/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "hsRefCnt.h"
#include "hsUtils.h"
#include "hsStlUtils.h"
#include "hsExceptions.h"
#if HS_BUILD_FOR_MAC
#include
#include
#include
#endif
#if HS_BUILD_FOR_WIN32
#ifdef _MSC_VER
# include /* for _RPT_BASE */
#endif
# define WIN32_LEAN_AND_MEAN
# define WIN32_EXTRA_LEAN
# include // For OutputDebugString()
#endif
///////////////////////////////////////////////////////////////////////////
/////////////////// For Status Messages ///////////////////////////////////
///////////////////////////////////////////////////////////////////////////
hsDebugMessageProc gHSStatusProc = nil;
hsDebugMessageProc hsSetStatusMessageProc(hsDebugMessageProc newProc)
{
hsDebugMessageProc oldProc = gHSStatusProc;
gHSStatusProc = newProc;
return oldProc;
}
//////////////////////////////////////////////////////////////////////////
hsDebugMessageProc gHSDebugProc = nil;
hsDebugMessageProc hsSetDebugMessageProc(hsDebugMessageProc newProc)
{
hsDebugMessageProc oldProc = gHSDebugProc;
gHSDebugProc = newProc;
return oldProc;
}
#ifdef HS_DEBUGGING
void hsDebugMessage (const char message[], long val)
{
char s[1024];
#if HS_BUILD_FOR_WIN32
#define strfmt _snprintf
#else
#define strfmt snprintf
#endif
if (val)
s[0] = strfmt(&s[1], 1022, "%s: %ld", message, val);
else
s[0] = strfmt(&s[1], 1022, "%s", message);
if (gHSDebugProc)
gHSDebugProc(&s[1]);
else
#if HS_BUILD_FOR_MAC
DebugStr((unsigned char*)s);
#elif HS_BUILD_FOR_WIN32
{ OutputDebugString(&s[1]);
OutputDebugString("\n");
}
#elif HS_BUILD_FOR_UNIX
{ fprintf(stderr, "%s\n", &s[1]);
// hsThrow(&s[1]);
}
#elif HS_BUILD_FOR_PS2
fprintf(stderr, "%s\n", &s[1]);
#else
hsThrow(&s[1]);
#endif
}
#endif
///////////////////////////////////////////////////////////////////
hsRefCnt::~hsRefCnt()
{
hsDebugCode(hsThrowIfFalse(fRefCnt == 1);)
}
void hsRefCnt::Ref()
{
fRefCnt++;
}
void hsRefCnt::UnRef()
{
hsDebugCode(hsThrowIfFalse(fRefCnt >= 1);)
if (fRefCnt == 1) // don't decrement if we call delete
delete this;
else
--fRefCnt;
}
////////////////////////////////////////////////////////////////////////////
#ifndef PLASMA_EXTERNAL_RELEASE
void hsStatusMessage(const char message[])
{
if (gHSStatusProc) {
gHSStatusProc(message);
} else {
#if HS_BUILD_FOR_PS2 || HS_BUILD_FOR_UNIX
printf("%s",message);
int len = strlen(message);
if (len>0 && message[len-1]!='\n')
printf("\n");
#elif HS_BUILD_FOR_WIN32
OutputDebugString(message);
int len = strlen(message);
if (len>0 && message[len-1]!='\n')
OutputDebugString("\n");
#endif // MAC ?????? TODO
}
}
void hsStatusMessageV(const char * fmt, va_list args)
{
char buffer[2000];
vsprintf(buffer, fmt, args);
hsStatusMessage(buffer);
}
void hsStatusMessageF(const char * fmt, ...)
{
va_list args;
va_start(args,fmt);
hsStatusMessageV(fmt,args);
va_end(args);
}
#endif // not PLASMA_EXTERNAL_RELEASE