/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#include "max.h"
#include "python.h"
#include <vector>

class plAutoUIBlock;

class plPythonMgr
{
protected:
	plPythonMgr();

	bool IQueryPythonFile(char *fileName);

	void IAddBool(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddInt(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddFloat(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddString(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddSceneObj(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddSceneObjList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddActivator(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddActivatorList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddResponder(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddResponderList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddDynamicText(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddGUIDialog(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddExcludeRegion(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddAnimation(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddBehavior(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddMaterial(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddGUIPopUpMenu(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddGUISkin(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddWaterComponent(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddSwimCurrentInterface(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddDropDownList(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddClusterComponent(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddMaterialAnimation(plAutoUIBlock *autoUI, PyObject *tuple, char *paramName, int id, int vid, std::vector<std::string>* vstates);
	void IAddGrassComponent(plAutoUIBlock *autoUI, PyObject *objTuple, std::string paramName, int id, int vid, std::vector<std::string>* vstates);

public:
	static plPythonMgr& Instance();

	void LoadPythonFiles();
};