/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultConstants.h * ***/ #ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCONSTANTS_H #error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultConstants.h included more than once" #endif #define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCONSTANTS_H //////////////////////////////////////////////////////////////////// // plVault: Plasma Network File System // class plAgeInfoSource; //////////////////////////////////////////////////////////////////// namespace plVault { // ONLY APPEND TO THIS ENUM. // Many of these values are stored in db. // These are also commonly used as the Initialized Contexts in various node init tasks. // These values may not change unless all clients, servers, and databases are simultaneously // replaced; so forget it, basically. =) enum StandardNodes { // Just a node. kUserDefinedNode = 0, // Every vnode mgr has an inbox. kInboxFolder, // player buddies list. kBuddyListFolder, // player ignore list. kIgnoreListFolder, // people I know about folder. kPeopleIKnowAboutFolder, // vault manager place to store its stuff. kVaultMgrGlobalDataFolder, // player chronicle. kChronicleFolder, // player avatar outfit. kAvatarOutfitFolder, // player Age Type Journals. kAgeTypeJournalFolder, // age Sub Ages list. kSubAgesFolder, // an imager's inbox. kDeviceInboxFolder, // hood members folder. kHoodMembersFolder, // DO NOT DELETE without MarkD's permission. // all players folder. kAllPlayersFolder, // folder for keeping age members in kAgeMembersFolder, // List of player's KI Age journals. kAgeJournalsFolder, // an age's list of devices (imagers, whatever). kAgeDevicesFolder, // an sdl node that applies to one specific instance of an age. kAgeInstanceSDLNode, // an sdl node that applies to all ages by the same filename. kAgeGlobalSDLNode, // people who are invited to visit an age kCanVisitFolder, // people who are owners of an age kAgeOwnersFolder, // global folder for game servers kAllAgeGlobalSDLNodesFolder, // a player's player info node. used in init task as the init context for the node kPlayerInfoNode, // global folder: ages that are public kPublicAgesFolder, // ages a player owns (personal age bookshelf comes from here) kAgesIOwnFolder, // ages a player can visit kAgesICanVisitFolder, // the player's closet kAvatarClosetFolder, // an age's info node. used in age init task. kAgeInfoNode, // the system status node kSystemNode, // a players invite keyring kPlayerInviteFolder, // CCR players folder kCCRPlayersFolder, // Global Inbox folder kGlobalInboxFolder, // Child Age folder node list kChildAgesFolder, // Game Scores folder kGameScoresFolder, // THIS MUST BE THE LAST ENUM VALUE kLastStandardNode, }; // All possible node types. These values may not change unless all clients, // servers, and databases are simultaneously replaced; so forget it, basically. =) enum NodeTypes { kNodeType_Invalid, kNodeType_VNodeMgrLow, // low marker for range of VNodeMgr types kNodeType_VNodeMgrPlayer, kNodeType_VNodeMgrAge, kNodeType_VNodeMgr_UNUSED00, kNodeType_VNodeMgr_UNUSED01, kNodeType_VNodeMgr_UNUSED02, kNodeType_VNodeMgr_UNUSED03, kNodeType_VNodeMgrHigh = kNodeType_VNodeMgrLow + 20, // high marker for range of VNodeMgr client types kNodeType_Folder, kNodeType_PlayerInfo, kNodeType_System, kNodeType_Image, kNodeType_TextNote, kNodeType_SDL, kNodeType_AgeLink, kNodeType_Chronicle, kNodeType_PlayerInfoList, kNodeType_UNUSED00, kNodeType_UNUSED01, kNodeType_AgeInfo, kNodeType_AgeInfoList, kNodeType_MarkerGame, }; // All possible text note types enum NoteTypes { kNoteType_Generic, kNoteType_CCRPetition, kNoteType_Device, kNoteType_Invite, kNoteType_Visit, kNoteType_UnVisit, kNumNoteTypes }; enum NoteSubTypes { kNoteSubType_Generic, }; //============================================================================ #ifdef CLIENT const char * NodeTypeStr( int type, bool pretty=false ); const char * StandardNodeStr( int type ); #endif };