/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////////////// // // // plAudioFileReader // // // //// Notes /////////////////////////////////////////////////////////////////// // // // 3.5.2001 - Created by mcn. // // // ////////////////////////////////////////////////////////////////////////////// #include "HeadSpin.h" #include "plAudioFileReader.h" #include "plAudioCore.h" //#include "hsTimer.h" #include "plUnifiedTime/plUnifiedTime.h" #include "plBufferedFileReader.h" #include "plCachedFileReader.h" #include "plFastWavReader.h" #include "plOGGCodec.h" #include "plWavFile.h" #define kCacheDirName "temp" plAudioFileReader* plAudioFileReader::CreateReader(const plFileName& path, plAudioCore::ChannelSelect whichChan, StreamType type) { plString ext = path.GetFileExt(); if (type == kStreamWAV) { bool isWav = (ext.CompareI("wav") == 0); // We want to stream a wav off disk, but this is a compressed file. // Get the uncompressed path. Ignore the requested channel, since it // will have already been split into two files if that is necessary. if (!isWav) { plFileName cachedPath = IGetCachedPath(path, whichChan); plAudioFileReader *r = new plCachedFileReader(cachedPath, plAudioCore::kAll); if (!r->IsValid()) { // So we tried to play a cached file and it didn't exist // Oops... we should cache it now delete r; ICacheFile(path, true, whichChan); r = new plCachedFileReader(cachedPath, plAudioCore::kAll); } return r; } plAudioFileReader *r = new plFastWAV(path, whichChan); return r; } else if (type == kStreamRAM) return new plBufferedFileReader(path, whichChan); else if (type == kStreamNative) return new plOGGCodec(path, whichChan); return nil; } plAudioFileReader* plAudioFileReader::CreateWriter(const plFileName& path, plWAVHeader& header) { plAudioFileReader* writer = new plCachedFileReader(path, plAudioCore::kAll); writer->OpenForWriting(path, header); return writer; } plFileName plAudioFileReader::IGetCachedPath(const plFileName& path, plAudioCore::ChannelSelect whichChan) { // Get the file's path and add our streaming cache folder to it plFileName cachedPath = plFileName::Join(path.StripFileName(), kCacheDirName); // Create the directory first plFileSystem::CreateDir(cachedPath); const char *suffix = ""; if (whichChan == plAudioCore::kLeft) suffix = "-Left.tmp"; else if (whichChan == plAudioCore::kRight) suffix = "-Right.tmp"; else if (whichChan == plAudioCore::kAll) suffix = ".tmp"; // Get the path to the cached version of the file, without the extension return plFileName::Join(cachedPath, path.GetFileNameNoExt() + suffix); } void plAudioFileReader::ICacheFile(const plFileName& path, bool noOverwrite, plAudioCore::ChannelSelect whichChan) { plFileName cachedPath = IGetCachedPath(path, whichChan); if (!noOverwrite || !plFileInfo(cachedPath).Exists()) { plAudioFileReader* reader = plAudioFileReader::CreateReader(path, whichChan, kStreamNative); if (!reader || !reader->IsValid()) { delete reader; return; } plAudioFileReader* writer = CreateWriter(cachedPath, reader->GetHeader()); if (!writer || !writer->IsValid()) { delete reader; delete writer; return; } uint8_t buffer[4096]; uint32_t numLeft; while ((numLeft = reader->NumBytesLeft()) > 0) { uint32_t toRead = (numLeft < sizeof(buffer)) ? numLeft : sizeof(buffer); reader->Read(toRead, buffer); writer->Write(toRead, buffer); } writer->Close(); delete writer; delete reader; } } void plAudioFileReader::CacheFile(const plFileName& path, bool splitChannels, bool noOverwrite) { if (splitChannels) { ICacheFile(path, noOverwrite, plAudioCore::kLeft); ICacheFile(path, noOverwrite, plAudioCore::kRight); } else { ICacheFile(path, noOverwrite, plAudioCore::kAll); } }