/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plAudible_inc
#define plAudible_inc
#include "hsTemplates.h"
#include "../pnKeyedObject/hsKeyedObject.h"
class plSound;
class hsStream;
class hsResMgr;
struct hsMatrix44;
struct hsVector3;
struct hsPoint3;
class hsBounds3Ext;
class plSoundMsg;
class plEventCallbackMsg;
class plAudible : public hsKeyedObject
{
public:
CLASSNAME_REGISTER( plAudible );
GETINTERFACE_ANY( plAudible, hsKeyedObject );
virtual plAudible& SetProperty(int prop, hsBool on) = 0;
virtual hsBool GetProperty(int prop) = 0;
virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1) { return *this; }
virtual void Read(hsStream* s, hsResMgr* mgr){hsKeyedObject::Read(s, mgr);}
virtual void Write(hsStream* s, hsResMgr* mgr){hsKeyedObject::Write(s, mgr);}
virtual void SetSceneObject(plKey obj) = 0;
virtual plKey GetSceneObject() const = 0;
// These two should only be called by the SceneNode
virtual void SetSceneNode(plKey node) = 0;
virtual plKey GetSceneNode() const = 0;
virtual void Play(int index = -1) = 0;
virtual void SynchedPlay(int index = -1) = 0;
virtual void Stop(int index = -1) = 0;
virtual void FastForwardPlay(int index = -1) = 0;
virtual void FastForwardToggle( int index = -1) = 0;
virtual void SetMin(const hsScalar m,int index = -1) = 0; // sets minimum falloff distance
virtual void SetMax(const hsScalar m,int index = -1) = 0; // sets maximum falloff distance
virtual hsScalar GetMin(int index = -1) const = 0;
virtual hsScalar GetMax(int index = -1) const = 0;
virtual void SetVelocity(const hsVector3 vel,int index = -1) = 0;
virtual hsVector3 GetVelocity(int index = -1) const = 0;
virtual hsPoint3 GetPosition(int index = -1) = 0;
virtual void SetLooping(hsBool loop,int index = -1) = 0; // sets continuous loop or stops looping
virtual hsBool IsPlaying(int index = -1) = 0;
virtual void SetTime(double t, int index = -1) = 0;
virtual void Activate() = 0;
virtual void DeActivate() = 0;
virtual void RemoveCallbacks(plSoundMsg* pMsg) = 0;
virtual void AddCallbacks(plSoundMsg* pMsg) = 0;
virtual void GetStatus(plSoundMsg* pMsg) = 0;
virtual int GetNumSounds() const = 0;
virtual plSound* GetSound(int i) const = 0;
virtual int GetSoundIndex(const char *keyname) const = 0;
virtual void Init(hsBool isLocal){;}
virtual void SetVolume(const float volume,int index = -1) = 0;
virtual void SetMuted( hsBool muted, int index = -1 ) = 0;
virtual void ToggleMuted( int index = -1 ) = 0;
virtual void SetTalkIcon(int index, UInt32 str) = 0;
virtual void ClearTalkIcon() = 0;
virtual void SetFilename(int index, const char *filename, hsBool isCompressed) = 0; // set filename for a streaming sound
virtual void SetFadeIn( const int type, const float length, int index = -1 ) = 0;
virtual void SetFadeOut( const int type, const float length, int index = -1 ) = 0;
protected:
hsTArray fCallbacks;
};
#endif // plAudible_inc