/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "hsTypes.h" #include "hsGeometry3.h" #include "hsSfxIntenseAlpha.h" #include "../plGeometry/hsTriangle3.h" hsSfxIntenseAlpha::hsSfxIntenseAlpha() : fMinAlpha(0) { fFlags |= kInclusive; } hsSfxIntenseAlpha::~hsSfxIntenseAlpha() { } void hsSfxIntenseAlpha::ProcessPreInterpShadeVerts(hsExpander& vList) { hsScalar oScale = 1.f - fMinAlpha; for( vList.First(); vList.More(); vList.Plus() ) { hsGShadeVertex* s = vList.Current(); hsScalar o = hsMaximum(hsMaximum(s->fShade.r, s->fShade.g), s->fShade.b); o *= oScale; o += fMinAlpha; s->fShade.a *= o; } } void hsSfxIntenseAlpha::Read(hsStream* s) { fMinAlpha = s->ReadSwapScalar(); } void hsSfxIntenseAlpha::Write(hsStream* s) { s->WriteSwapScalar(fMinAlpha); }