/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef hsMMIOStream_inc #define hsMMIOStream_inc #include "hsWindows.h" #include "hsStream.h" #if HS_BUILD_FOR_WIN32 #include #endif class hsMMIOStream: public hsStream { HMMIO fHmfr; public: virtual hsBool Open(const char *, const char *) { hsAssert(0, "hsMMIOStream::Open NotImplemented"); return false; } virtual hsBool Close() { hsAssert(0, "hsMMIOStream::Close NotImplemented"); return false; } virtual hsBool AtEnd(); virtual UInt32 Read(UInt32 byteCount, void* buffer); virtual UInt32 Write(UInt32 byteCount, const void* buffer); virtual void Skip(UInt32 deltaByteCount); virtual void Rewind(); virtual void FastFwd(); virtual void Truncate(); HMMIO GetHandle() { return fHmfr; } void SetHandle(HMMIO handle) { fHmfr = handle; } }; #endif // hsMMIOStream_inc