/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////////////// // // // plAudioCore - Core, common stuff that all of the audio system needs // // // ////////////////////////////////////////////////////////////////////////////// #ifndef _plAudioCore_h #define _plAudioCore_h //// plWAVHeader Class /////////////////////////////////////////////////////// // Just a small info class about WAV sound class plWAVHeader { public: UInt16 fFormatTag; UInt16 fNumChannels; UInt32 fNumSamplesPerSec; UInt32 fAvgBytesPerSec; UInt16 fBlockAlign; UInt16 fBitsPerSample; enum { kPCMFormatTag = 1 }; }; //// plAudioCore Konstants /////////////////////////////////////////////////// namespace plAudioCore { enum ChannelSelect { kAll = 0, kLeft, kRight }; }; #endif //_plAudioCore_h