultPlayerNode (NetVaultNode * node) : NetVaultNodeAccess(node) , playerName(node->istring64_1) , avatarShapeName(node->string64_1) , disabled(node->int32_1) , explorer(node->int32_2) , onlineTime(node->uint32_1) , accountUuid(node->uuid_1) , inviteUuid(node->uuid_2) { } //============================================================================ void VaultPlayerNode::SetPlayerName (const wchar v[]) { IVaultNodeSetString(kPlayerName, base, &playerName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultPlayerNode::SetAvatarShapeName (const wchar v[]) { IVaultNodeSetString(kAvatarShapeName, base, &avatarShapeName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultPlayerNode::SetDisabled (int v) { IVaultNodeSetValue(kDisabled, base, &disabled, v); } //============================================================================ void VaultPlayerNode::SetOnlineTime (unsigned v) { IVaultNodeSetValue(kOnlineTime, base, &onlineTime, v); } //============================================================================ void VaultPlayerNode::SetAccountUuid (const Uuid & v) { IVaultNodeSetValue(kAccountUuid, base, &accountUuid, v); } //============================================================================ void VaultPlayerNode::SetInviteUuid (const Uuid & v) { IVaultNodeSetValue(kInviteUuid, base, &inviteUuid, v); } //============================================================================ void VaultPlayerNode::SetExplorer (int v) { IVaultNodeSetValue(kExplorer, base, &explorer, v); } /***************************************************************************** * * VaultPlayerInfoNode * ***/ //============================================================================ VaultPlayerInfoNode::VaultPlayerInfoNode (NetVaultNode * node) : NetVaultNodeAccess(node) , playerId(node->uint32_1) , playerName(node->istring64_1) , ageInstName(node->string64_1) , ageInstUuid(node->uuid_1) , online(node->int32_1) , ccrLevel(node->int32_2) { } //============================================================================ void VaultPlayerInfoNode::SetPlayerId (unsigned v) { IVaultNodeSetValue(kPlayerId, base, &playerId, v); } //============================================================================ void VaultPlayerInfoNode::SetPlayerName (const wchar v[]) { IVaultNodeSetString(kPlayerName, base, &playerName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultPlayerInfoNode::SetAgeInstName (const wchar v[]) { IVaultNodeSetString(kAgeInstName, base, &ageInstName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultPlayerInfoNode::SetAgeInstUuid (const Uuid & v) { IVaultNodeSetValue(kAgeInstUuid, base, &ageInstUuid, v); } //============================================================================ void VaultPlayerInfoNode::SetOnline (int v) { IVaultNodeSetValue(kOnline, base, &online, v); } //============================================================================ void VaultPlayerInfoNode::SetCCRLevel (int v) { IVaultNodeSetValue(kCCRLevel, base, &ccrLevel, v); } /***************************************************************************** * * VaultFolderNode * ***/ //============================================================================ VaultFolderNode::VaultFolderNode (NetVaultNode * node) : NetVaultNodeAccess(node) , folderType(node->int32_1) , folderName(node->string64_1) { } //============================================================================ void VaultFolderNode::SetFolderName (const wchar v[]) { IVaultNodeSetString(kFolderName, base, &folderName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultFolderNode::SetFolderType (int v) { IVaultNodeSetValue(kFolderType, base, &folderType, v); } /***************************************************************************** * * VaultPlayerInfoListNode * ***/ //============================================================================ VaultPlayerInfoListNode::VaultPlayerInfoListNode (NetVaultNode * node) : VaultFolderNode(node) { } /***************************************************************************** * * VaultAgeInfoListNode * ***/ //============================================================================ VaultAgeInfoListNode::VaultAgeInfoListNode (NetVaultNode * node) : VaultFolderNode(node) { } /***************************************************************************** * * VaultChronicleNode * ***/ //============================================================================ VaultChronicleNode::VaultChronicleNode (NetVaultNode * node) : NetVaultNodeAccess(node) , entryType(node->int32_1) , entryName(node->string64_1) , entryValue(node->text_1) { } //============================================================================ void VaultChronicleNode::SetEntryType (int v) { IVaultNodeSetValue(kEntryType, base, &entryType, v); } //============================================================================ void VaultChronicleNode::SetEntryName (const wchar v[]) { IVaultNodeSetString(kEntryName, base, &entryName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultChronicleNode::SetEntryValue (const wchar v[]) { IVaultNodeSetString(kEntryValue, base, &entryValue, v, (unsigned)-1); } /***************************************************************************** * * VaultTextNoteNode * ***/ //============================================================================ VaultTextNoteNode::VaultTextNoteNode (NetVaultNode * node) : NetVaultNodeAccess(node) , noteType(node->int32_1) , noteSubType(node->int32_2) , noteTitle(node->string64_1) , noteText(node->text_1) { } //============================================================================ void VaultTextNoteNode::SetNoteType (int v) { IVaultNodeSetValue(kNoteType, base, ¬eType, v); } //============================================================================ void VaultTextNoteNode::SetNoteSubType (int v) { IVaultNodeSetValue(kNoteSubType, base, ¬eSubType, v); } //============================================================================ void VaultTextNoteNode::SetNoteTitle (const wchar v[]) { IVaultNodeSetString(kNoteTitle, base, ¬eTitle, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultTextNoteNode::SetNoteText (const wchar v[]) { IVaultNodeSetString(kNoteText, base, ¬eText, v, (unsigned)-1); } //============================================================================ enum EAgeInfoFields { kAgeFilename, kAgeInstName, kAgeUserName, kAgeDesc, kAgeInstGuid, kAgeLanguage, kAgeSequence, kNumAgeInfoFields }; #ifdef CLIENT void VaultTextNoteNode::SetVisitInfo (const plAgeInfoStruct & info) { ARRAY(wchar) buf; for (unsigned i = 0; i < kNumAgeInfoFields; ++i) { switch (i) { case kAgeFilename: { wchar src[128]; StrToUnicode(src, info.GetAgeFilename(), arrsize(src)); unsigned len = StrLen(src); wchar * dst = buf.New(len); MemCopy(dst, src, len * sizeof(src[0])); } break; case kAgeInstName: { wchar src[128]; StrToUnicode(src, info.GetAgeInstanceName(), arrsize(src)); unsigned len = StrLen(src); wchar * dst = buf.New(len); MemCopy(dst, src, len * sizeof(src[0])); } break; case kAgeUserName: { wchar src[128]; StrToUnicode(src, info.GetAgeUserDefinedName(), arrsize(src)); unsigned len = StrLen(src); wchar * dst = buf.New(len); MemCopy(dst, src, len * sizeof(src[0])); } break; case kAgeDesc: { wchar src[128]; StrToUnicode(src, info.GetAgeDescription(), arrsize(src)); unsigned len = StrLen(src); wchar * dst = buf.New(len); MemCopy(dst, src, len * sizeof(src[0])); } break; case kAgeInstGuid: { Uuid guid = (Uuid)*info.GetAgeInstanceGuid(); wchar src[64]; GuidToString(guid, src, arrsize(src)); unsigned len = StrLen(src); wchar * dst = buf.New(len); MemCopy(dst, src, len * sizeof(src[0])); } break; case kAgeLanguage: { wchar src[32]; StrPrintf(src, arrsize(src), L"%u", info.GetAgeLanguage()); unsigned len = StrLen(src); wchar * dst = buf.New(len); MemCopy(dst, src, len * sizeof(src[0])); } break; case kAgeSequence: { wchar src[32]; StrPrintf(src, arrsize(src), L"%u", info.GetAgeSequenceNumber()); unsigned len = StrLen(src); wchar * dst = buf.New(len); MemCopy(dst, src, len * sizeof(src[0])); } break; DEFAULT_FATAL(i); } wchar * sep = buf.New(1); *sep = L'|'; } wchar * term = buf.New(1); *term = 0; SetNoteText(buf.Ptr()); } #endif //============================================================================ #ifdef CLIENT bool VaultTextNoteNode::GetVisitInfo (plAgeInfoStruct * info) { wchar * mem; const wchar * str = mem = StrDup(noteText); for (unsigned i = 0; i < kNumAgeInfoFields; ++i) { wchar token[1024]; switch (i) { case kAgeFilename: { StrTokenize(&str, token, arrsize(token), L"|", 1); if (StrLen(token) > 0) { char