/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////////////// // // // plProgressMgr Functions // // // //// History ///////////////////////////////////////////////////////////////// // // // 10.26.2001 mcn - Created // // // ////////////////////////////////////////////////////////////////////////////// #include #include "hsTypes.h" #include "plProgressMgr.h" #include "hsTimer.h" #include "../plPipeline/plPlates.h" #include ////////////////////////////////////////////////////////////////////////////// //// plProgressMgr Functions ///////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// plProgressMgr *plProgressMgr::fManager = nil; #define LOADING_RES "xLoading_Linking.%02d.png" #define LOADING_RES_COUNT 18 char* plProgressMgr::fImageRotation[LOADING_RES_COUNT]; char* plProgressMgr::fStaticTextIDs[] = { "xLoading_Linking_Text.png", "xLoading_Updating_Text.png" }; //// Constructor & Destructor //////////////////////////////////////////////// plProgressMgr::plProgressMgr() { fOperations = nil; fManager = this; fCallbackProc = nil; fCurrentStaticText = kNone; // Fill array with pre-computed loading frame IDs for (int i=0; i < LOADING_RES_COUNT; i++) { char* frameID = TRACKED_NEW char[128]; sprintf(frameID, LOADING_RES, i); fImageRotation[i] = frameID; } } plProgressMgr::~plProgressMgr() { for (int i=0; i < LOADING_RES_COUNT; i++) { delete fImageRotation[i]; } while( fOperations != nil ) delete fOperations; fManager = nil; } //// RegisterOperation /////////////////////////////////////////////////////// plOperationProgress* plProgressMgr::RegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool alwaysDrawText) { return IRegisterOperation(length, title, staticTextType, isRetry, false, alwaysDrawText); } plOperationProgress* plProgressMgr::RegisterOverallOperation(hsScalar length, const char *title, StaticText staticTextType, bool alwaysDrawText) { return IRegisterOperation(length, title, staticTextType, false, true, alwaysDrawText); } plOperationProgress* plProgressMgr::IRegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool isOverall, bool alwaysDrawText) { if (fOperations == nil) { fCurrentStaticText = staticTextType; Activate(); } plOperationProgress *op = TRACKED_NEW plOperationProgress( length ); op->SetTitle( title ); if (fOperations) { fOperations->fBack = op; op->fNext = fOperations; } fOperations = op; if (isRetry) hsSetBits(op->fFlags, plOperationProgress::kRetry); if (isOverall) hsSetBits(op->fFlags, plOperationProgress::kOverall); if (alwaysDrawText) hsSetBits(op->fFlags, plOperationProgress::kAlwaysDrawText); IUpdateCallbackProc( op ); return op; } void plProgressMgr::IUnregisterOperation(plOperationProgress* op) { plOperationProgress* last = nil; plOperationProgress* cur = fOperations; while (cur) { if (cur == op) { if (cur->fNext) cur->fNext->fBack = last; if (last) last->fNext = cur->fNext; else fOperations = cur->fNext; break; } last = cur; cur = cur->fNext; } if (fOperations == nil) { fCurrentStaticText = kNone; Deactivate(); } } //// IUpdateCallbackProc ///////////////////////////////////////////////////// void plProgressMgr::IUpdateFlags(plOperationProgress* progress) { // Init update is done, clear it and set first update if (hsCheckBits(progress->fFlags, plOperationProgress::kInitUpdate)) { hsClearBits(progress->fFlags, plOperationProgress::kInitUpdate); hsSetBits(progress->fFlags, plOperationProgress::kFirstUpdate); } // First update is done, clear it else if (hsCheckBits(progress->fFlags, plOperationProgress::kFirstUpdate)) hsClearBits(progress->fFlags, plOperationProgress::kFirstUpdate); } void plProgressMgr::IUpdateCallbackProc(plOperationProgress* progress) { // Update the parent, if necessary plOperationProgress* parentProgress = progress->GetNext(); while (parentProgress && parentProgress->IsOverallProgress()) { parentProgress->IChildUpdateBegin(progress); parentProgress = parentProgress->GetNext(); } // Update everyone who wants to know about progress IDerivedCallbackProc(progress); if (fCallbackProc != nil) fCallbackProc(progress); IUpdateFlags(progress); parentProgress = progress->GetNext(); while (parentProgress && parentProgress->IsOverallProgress()) { parentProgress->IChildUpdateEnd(progress); parentProgress = parentProgress->GetNext(); } } //// SetCallbackProc ///////////////////////////////////////////////////////// plProgressMgrCallbackProc plProgressMgr::SetCallbackProc( plProgressMgrCallbackProc proc ) { plProgressMgrCallbackProc old = fCallbackProc; fCallbackProc = proc; return old; } //// CancelAllOps //////////////////////////////////////////////////////////// void plProgressMgr::CancelAllOps( void ) { plOperationProgress *op; for( op = fOperations; op != nil; op = op->GetNext() ) op->SetCancelFlag( true ); fCurrentStaticText = kNone; } char* plProgressMgr::GetLoadingFrameID(int index) { if (index < LOADING_RES_COUNT) return fImageRotation[index]; else return fImageRotation[0]; } char* plProgressMgr::GetStaticTextID(StaticText staticTextType) { return fStaticTextIDs[staticTextType]; } ////////////////////////////////////////////////////////////////////////////// //// plOperationProgress //////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// plOperationProgress::plOperationProgress( hsScalar length ) : fMax(length), fValue(0), fNext(nil), fBack(nil), fContext(0), fFlags(kInitUpdate), fStartTime(hsTimer::GetSeconds()), fElapsedSecs(0), fRemainingSecs(0), fAmtPerSec(0.f) { memset( fStatusText, 0, sizeof( fStatusText ) ); memset( fTitle, 0, sizeof( fTitle ) ); } plOperationProgress::~plOperationProgress() { hsSetBits(fFlags, kLastUpdate); if (!IsOverallProgress()) plProgressMgr::GetInstance()->IUpdateCallbackProc(this); plProgressMgr::GetInstance()->IUnregisterOperation(this); } void plOperationProgress::IUpdateStats() { double curTime = hsTimer::GetSeconds(); double elapsed = 0; if (curTime > fStartTime) elapsed = curTime - fStartTime; else elapsed = fStartTime - curTime; hsScalar progress = GetProgress(); if (elapsed > 0) fAmtPerSec = progress / hsScalar(elapsed); else fAmtPerSec = 0; fElapsedSecs = (UInt32)elapsed; if (progress < fMax) fRemainingSecs = (UInt32)((fMax - progress) / fAmtPerSec); else fRemainingSecs = 0; } void plOperationProgress::IChildUpdateBegin(plOperationProgress* child) { if (child->IsFirstUpdate() && child->IsRetry()) { // We're retrying this file, so update the overall stats to reflect the additional download fMax += child->GetMax(); } fValue += child->GetProgress(); IUpdateStats(); } void plOperationProgress::IChildUpdateEnd(plOperationProgress* child) { // If we're aborting, modify the total bytes to reflect any data we didn't download if (hsCheckBits(child->fFlags, plOperationProgress::kAborting)) fMax += child->GetProgress() - child->GetMax(); else if (!child->IsLastUpdate()) fValue -= child->GetProgress(); } //// Increment /////////////////////////////////////////////////////////////// void plOperationProgress::Increment( hsScalar byHowMuch ) { fValue += byHowMuch; if( fValue > fMax ) fValue = fMax; IUpdateStats(); plProgressMgr::GetInstance()->IUpdateCallbackProc( this ); } //// SetHowMuch ////////////////////////////////////////////////////////////// void plOperationProgress::SetHowMuch( hsScalar howMuch ) { fValue = howMuch; if( fValue > fMax ) fValue = fMax; IUpdateStats(); plProgressMgr::GetInstance()->IUpdateCallbackProc( this ); } //// SetStatusText /////////////////////////////////////////////////////////// void plOperationProgress::SetStatusText( const char *text ) { if( text != nil ) strncpy( fStatusText, text, sizeof( fStatusText ) ); else fStatusText[ 0 ] = 0; } //// SetTitle //////////////////////////////////////////////////////////////// void plOperationProgress::SetTitle( const char *text ) { if (text != nil) { strncpy(fTitle, text, sizeof(fTitle)); } else fTitle[0] = 0; } //// SetLength /////////////////////////////////////////////////////////////// void plOperationProgress::SetLength( hsScalar length ) { fMax = length; if( fValue > fMax ) fValue = fMax; IUpdateStats(); plProgressMgr::GetInstance()->IUpdateCallbackProc( this ); } void plOperationProgress::SetAborting() { hsSetBits(fFlags, kAborting); plProgressMgr::GetInstance()->IUpdateCallbackProc(this); fMax = fValue = 0.f; hsClearBits(fFlags, kAborting); } void plOperationProgress::SetRetry() { hsSetBits(fFlags, kRetry); hsSetBits(fFlags, kFirstUpdate); }