/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plResponderSDLModifier_inc #define plResponderSDLModifier_inc #include "../plModifier/plSDLModifier.h" // // This modifier is responsible for sending and recving responder state // class plResponderModifier; class plStateDataRecord; class plResponderSDLModifier : public plSDLModifier { protected: // var labels static char kStrCurState[]; static char kStrCurCommand[]; static char kStrNetRequest[]; static char kStrCompletedEvents[]; static char kStrEnabled[]; static char kStrPlayerKey[]; static char kStrTriggerer[]; plResponderModifier* fResponder; void IPutCurrentStateIn(plStateDataRecord* dstState); void ISetCurrentStateFrom(const plStateDataRecord* srcState); public: CLASSNAME_REGISTER( plResponderSDLModifier ); GETINTERFACE_ANY( plResponderSDLModifier, plSDLModifier); plResponderSDLModifier() : fResponder(nil) {} const char* GetSDLName() const { return kSDLResponder; } plKey GetStateOwnerKey() const; plResponderModifier* GetResponder() const { return fResponder; } void SetResponder(plResponderModifier* r) { fResponder=r; AddTarget(nil); } }; #endif // plResponderSDLModifier_inc