ansi[1024]; StrToAnsi(ansi, token, arrsize(ansi)); info->SetAgeFilename(ansi); } } break; case kAgeInstName: { StrTokenize(&str, token, arrsize(token), L"|", 1); if (StrLen(token) > 0) { char ansi[1024]; StrToAnsi(ansi, token, arrsize(ansi)); info->SetAgeInstanceName(ansi); } } break; case kAgeUserName: { StrTokenize(&str, token, arrsize(token), L"|", 1); if (StrLen(token) > 0) { char ansi[1024]; StrToAnsi(ansi, token, arrsize(ansi)); info->SetAgeUserDefinedName(ansi); } } break; case kAgeDesc: { StrTokenize(&str, token, arrsize(token), L"|", 1); if (StrLen(token) > 0) { char ansi[1024]; StrToAnsi(ansi, token, arrsize(ansi)); info->SetAgeDescription(ansi); } } break; case kAgeInstGuid: { StrTokenize(&str, token, arrsize(token), L"|", 1); if (StrLen(token) > 0) { Uuid guid; GuidFromString(token, &guid); info->SetAgeInstanceGuid(&plUUID(guid)); } } break; case kAgeLanguage: { StrTokenize(&str, token, arrsize(token), L"|", 1); if (StrLen(token) > 0) { info->SetAgeLanguage(StrToUnsigned(token, nil, 10)); } } break; case kAgeSequence: { StrTokenize(&str, token, arrsize(token), L"|", 1); if (StrLen(token) > 0) { info->SetAgeSequenceNumber(StrToUnsigned(token, nil, 10)); } } break; DEFAULT_FATAL(i); } } FREE(mem); return true; } #endif /***************************************************************************** * * VaultSDLNode * ***/ //============================================================================ VaultSDLNode::VaultSDLNode (NetVaultNode * node) : NetVaultNodeAccess(node) , sdlIdent(node->int32_1) , sdlName(node->string64_1) , sdlData(node->blob_1) , sdlDataLen(node->blob_1Length) { } //============================================================================ void VaultSDLNode::SetSdlIdent (int v) { IVaultNodeSetValue(kSDLIdent, base, &sdlIdent, v); } //============================================================================ void VaultSDLNode::SetSdlName (const wchar v[]) { IVaultNodeSetString(kSDLName, base, &sdlName, v, kMaxVaultNodeStringLength); } //============================================================================ #ifdef CLIENT bool VaultSDLNode::GetStateDataRecord (plStateDataRecord * rec, unsigned readOptions) { if (!sdlDataLen || !sdlData) return false; hsRAMStream ram; ram.Write(sdlDataLen, sdlData); ram.Rewind(); char * sdlRecName = nil; int sdlRecVersion; if (!plStateDataRecord::ReadStreamHeader(&ram, &sdlRecName, &sdlRecVersion)) return false; rec->SetDescriptor(sdlRecName, sdlRecVersion); FREE(sdlRecName); // Note: Setting from default here results in a bug causing age SDL to // be incorrectly shown when immediately linking back to an age you linked // out of (relto door will be closed, window shut, etc). // rec->SetFromDefaults(false); if (!rec->Read( &ram, 0, readOptions)) return false; // If we converted the record to a newer version, re-save it. if (rec->GetDescriptor()->GetVersion() != sdlRecVersion) SetStateDataRecord(rec, readOptions); return true; } #endif // def CLIENT //============================================================================ #ifdef CLIENT void VaultSDLNode::SetStateDataRecord (const plStateDataRecord * rec, unsigned writeOptions) { hsRAMStream ram; rec->WriteStreamHeader(&ram); rec->Write(&ram, 0, writeOptions); ram.Rewind(); unsigned bytes = ram.GetEOF(); byte * buf, * heap = nil; if (bytes <= 2048) buf = ALLOCA(byte, bytes); else buf = (byte *)ALLOC(bytes); ram.CopyToMem(buf); IVaultNodeSetBlob(kSDLData, base, &sdlData, &sdlDataLen, buf, bytes); FREE(heap); } #endif // def CLIENT //============================================================================ #ifdef CLIENT void VaultSDLNode::InitStateDataRecord (const wchar sdlRecName[], unsigned writeOptions) { { plStateDataRecord * rec = NEWZERO(plStateDataRecord); bool exists = GetStateDataRecord(rec, 0); DEL(rec); if (exists) return; } char aStr[MAX_PATH]; StrToAnsi(aStr, sdlRecName, arrsize(aStr)); if (plStateDescriptor * des = plSDLMgr::GetInstance()->FindDescriptor(aStr, plSDL::kLatestVersion)) { plStateDataRecord rec(des); rec.SetFromDefaults(false); SetStateDataRecord(&rec, writeOptions|plSDL::kDontWriteDirtyFlag); } } #endif // def CLIENT /***************************************************************************** * * VaultImageNode * ***/ //============================================================================ VaultImageNode::VaultImageNode (NetVaultNode * node) : NetVaultNodeAccess(node) , title(node->string64_1) , imgType(node->int32_1) , imgData(node->blob_1) , imgDataLen(node->blob_1Length) { } //============================================================================ void VaultImageNode::SetImageTitle (const wchar v[]) { IVaultNodeSetString(kImageTitle, base, &title, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultImageNode::SetImageType (int v) { IVaultNodeSetValue(kImageType, base, &imgType, v); } //============================================================================ void VaultImageNode::SetImageData (const byte buffer[], unsigned bytes) { IVaultNodeSetBlob(kImageData, base, &imgData, &imgDataLen, buffer, bytes); } //============================================================================ #ifdef CLIENT void VaultImageNode::StuffImage (plMipmap * src) { hsRAMStream ramStream; plJPEG::Instance().SetWriteQuality(30/*percent*/); if (plJPEG::Instance().WriteToStream(&ramStream, src)) { unsigned bytes = ramStream.GetEOF(); byte * buffer = (byte *)ALLOC(bytes); ramStream.CopyToMem(buffer); IVaultNodeSetBlob(kImageData, base, &imgData, &imgDataLen, buffer, bytes); SetImageType(kJPEG); FREE(buffer); } else { IVaultNodeSetBlob(kImageData, base, &imgData, &imgDataLen, nil, 0); SetImageType(kNone); } } #endif //============================================================================ #ifdef CLIENT bool VaultImageNode::ExtractImage (plMipmap ** dst) { switch (imgType) { case kNone: (*dst) = nil; return false; case kJPEG: { hsRAMStream ramStream; ramStream.Write(imgDataLen, imgData); ramStream.Rewind(); (*dst) = plJPEG::Instance().ReadFromStream(&ramStream); } return ((*dst) != nil); DEFAULT_FATAL(imgType); } } #endif /***************************************************************************** * * VaultAgeLinkNode * ***/ #ifdef CLIENT struct MatchesSpawnPointTitle { std::string fTitle; MatchesSpawnPointTitle( const char * title ):fTitle( title ){} bool operator ()( const plSpawnPointInfo & p ) const { return ( p.fTitle==fTitle ); } }; struct MatchesSpawnPointName { std::string fName; MatchesSpawnPointName( const char * name ):fName( name ){} bool operator ()( const plSpawnPointInfo & p ) const { return ( p.fSpawnPt==fName ); } }; #endif //============================================================================ VaultAgeLinkNode::VaultAgeLinkNode (NetVaultNode * node) : NetVaultNodeAccess(node) , unlocked(node->int32_1) , volat(node->int32_2) , spawnPoints(node->blob_1) , spawnPointsLen(node->blob_1Length) { } //============================================================================ void VaultAgeLinkNode::SetUnlocked (int v) { IVaultNodeSetValue(kUnlocked, base, &unlocked, v); } //============================================================================ void VaultAgeLinkNode::SetVolatile (int v) { IVaultNodeSetValue(kVolatile, base, &volat, v); } //============================================================================ #ifdef CLIENT bool VaultAgeLinkNode::CopyTo (plAgeLinkStruct * link) { if (RelVaultNode * me = VaultGetNodeIncRef(base->nodeId)) { if (RelVaultNode * info = me->GetChildNodeIncRef(plVault::kNodeType_AgeInfo, 1)) { VaultAgeInfoNode access(info); access.CopyTo(link->GetAgeInfo()); me->DecRef(); return true; } me->DecRef(); } link->Clear(); return false; } #endif //============================================================================ #ifdef CLIENT void VaultAgeLinkNode::AddSpawnPoint (const plSpawnPointInfo & point) { plSpawnPointVec points; GetSpawnPoints( &points ); if ( std::find_if( points.begin(), points.end(), MatchesSpawnPointTitle( point.fTitle.c_str() ) )!=points.end() ) return; // only check to see if the titles are the same... //... so we can add the same spawnpoint as long as they have different titles //if ( std::find_if( points.begin(), points.end(), MatchesSpawnPointName( point.fSpawnPt.c_str() ) )!=points.end() ) // return; points.push_back( point ); SetSpawnPoints( points ); } #endif //============================================================================ #ifdef CLIENT void VaultAgeLinkNode::RemoveSpawnPoint (const char spawnPtName[]) { plSpawnPointVec points; GetSpawnPoints( &points ); plSpawnPointVec::iterator it = std::find_if( points.begin(), points.end(), MatchesSpawnPointName( spawnPtName ) ); while ( it!