/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/

#ifndef plAvatarFootMsg_inc
#define plAvatarFootMsg_inc

#include "pnMessage/plEventCallbackMsg.h"

class hsStream;
class hsResMgr;
class plArmatureMod;
class plAvBrain;

class plAvatarFootMsg : public plEventCallbackMsg
{
protected:
    hsBool          fIsLeft;
    plArmatureMod*  fArmature;
public:
    plAvatarFootMsg() 
    {
        fEvent = kTime;
        SetBCastFlag(plMessage::kBCastByExactType);
    }
    plAvatarFootMsg(const plKey& s, plArmatureMod *armature, hsBool isLeft) : plEventCallbackMsg(s, nil, nil), fArmature(armature), fIsLeft(isLeft) 
    {
        fEvent = kTime;
        SetBCastFlag(plMessage::kBCastByExactType);
    }

    CLASSNAME_REGISTER( plAvatarFootMsg );
    GETINTERFACE_ANY( plAvatarFootMsg, plEventCallbackMsg );

    virtual void Read(hsStream *stream, hsResMgr *mgr)
    {
        hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
    }
    virtual void Write(hsStream *stream, hsResMgr *mgr)
    {
        hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
    }

    hsBool IsLeft() const { return fIsLeft; }
    void SetIsLeft(hsBool on) { fIsLeft = (0 != on); }

    plArmatureMod* GetArmature() const { return fArmature; }
    void SetArmature(plArmatureMod* a) { fArmature = a; }

};

#endif // plAvatarFootMsg_inc