/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef _pyGUIDialog_h_ #define _pyGUIDialog_h_ ////////////////////////////////////////////////////////////////////// // // pyGUIDialog - a wrapper class to provide interface to modifier // attached to a GUIDialog // ////////////////////////////////////////////////////////////////////// #include "hsStlUtils.h" #include "pyKey.h" #include #include "pyGlueHelpers.h" class pyColor; class pyGUIDialog { private: plKey fGCkey; protected: pyGUIDialog(pyKey& gckey); pyGUIDialog(plKey objkey); pyGUIDialog(); public: // required functions for PyObject interoperability PYTHON_CLASS_NEW_FRIEND(ptGUIDialog); PYTHON_CLASS_NEW_DEFINITION; static PyObject *New(pyKey& gckey); static PyObject *New(plKey objkey); PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGUIDialog object PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGUIDialog); // converts a PyObject to a pyGUIDialog (throws error if not correct type) static void AddPlasmaClasses(PyObject *m); static void AddPlasmaMethods(std::vector &methods); static hsBool IsGUIDialog(pyKey& gckey); void setKey(plKey key) {fGCkey = key;} // used by python glue, do NOT call enum // these enums are used in Python so they have to match PlasmaTypes.py { kDialog=1, kButton=2, kDraggable=3, kListBox=4, kTextBox=5, kEditBox=6, kUpDownPair=7, kKnob=8, kDragBar=9, kCheckBox=10, kRadioGroup=11, kDynamicText=12, kMultiLineEdit=13, kPopUpMenu=14, kClickMap=15, }; static UInt32 WhatControlType(pyKey& gckey); static void GUICursorOff(); static void GUICursorOn(); static void GUICursorDimmed(); // override the equals to operator hsBool operator==(const pyGUIDialog &gdobj) const; hsBool operator!=(const pyGUIDialog &gdobj) const { return !(gdobj == *this); } // getter and setters virtual plKey getObjKey(); virtual PyObject* getObjPyKey(); // returns pyKey // interface functions virtual UInt32 GetTagID(); virtual void SetEnabled( hsBool e ); virtual void Enable() { SetEnabled(true); } virtual void Disable() { SetEnabled(false); } virtual hsBool IsEnabled( void ); virtual const char *GetName( void ); virtual UInt32 GetVersion(void); virtual UInt32 GetNumControls( void ); virtual PyObject* GetControl( UInt32 idx ); // returns pyKey virtual void SetFocus( pyKey& gcKey ); virtual void NoFocus( ); virtual void Show( void ); virtual void ShowNoReset( void ); virtual void Hide( void ); virtual PyObject* GetControlFromTag( UInt32 tagID ); // returns pyKey // get color schemes virtual PyObject* GetForeColor(); // returns pyColor virtual PyObject* GetSelColor(); // returns pyColor virtual PyObject* GetBackColor(); // returns pyColor virtual PyObject* GetBackSelColor(); // returns pyColor virtual UInt32 GetFontSize(); // set color scheme virtual void SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ); virtual void SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ); virtual void SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ); virtual void SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a ); virtual void SetFontSize(UInt32 fontsize); virtual void UpdateAllBounds( void ); virtual void RefreshAllControls( void ); }; #endif // _pyGUIDialog_h_