=points.end() ) { points.erase( it ); SetSpawnPoints( points ); it = std::find_if( points.begin(), points.end(), MatchesSpawnPointName( spawnPtName ) ); } } #endif //============================================================================ #ifdef CLIENT bool VaultAgeLinkNode::HasSpawnPoint (const char spawnPtName[]) const { plSpawnPointVec points; GetSpawnPoints( &points ); return ( std::find_if( points.begin(), points.end(), MatchesSpawnPointName( spawnPtName ) )!=points.end() ); } #endif //============================================================================ #ifdef CLIENT bool VaultAgeLinkNode::HasSpawnPoint (const plSpawnPointInfo & point) const { return HasSpawnPoint(point.GetName()); } #endif //============================================================================ #ifdef CLIENT void VaultAgeLinkNode::GetSpawnPoints (plSpawnPointVec * out) const { char str[2048]; ZERO(str); MemCopy(str, spawnPoints, min(spawnPointsLen, arrsize(str) - 1)); char token1[ 1024 ]; hsStringTokenizer izer1( str, ";" ); while ( izer1.Next( token1, sizeof( token1 ) ) ) { plSpawnPointInfo point; char token2[ 1024 ]; hsStringTokenizer izer2( token1, ":" ); if ( izer2.Next( token2, sizeof( token2 ) ) ) point.fTitle = token2; if ( izer2.Next( token2, sizeof( token2 ) ) ) point.fSpawnPt = token2; if ( izer2.Next( token2, sizeof( token2 ) ) ) point.fCameraStack = token2; out->push_back(point); } } #endif //============================================================================ #ifdef CLIENT void VaultAgeLinkNode::SetSpawnPoints (const plSpawnPointVec & in) { std::stringstream ss; for ( unsigned i=0; iuuid_1) , parentAgeInstUuid(node->uuid_2) , ageName(node->string64_1) { } //============================================================================ void VaultAgeNode::SetAgeInstGuid (const Uuid & v) { IVaultNodeSetValue(kAgeInstanceGuid, base, &ageInstUuid, v); } //============================================================================ void VaultAgeNode::SetParentAgeInstGuid (const Uuid & v) { IVaultNodeSetValue(kParentAgeInstanceGuid, base, &parentAgeInstUuid, v); } //============================================================================ void VaultAgeNode::SetAgeName (const wchar v[]) { IVaultNodeSetString(kAgeName, base, &ageName, v, kMaxVaultNodeStringLength); } /***************************************************************************** * * VaultAgeInfoNode * ***/ //============================================================================ VaultAgeInfoNode::VaultAgeInfoNode (NetVaultNode * node) : NetVaultNodeAccess(node) , ageFilename(node->string64_2) , ageInstName(node->string64_3) , ageUserDefinedName(node->string64_4) , ageInstUuid(node->uuid_1) , parentAgeInstUuid(node->uuid_2) , ageSequenceNumber(node->int32_1) , ageIsPublic(node->int32_2) , ageLanguage(node->int32_3) , ageId(node->uint32_1) , ageCzarId(node->uint32_2) , ageInfoFlags(node->uint32_3) , ageDescription(node->text_1) { } //============================================================================ void VaultAgeInfoNode::SetAgeFilename (const wchar v[]) { IVaultNodeSetString(kAgeFilename, base, &ageFilename, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultAgeInfoNode::SetAgeInstName (const wchar v[]) { IVaultNodeSetString(kAgeInstanceName, base, &ageInstName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultAgeInfoNode::SetAgeUserDefinedName (const wchar v[]) { IVaultNodeSetString(kAgeUserDefinedName, base, &ageUserDefinedName, v, kMaxVaultNodeStringLength); } //============================================================================ void VaultAgeInfoNode::SetAgeInstGuid (const Uuid & v) { IVaultNodeSetValue(kAgeInstanceGuid, base, &ageInstUuid, v); } //============================================================================ void VaultAgeInfoNode::SetParentAgeInstGuid (const Uuid & v) { IVaultNodeSetValue(kParentAgeInstanceGuid, base, &parentAgeInstUuid, v); } //============================================================================ void VaultAgeInfoNode::SetAgeSequenceNumber (int v) { IVaultNodeSetValue(kAgeSequenceNumber, base, &ageSequenceNumber, v); } //============================================================================ void