/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ static const UInt32 ps_GrassShaderByteLen = 32; static const UInt8 ps_GrassShaderCodes[] = { 0x1, 0x1, 0xff, 0xff, 0x42, 0x0, 0x0, 0x0, 0x0, 0x0, 0xf, 0xb0, 0x5, 0x0, 0x0, 0x0, 0x0, 0x0, 0xf, 0x80, 0x0, 0x0, 0xe4, 0xb0, 0x0, 0x0, 0xe4, 0x90, 0xff, 0xff, 0x0, 0x0 }; static const plShaderDecl ps_GrassShaderDecl("sha/ps_GrassShader.inl", ps_GrassShader, ps_GrassShaderByteLen, ps_GrassShaderCodes); static const plShaderRegister ps_GrassShaderRegister(&ps_GrassShaderDecl);