/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
// hsHashTable.h
#ifndef _hsHashTable_Included_
#define _hsHashTable_Included_
#include "hsTemplates.h"
template
class hsHashTableIterator
{
public:
hsHashTableIterator() : fList(nil), fIndex(-1) { }
explicit hsHashTableIterator(hsTArray* list, UInt32 idx) : fList(list), fIndex(idx) { }
T* operator->() const { return &((*fList)[fIndex]); }
T& operator*() const { return (*fList)[fIndex]; }
hsHashTableIterator& operator++() { fIndex--; return *this; }
const hsHashTableIterator& operator++(int) { hsHashTableIterator temp(*this); --(*this); return temp; }
hsHashTableIterator& operator--() { fIndex++; return *this; }
const hsHashTableIterator& operator--(int) { hsHashTableIterator temp(*this); ++(*this); return temp; }
hsBool operator==(const hsHashTableIterator& other) const { return fList==other.fList && fIndex==other.fIndex; }
hsBool operator!=(const hsHashTableIterator& other) const { return !(*this == other); }
private:
hsTArray* fList;
UInt32 fIndex;
};
template
class hsHashTable
{
public:
hsHashTable(UInt32 size=150001, UInt32 step=1);
~hsHashTable();
typedef hsHashTableIterator iterator;
iterator begin() { return iterator(&fItemList,fItemList.Count()-1); }
iterator end() { return iterator(&fItemList,0); }
void clear();
UInt32 count() { return fItemList.Count()-1; }
UInt32 size() { return fSize; }
UInt32 CollisionCount() { return fCollisionCount; }
inline void insert(T& item);
inline void erase(T& item);
inline iterator find(const T& item);
iterator GetItem(UInt32 i);
private:
hsTArray fItemList;
hsTArray fClearList;
UInt32* fHashTable;
UInt32 fSize;
UInt32 fCollisionStep;
UInt32 fCollisionCount;
// No copy or assignment
hsHashTable(const hsHashTable&);
hsHashTable &operator=(const hsHashTable&);
};
template
hsHashTable::hsHashTable(UInt32 size, UInt32 step) :
fSize(size),
fCollisionStep(step),
fCollisionCount(0)
{
fItemList.SetCount(1);
fHashTable = TRACKED_NEW UInt32[fSize];
memset(fHashTable,0,fSize*sizeof(UInt32));
}
template
hsHashTable::~hsHashTable()
{
delete [] fHashTable;
}
template
void hsHashTable::clear()
{
fItemList.SetCount(1);
for (Int32 i=0; i
void hsHashTable::insert(T& item)
{
hsAssert(fClearList.Count() < fSize,"Hash table overflow! Increase the table size.");
UInt32 h = item.GetHash();
h %= fSize;
while (UInt32 it = fHashTable[h])
{
if ( fItemList[it] == item)
{
fItemList[it] = item;
return;
}
h += fCollisionStep;
h %= fSize;
fCollisionCount++;
}
fHashTable[h] = fItemList.Count();
fItemList.Append(item);
fClearList.Append(h);
}
template
void hsHashTable::erase(T& item)
{
UInt32 h = item.GetHash();
h %= fSize;
while (UInt32 it = fHashTable[h])
{
if ( fItemList[it] == item )
{
fHashTable[h] = 0;
return;
}
}
}
template
hsHashTableIterator hsHashTable::find(const T& item)
{
UInt32 h = item.GetHash();
h %= fSize;
while (UInt32 it = fHashTable[h])
{
if ( fItemList[it] == item )
{
return iterator(&fItemList,it);
}
h += fCollisionStep;
h %= fSize;
fCollisionCount++;
}
return end();
}
template
hsHashTableIterator hsHashTable::GetItem(UInt32 i)
{
return iterator(&fItemList,i+1);
}
#endif // _hsHashTable_Included_