VaultAgeInfoNode::_SetAgeIsPublic (int v) { IVaultNodeSetValue(kIsPublic, base, &ageIsPublic, v); } //============================================================================ void VaultAgeInfoNode::SetAgeLanguage (int v) { IVaultNodeSetValue(kAgeLanguage, base, &ageLanguage, v); } //============================================================================ void VaultAgeInfoNode::SetAgeId (unsigned v) { IVaultNodeSetValue(kAgeId, base, &ageId, v); } //============================================================================ void VaultAgeInfoNode::SetAgeCzarId (unsigned v) { IVaultNodeSetValue(kAgeCzarId, base, &ageCzarId, v); } //============================================================================ void VaultAgeInfoNode::SetAgeInfoFlags (unsigned v) { IVaultNodeSetValue(kAgeInfoFlags, base, &ageInfoFlags, v); } //============================================================================ void VaultAgeInfoNode::SetAgeDescription (const wchar v[]) { IVaultNodeSetString(kAgeDescription, base, &ageDescription, v, (unsigned)-1); } //============================================================================ #ifdef CLIENT const class plUnifiedTime * VaultAgeInfoNode::GetAgeTime () const { hsAssert(false, "eric, implement me."); return nil; } #endif // def CLIENT //============================================================================ #ifdef CLIENT void VaultAgeInfoNode::CopyFrom (const plAgeInfoStruct * info) { wchar str[MAX_PATH]; // age filename if (info->HasAgeFilename()) { StrToUnicode(str, info->GetAgeFilename(), arrsize(str)); SetAgeFilename(str); } else { SetAgeFilename(nil); } // age instance name if (info->HasAgeInstanceName()) { StrToUnicode(str, info->GetAgeInstanceName(), arrsize(str)); SetAgeInstName(str); } else { SetAgeInstName(nil); } // age user-defined name if (info->HasAgeUserDefinedName()) { StrToUnicode(str, info->GetAgeUserDefinedName(), arrsize(str)); SetAgeUserDefinedName(str); } else { SetAgeUserDefinedName(nil); } // age description // TODO if (info->HasAgeDescription()) { // StrToUnicode(str, info->GetAgeDescription(), arrsize(str)); // SetAgeDescription(str); } else { // SetAgeDescription(nil); } // age sequence number SetAgeSequenceNumber(info->GetAgeSequenceNumber()); // age instance guid SetAgeInstGuid((Uuid)*info->GetAgeInstanceGuid()); // age language SetAgeLanguage(info->GetAgeLanguage()); } #endif // def CLIENT //============================================================================ #ifdef CLIENT void VaultAgeInfoNode::CopyTo (plAgeInfoStruct * info) const { char str[MAX_PATH]; // age filename StrToAnsi(str, ageFilename, arrsize(str)); info->SetAgeFilename(str); // age instance name StrToAnsi(str, ageInstName, arrsize(str)); info->SetAgeInstanceName(str); // age user-defined name StrToAnsi(str, ageUserDefinedName, arrsize(str)); info->SetAgeUserDefinedName(str); // age description // TODO // age sequence number info->SetAgeSequenceNumber(ageSequenceNumber); // age instance guid plUUID uuid(ageInstUuid); info->SetAgeInstanceGuid(&uuid); // age language info->SetAgeLanguage(ageLanguage); } #endif // def CLIENT /***************************************************************************** * * VaultSystemNode * ***/ //============================================================================ VaultSystemNode::VaultSystemNode (NetVaultNode * node) : NetVaultNodeAccess(node) , ccrStatus(node->int32_1) { } //============================================================================ void VaultSystemNode::SetCCRStatus (int v) { IVaultNodeSetValue(kCCRStatus, base, &ccrStatus, v); } /***************************************************************************** * * VaultMarkerGameNode * ***/ //============================================================================ VaultMarkerGameNode::VaultMarkerGameNode (NetVaultNode * node) : NetVaultNodeAccess(node) , gameName(node->text_1) , gameGuid(node->uuid_1) { } //============================================================================ void VaultMarkerGameNode::SetGameName (const wchar v[]) { IVaultNodeSetString(kGameName, base, &gameName, v, (unsigned)-1); } //============================================================================ void VaultMarkerGameNode::SetGameGuid (const Uuid & v) { IVaultNodeSetValue(kGameGuid, base, &gameGuid, v); }