/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef PLINDEXFILE_H
#define PLINDEXFILE_H

#include "../pnKeyedObject/plUoid.h"
#include <vector>   
    //---------------------------------------------------------------
    // These Classes are used to Read and Write the Index file for the Database
    // Records are kept the same size Currently 20 Bytes
    // At the End of the file, the Strings are stored
    // plIxStrTbl is used to Read and Write the String section of the Index
    //---------------------------------------------------------------

    //---------------------------------------------------------------
    // Main header Entry, One per Index file
    //---------------------------------------------------------------
class plIndexFileHeader
{
public:
    plIndexFileHeader(); // I buried Paul
    ~plIndexFileHeader(){}

    UInt32 fTimeStamp[2];
    UInt32 fStrTblStartPos;     // where the String table starts in the Index file
    UInt16 fStrTblKnt;          // how many strings in the string table
    UInt16 fMajorVersion;
    UInt16 fMinorVersion;
    UInt16 fExportLocal;       // was this file exported locally or downloaded from server?

    void    Write(hsStream *s);
    void    Read(hsStream *s);
};

    //---------------------------------------------------------------
    // Room Entry One Entry per Room
    //---------------------------------------------------------------
class plIndexFileRoom
{
public:
    plIndexFileRoom() { memset(this,1,sizeof(this)); } // no virtuals...relax
    ~plIndexFileRoom(){}

    plUoid  fRmUoid;
    UInt16  fTypesInRoom;
    UInt16  fFiller1_16;
    UInt32  fFiller2_32;
    UInt32  fFiller3_32;

    void    Write(hsStream *s); 
    void    Read(hsStream *s); 
};

    //---------------------------------------------------------------
    // Type Entry One Entry per Type in each Room
    //---------------------------------------------------------------

class plIndexFileType
{
public:
    plIndexFileType() { memset(this,1,sizeof(this)); } // no virtuals...relax
    ~plIndexFileType(){}

    plUoid  fTypeUoid;
    UInt16  fNumKeys;
    UInt32  fFiller1_32;
    UInt32  fFiller2_32;

    void    Write(hsStream *s); 
    void    Read(hsStream *s); 
};

    //---------------------------------------------------------------
    // Key Entry One Entry per Type in each Room
    //---------------------------------------------------------------

class plIndexFileKey
{
public:
    plIndexFileKey() {  memset(this,1,sizeof(this)); } // no virtuals...relax
    ~plIndexFileKey(){}
    
    
    plUoid  fKeyUoid;
    UInt32  fStartPos;
    UInt32  fDataLen;
    UInt16  fNameIx;    // Index into string table of name
    UInt16  fFiller1_16;

    void    Write(hsStream *s)  ; 
    void    Read(hsStream *s); 
};

    //---------------------------------------------------------------
    // String Table, Lives at the end of the Index File
    //---------------------------------------------------------------
class plIxStrTbl
{
    std::vector<const char *>fStringTbl;
    char *fpStrings;
    UInt32 fTabSize;        // buffer size for strings
    
public:

    plIxStrTbl()    :fpStrings(nil), fTabSize(0){}
    ~plIxStrTbl();

    Int16   FindString(const char *p);  // returns -1 if not found, otherwise the index from zero
    UInt16  AddString(const char *p);
    UInt16  NumStrings()                {   return fStringTbl.size();   }
    const char * GetString(UInt16 x)    {   return fStringTbl[x];       }

    void    Write(hsStream *s);
    void    Read(hsStream *s);      
};

class plLinkRecord
{
public:
    plLinkRecord(UInt16 a, UInt16 d, UInt16 r) : fAgeIx(a), fDistIx(d), fRoomIx(r){}
    ~plLinkRecord(){}
        
    UInt16  fAgeIx;     // Index into string table
    UInt16  fDistIx;
    UInt16  fRoomIx;
    UInt32  fTimeStamp[2];
};

#endif