/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//                                                                          //
//  plInitFileReader - Helper class that parses a standard-format .ini file //
//                     and allows you to specify derived classes to handle  //
//                     interpreting specific portions.                      //
//                                                                          //
//// Usage ///////////////////////////////////////////////////////////////////
//                                                                          //
//  First create a set of derived classes from plInitSectionReader          //
//  (or plInitSectionTokenReader, to be easier) that will parse the lines   //
//  for each section of your .ini file. Then create a C-style array of      //
//  pointers to instances of each reader, the first being the default       //
//  reader, and ending with a nil pointer (see below). Finally, create      //
//  a plInitFileReader with the array you created and it'll parse the       //
//  given file (or stream) and call your readers as needed. You can also    //
//  optionally pass in a UInt32 for userData that will be passed on to each //
//  reader in turn.                                                         //
//                                                                          //
//////////////////////////////////////////////////////////////////////////////

#ifndef _plInitFileReader_h
#define _plInitFileReader_h

#include "hsTypes.h"
#include "hsStream.h"
#include "hsTemplates.h"

//// Base Section Class //////////////////////////////////////////////////////
//  Define a derived version of this for each section of your init file.

class plInitSectionReader
{
    public:

        // Override this to define what [string] your section starts with
        virtual const char  *GetSectionName( void ) const = 0;

        // Override this to parse each line in your section. Return false to abort parsing
        virtual hsBool      ParseLine( const char *line, UInt32 userData ) = 0;
        
        // Override this if you're defining an unhandled section reader
        virtual void SetSectionName(const char* section) {}
};

//// Semi-Derived Class //////////////////////////////////////////////////////
//  Half-way derived class for parsing lines by tokens rather than pure 
//  strings.

class hsStringTokenizer;

class plInitSectionTokenReader : public plInitSectionReader
{
    protected:

        const char  *fSeparators;

        // Override this to parse each token in your section. Return false to abort parsing
        virtual hsBool      IParseToken( const char *token, hsStringTokenizer *tokenizer, UInt32 userData ) = 0;

    public:

        plInitSectionTokenReader( const char *separators = ",=\t" );

        // Overridden for you. Override IParseToken()
        virtual hsBool      ParseLine( const char *line, UInt32 userData );
};

//// Main Reader Class ///////////////////////////////////////////////////////
//  Create one of these and add an array of derived versions of the above
//  reader to parse your init file.

class plInitFileReader
{
    protected:

        hsStream            *fStream;
        hsStream            *fOurStream;
        char                *fCurrLine;
        UInt32              fLineSize;
        bool                fRequireEncrypted;

        plInitSectionReader             *fCurrSection;
        hsTArray<plInitSectionReader *> fSections;
        plInitSectionReader* fUnhandledSection;
        
        void    IInitReaders( plInitSectionReader **readerArray );

    public:

        // The array passed in should be an array of pointers to plInitSectionReader,
        // with the last pointer being nil (denoting the end of the array). The first
        // element of the array will be the "default" section--i.e. if there is no section
        // header at the top of the file, that reader will be used.

        plInitFileReader( plInitSectionReader **readerArray, UInt16 lineSize = 256 );
        plInitFileReader( const char *fileName, plInitSectionReader **readerArray, UInt16 lineSize = 256 );
        plInitFileReader( hsStream *stream, plInitSectionReader **readerArray, UInt16 lineSize = 256 );
        virtual ~plInitFileReader();

        void SetRequireEncrypted(bool require) { fRequireEncrypted = require; }
        bool GetRequireEncrypted() const { return fRequireEncrypted; }
        void SetUnhandledSectionReader(plInitSectionReader* reader) { fUnhandledSection = reader; }

        hsBool  Open( const char *fileName );
        hsBool  Open( hsStream *stream );
        hsBool  Parse( UInt32 userData = 0 );
        void    Close( void );

        hsBool  IsOpen( void ) const { return fStream != nil; }
};

#endif //_plInitFileReader_h