include_directories("../../Plasma/CoreLib") include_directories("../../Plasma/NucleusLib") include_directories("../../Plasma/NucleusLib/inc") include_directories("../../Plasma/PubUtilLib") include_directories("../../Plasma/FeatureLib") add_definitions("-DUNICODE") set(plLocalizationEditor_HEADERS plAddDlgs.h plEditDlg.h plLocTreeView.h ) qt5_wrap_cpp(plLocalizationEditor_MOC ${plLocalizationEditor_HEADERS}) set(plLocalizationEditor_SOURCES plAddDlgs.cpp plEditDlg.cpp plLocalizationEditor.cpp plLocTreeView.cpp ) if(WIN32) set(plLocalizationEditor_SOURCES ${plLocalizationEditor_SOURCES} res/plLocalizationEditor.rc ) endif() set(plLocalizationEditor_RCC_SOURCES res/plLocalizationEditor.qrc ) qt5_add_resources(plLocalizationEditor_RCC ${plLocalizationEditor_RCC_SOURCES}) set(plLocalizationEditor_UIC_SOURCES res/EditDialog.ui res/AddElement.ui res/AddLocalization.ui ) qt5_wrap_ui(plLocalizationEditor_UIC ${plLocalizationEditor_UIC_SOURCES}) # For generated ui_*.h files include_directories(${CMAKE_CURRENT_SOURCE_DIR}) include_directories(${CMAKE_CURRENT_BINARY_DIR}) add_executable(plLocalizationEditor WIN32 ${plLocalizationEditor_HEADERS} ${plLocalizationEditor_SOURCES} ${plLocalizationEditor_RCC} ${plLocalizationEditor_UIC} ${plLocalizationEditor_MOC}) target_link_libraries(plLocalizationEditor CoreLib) target_link_libraries(plLocalizationEditor pnSceneObject) target_link_libraries(plLocalizationEditor pnUUID) target_link_libraries(plLocalizationEditor plResMgr) target_link_libraries(plLocalizationEditor pfLocalizationMgr) target_link_libraries(plLocalizationEditor ${EXPAT_LIBRARY}) target_link_libraries(plLocalizationEditor Qt5::Widgets) if(USE_VLD) target_link_libraries(plLocalizationEditor ${VLD_LIBRARY}) endif() source_group("Source Files" FILES ${plLocalizationEditor_SOURCES} ${plLocalizationEditor_MOC}) source_group("Header Files" FILES ${plLocalizationEditor_HEADERS}) source_group("Resource Files" FILES ${plLocalizationEditor_RCC_SOURCES} ${plLocalizationEditor_RCC} ${plLocalizationEditor_UIC_SOURCES} ${plLocalizationEditor_UIC})