include_directories("../../CoreLib") include_directories("../../FeatureLib") include_directories("../../NucleusLib/inc") include_directories("../../NucleusLib") include_directories("../../PubUtilLib") include_directories(${OPENAL_INCLUDE_DIR}) set(plModifier_SOURCES plAnimEventModifier.cpp plAnimTimeConvertSDLModifier.cpp plAxisAnimModifier.cpp plCloneSpawnModifier.cpp plDecalEnableMod.cpp plDetectorLog.cpp plExcludeRegionModifier.cpp plGameMarkerModifier.cpp plImageLibMod.cpp plInterfaceInfoModifier.cpp plLayerSDLModifier.cpp plLogicModifier.cpp plMaintainersMarkerModifier.cpp plResponderModifier.cpp plResponderSDLModifier.cpp plSDLModifier.cpp plSimpleModifier.cpp plSoundSDLModifier.cpp plSpawnModifier.cpp ) set(plModifier_HEADERS plAnimEventModifier.h plAnimTimeConvertSDLModifier.h plAxisAnimModifier.h plCloneSpawnModifier.h plDecalEnableMod.h plDetectorLog.h plExcludeRegionModifier.h plGameMarkerModifier.h plImageLibMod.h plInterfaceInfoModifier.h plLayerSDLModifier.h plLogicModifier.h plMaintainersMarkerModifier.h plModifierCreatable.h plResponderModifier.h plResponderSDLModifier.h plSDLModifier.h plSimpleModifier.h plSoundSDLModifier.h plSpawnModifier.h ) add_library(plModifier STATIC ${plModifier_SOURCES} ${plModifier_HEADERS}) source_group("Source Files" FILES ${plModifier_SOURCES}) source_group("Header Files" FILES ${plModifier_HEADERS})