include_directories("../../CoreLib") include_directories("../../NucleusLib/inc") include_directories("../../NucleusLib") include_directories("../../PubUtilLib") set(plSurface_SOURCES hsGMaterial.cpp plGrassShaderMod.cpp plLayer.cpp plLayerAnimation.cpp plLayerDepth.cpp plLayerInterface.cpp plLayerMultiply.cpp plLayerOr.cpp plLayerShadowBase.cpp plShader.cpp plShaderTable.cpp ) set(plSurface_HEADERS hsGMaterial.h plGrassShaderMod.h plLayer.h plLayerAnimation.h plLayerDepth.h plLayerInterface.h plLayerMultiply.h plLayerOr.h plLayerShadowBase.h plShader.h plShaderTable.h plSurfaceCreatable.h ) set(plSurface_SHADERS ps_BiasNormals.h ps_CaddAAdd.h ps_CaddAbase.h ps_CaddAMult.h ps_CalphaAadd.h ps_CalphaAbase.h ps_CalphaAMult.h ps_CbaseAbase.h ps_CmultAAdd.h ps_CmultAbase.h ps_CmultAMult.h ps_CompCosines.h ps_GrassShader.h ps_MoreCosines.h ps_ShoreLeave6.h ps_WaveDecEnv.h ps_WaveFixed.h ps_WaveGraph.h ps_WaveGrid.h ps_WaveRip.h vs_BiasNormals.h vs_CompCosines.h vs_GrassShader.h vs_ShoreLeave6.h vs_ShoreLeave7.h vs_WaveDec1Lay.h vs_WaveDec1Lay_7.h vs_WaveDec2Lay11.h vs_WaveDec2Lay11_7.h vs_WaveDec2Lay12.h vs_WaveDec2Lay12_7.h vs_WaveDecEnv.h vs_WaveDecEnv_7.h vs_WaveFixedFin6.h vs_WaveFixedFin7.h vs_WaveGraph2.h vs_WaveGridFin.h vs_WaveRip.h vs_WaveRip7.h ) add_library(plSurface STATIC ${plSurface_SOURCES} ${plSurface_HEADERS} ${plSurface_SHADERS}) source_group("Source Files" FILES ${plSurface_SOURCES}) source_group("Header Files" FILES ${plSurface_HEADERS}) source_group("Shaders" FILES ${plSurface_SHADERS})