/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#include "HeadSpin.h"
#include "plMaxWaveUtils.h"
#include "../plAudio/plWavFile.h"
#include "hsTypes.h"

SegmentMap *GetWaveSegmentMap(const char *file, plErrorMsg *pErrMsg)
{
	CWaveFile waveFile;
	waveFile.Open(file, nil, WAVEFILE_READ);
	int numMarkers = waveFile.GetNumMarkers();
	if (numMarkers == 0)
		return nil;

	SegmentMap *segMap = TRACKED_NEW SegmentMap();

	for (int i = 0; i < waveFile.GetNumMarkers(); i++)
	{
		plSoundMarker *marker = waveFile.GetSoundMarker(i);
		GetSegment(marker->fName, (float)(marker->fOffset), segMap, pErrMsg);
	}

	return segMap;
}