/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef hsSfxAngleFade_inc #define hsSfxAngleFade_inc #include "hsBiExpander.h" #include "hsGRenderProcs.h" #include "hsBitVector.h" class hsSfxAngleFade : public hsGRenderProcs { public: enum { kDirectional = 0x10000, kTargetRelative = 0x20000, kTwoSided = 0x40000, kFaceNormals = 0x80000 }; struct hsSfxAfTableEntry { hsScalar fCosineDel; hsScalar fCosineNorm; hsScalar fOpacity; }; protected: hsBitVector fSetVector; hsExpander fTable; hsScalar IOpacFromDot(hsScalar dot); public: hsSfxAngleFade(); virtual ~hsSfxAngleFade(); virtual void ProcessPreInterpShadeVerts(hsExpander& vList); virtual void ProcessPreInterpTris(hsExpander& tList, hsExpander& vList); void MakeTable(float* cosList, float* opacList, int num); // lists sorted from lowest cosine to highest virtual void Read(hsStream* s); virtual void Write(hsStream* s); virtual const char* GetLabel() const { return "hsSfxAngleFade"; } virtual ProcType GetType() const { return kTypeAngleFade; } CLASSNAME_REGISTER( hsSfxAngleFade ); GETINTERFACE_ANY( hsSfxAngleFade, hsGRenderProcs ); }; #endif // hsSfxAngleFade_inc