/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtTls.cpp * ***/ #include "../Pch.h" #pragma hdrstop /***************************************************************************** * * Exports * ***/ #ifdef HS_BUILD_FOR_WIN32 //============================================================================ void ThreadLocalAlloc (unsigned * id) { ASSERT(id); *id = TlsAlloc(); } //============================================================================ void ThreadLocalFree (unsigned id) { (void)TlsFree(id); } //============================================================================ void * ThreadLocalGetValue (unsigned id) { return TlsGetValue(id); } //============================================================================ void ThreadLocalSetValue (unsigned id, void * value) { TlsSetValue(id, value); } #else # error "TLS not implemented for this platform" #endif