/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef hsMMIOStream_inc
#define hsMMIOStream_inc
#include "hsWindows.h"
#include "hsStream.h"
#if HS_BUILD_FOR_WIN32
#include
class hsMMIOStream: public hsStream
{
HMMIO fHmfr;
public:
virtual hsBool Open(const char *, const char *) { hsAssert(0, "hsMMIOStream::Open NotImplemented"); return false; }
virtual hsBool Close() { hsAssert(0, "hsMMIOStream::Close NotImplemented"); return false; }
virtual hsBool AtEnd();
virtual UInt32 Read(UInt32 byteCount, void* buffer);
virtual UInt32 Write(UInt32 byteCount, const void* buffer);
virtual void Skip(UInt32 deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual void Truncate();
HMMIO GetHandle() { return fHmfr; }
void SetHandle(HMMIO handle) { fHmfr = handle; }
};
#endif
#endif // hsMMIOStream_inc